使用Swift中的NSTimer在几个十进制插槽中倒计时 [英] Countdown with several decimal slots, using NSTimer in Swift
问题描述
我想创建一个以10.0000000为例的计时器应用程序,我希望它完美倒计时
这是我的代码到目前为止:
I want to make an app that has a timer starting at 10.0000000 for example, and I want it to countdown perfectly Here's my code so far:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var labelTime: UILabel!
var counter = 10.0000000
var labelValue: Double {
get {
return NSNumberFormatter().numberFromString(labelTime.text!)!.doubleValue
}
set {
labelTime.text = "\(newValue)"
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
labelValue = counter
var timer = NSTimer.scheduledTimerWithTimeInterval(0.0000001, target: self, selector: ("update"), userInfo: nil, repeats: true)
}
func update(){
labelValue -= 0.0000001
}
}
我的倒计时真的很慢,它只是不起作用,需要1小时才能达到0秒,而不是仅仅10秒。有任何想法吗?我应该对代码做出哪些更改?
谢谢
What happens is that my countdown is really slow, it's just not working and it would take like 1 hour to get to 0 seconds, instead of just 10 seconds. Any ideas? What changes should I make to my code? Thanks
推荐答案
定时器不是超精准的,NSTimer的分辨率大约是1/50秒。
Timers are not super-accurate, and the resolution of NSTimer is about 1/50th of a second.
另外,iPhone屏幕的刷新率是60帧/秒,因此以比这更快的速度运行计时器完全没有意义。
Plus, the refresh rate of the iPhone screen is 60 frames/second, so it's totally pointless to run your timer any faster than that.
不是每次触发时都尝试使用定时器递减某些内容,而是创建一个每秒触发50次的定时器,并让它使用时钟数学来根据剩余时间更新显示:
Rather than trying to use a timer to decrement something every time it fires, create a timer that fires like 50 times a second, and have it use clock math to update the display based on the remaining time:
var futureTime: NSTimeInterval
override func viewDidLoad() {
super.viewDidLoad()
labelValue = counter
//FutureTime is a value 10 seconds in the future.
futureTime = NSDate.timeIntervalSinceReferenceDate() + 10.0
var timer = NSTimer.scheduledTimerWithTimeInterval(
0.02,
target: self,
selector: ("update:"),
userInfo: nil,
repeats: true)
}
func update(timer: NSTimer)
{
let timeRemaining = futureTime - NSDate.timeIntervalSinceReferenceDate()
if timeRemaining > 0.0
{
label.text = String(format: "%.07f", timeRemaining)
}
else
{
timer.invalidate()
//Force the label to 0.0000000 at the end
label.text = String(format: "%.07f", 0.0)
}
}
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