Xcode重复符号错误 [英] Xcode duplicate symbol error
问题描述
我收到Apple Mach-O Linker(Id)错误:
I am getting "Apple Mach-O Linker (Id) Error":
ld: duplicate symbol _matrixIdentity in /BlahBlah/Corridor.o and /Blahblah/Drawable.o for architecture i386
走廊课程正在扩展Drawable和_matrixIdentity类在文件Utils.h中定义和实现。以下是我的标题文件的第一行:
The class "Corridor" is extending the class "Drawable" and "_matrixIdentity" is defined and implemented in a file "Utils.h". Here are top lines from my header files:
Drawable.h
Drawable.h
#import <Foundation/Foundation.h>
#import "Utils.h"
@interface Drawable : NSObject
...
Corridor.h
Corridor.h
#import <Foundation/Foundation.h>
#import "Drawable.h"
@interface Corridor : Drawable
...
我已经检查过是否有.m导入而不是.h,一切都是正确的。有什么想法,可能会导致这个问题吗?
I have already checked if there are any ".m" imports instead of ".h", everything is correct. Any idea, what could cause this problem?
编辑:从Utils.h发布代码
posting code from "Utils.h"
#import <Foundation/Foundation.h>
...
#pragma mark -
#pragma mark Definitions
typedef float mat4[16];
#pragma mark -
#pragma mark Functions
void matrixIdentity(mat4 m)
{
m[0] = m[5] = m[10] = m[15] = 1.0;
m[1] = m[2] = m[3] = m[4] = 0.0;
m[6] = m[7] = m[8] = m[9] = 0.0;
m[11] = m[12] = m[13] = m[14] = 0.0;
}
...
我只引用mat4定义在我的两个班级的方法。另外,matrixIdentity只是这个文件中的第一个函数,可能是问题没有在实现中。
I am only referencing to "mat4" definition in my both classes' methods. Also, "matrixIdentity" is just the first function in this file, may be the problem is not in implementation.
推荐答案
C / C ++ / Objective-C diff与Java,C#,Ruby,Python ......
C/C++/Objective-C diff with Java, C#, Ruby, Python...
划分文件。
标题& mm
header & mm
不要使用#include(可能包括很多次)
Do not use #include (may include many times)
使用#import ...(包括一次)
Use #import... (include once)
Utils.h
#ifndef __utils_h__ // <<< avoid multiple #include
#define __utils_h__ // <<< avoid multiple #include
#import <Foundation/Foundation.h>
...
#pragma mark -
#pragma mark Definitions
typedef float mat4[16];
#pragma mark -
#pragma mark Functions
extern void matrixIdentity(mat4 m);
#endif // __utils_h__ <<< avoid multiple #include
Utils.mm
Utils.mm
#import "Utils.h"
void matrixIdentity(mat4 m)
{
m[0] = m[5] = m[10] = m[15] = 1.0;
m[1] = m[2] = m[3] = m[4] = 0.0;
m[6] = m[7] = m[8] = m[9] = 0.0;
m[11] = m[12] = m[13] = m[14] = 0.0;
}
...
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