点对点Android和iOS与Wifi直接(多重连接?) [英] Peer to peer android and iOS with Wifi direct (multipeer connectivity?)
问题描述
我正在使用这个应用程序在Android和iOS之间发送数据,我让它在iOS设备与Apple的Multipeer Connectivity框架之间工作,但我现在想知道如何在两个平台之间实现它?即使你愿意从头开始写它。
Well I'm working on this app to send data between android and iOS and I got it to work between iOS devices with Apple's Multipeer Connectivity framework, but I am currently wondering how do you achieve it between both platforms? even if you are willing to write it from scratch.
为什么Firechat能够做到这一点?我记得,您可以使用他们的应用程序在两个平台之间交换数据。
How come Firechat is able to do it? As I remember, you can exchange data between both platforms with their app.
编辑: https://www.opengarden.com/meshkit.html 现在可以使用Firechat中使用的MeshKit SDK(适用于大型组织)。
https://www.opengarden.com/meshkit.html It seems the MeshKit SDK used in Firechat is now available (for large organisations).
推荐答案
我对这个主题也非常感兴趣,我发现了这些链接
I am very interested in this subject as well and I came across these links
AllJoyn
AllJoyn®是一个协作的开源软件框架,使得开发人员可以轻松编写可以发现附近
的应用程序
设备,并且无需
品牌,类别,传输和操作系统直接相互通信,无需云
来源: https://allseenalliance.org/developers/learn
OpenPeer SDK
OpenPeer SDK
Open Peer是一个开放的P2P信令协议
来源: http://openpeer.org/open-peer-sdk-for-ios/
Open Peer is an open P2P signalling protocol Source: http://openpeer.org/open-peer-sdk-for-ios/
Microsoft's Project Rome
Microsoft's Project Rome
Project Rome是Microsoft使用Microsoft Graph的跨设备
体验平台的项目代号。资料来源: https: //docs.microsoft.com/en-us/windows/uwp/launch-resume/communicate-with-a-remote-app-service
我没有使用过任何这些库,但我有兴趣将它们添加到我的简单游戏中以获得它的乐趣。
I haven't used any of these libraries but I am interested to add them to my simple game for the fun of it.
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