如何让用户使用Swift选择图像? [英] How to allow user to pick the image with Swift?
本文介绍了如何让用户使用Swift选择图像?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在使用Swift编写我的第一个iOS应用程序(仅限iPhone)。主应用程序视图应允许用户从照片库中选择图像。
I am writing my first iOS application (iPhone only) with Swift. The main application view should allow user to choose the image from the photo gallery.
我发现以下示例代码 ViewController.swift :
class ViewController: UIImagePickerController, UINavigationControllerDelegate, UIImagePickerControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView!, didSelectRowAtIndexPath indexPath: NSIndexPath!) {
var imagePickerController = UIImagePickerController()
imagePickerController.delegate = self
imagePickerController.sourceType = UIImagePickerControllerSourceType.SavedPhotosAlbum
imagePickerController.allowsEditing = true
self.presentViewController(imagePickerController, animated: true, completion: { imageP in
})
}
func imagePickerController(picker: UIImagePickerController!, didFinishPickingImage image: UIImage!, editingInfo: NSDictionary!) {
let selectedImage : UIImage = image
println(selectedImage)
}
}
并且有以下视图控制器场景 -
and have the following View Controller Scene -
View Controller
- Top Layout Guide
- Bottom Layout Guide
- View
- Image View
First Responder
Exit
但是当我启动应用程序时,只是黑色屏幕显示。我做错了什么?
另一个示例代码我发现是在Objective-C中,这对我没有帮助。
But when I start the app, just black screen is shown. What I am doing wrong? Another sample code I've found is in Objective-C, which doesn't help me.
推荐答案
如果你只想让用户用UIImagePickerController选择图像使用这段代码:
If you just want let the user choose image with UIImagePickerController use this code:
import UIKit
class ViewController: UIViewController, UINavigationControllerDelegate, UIImagePickerControllerDelegate {
@IBOutlet var imageView: UIImageView!
@IBOutlet var chooseBuuton: UIButton!
var imagePicker = UIImagePickerController()
@IBAction func btnClicked() {
if UIImagePickerController.isSourceTypeAvailable(.savedPhotosAlbum){
print("Button capture")
imagePicker.delegate = self
imagePicker.sourceType = .savedPhotosAlbum;
imagePicker.allowsEditing = false
self.present(imagePicker, animated: true, completion: nil)
}
}
func imagePickerController(picker: UIImagePickerController!, didFinishPickingImage image: UIImage!, editingInfo: NSDictionary!){
self.dismiss(animated: true, completion: { () -> Void in
})
imageView.image = image
}
}
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