`touchesBegan:withEvent:`在屏幕左边延迟 [英] `touchesBegan:withEvent:` is delayed at left edge of screen
问题描述
我遇到一个问题,在 UIView
或<$上首次调用 touchesBegan:withEvent:
当您触摸屏幕的左边缘时,c $ c> UIViewController 会延迟。这似乎是iOS 10的一个新问题,只发生在具有3D Touch(iPhone 6s和更新版本)的设备上。事实上,如果您在General-> Accessibility中禁用3D Touch,则问题就会消失。
I'm experiencing an issue where the first call to touchesBegan:withEvent:
on a UIView
or UIViewController
is delayed when you touch on the left edge of the screen. This seems to be a new issue with iOS 10, and only happens on devices with 3D Touch (iPhone 6s and newer). In fact, if you disable 3D Touch in General->Accessibility, the issue goes away.
但是,使用<$ c时似乎不会出现此问题$ C> UIGestureRecognizers 。我目前的解决方法是创建一个 UIGestureRecognizer
子类,它覆盖 touches *
方法并将它们转发到我的旧实现。
However, the issue doesn't seem to happen when you use UIGestureRecognizers
. My workaround at the moment is to create a UIGestureRecognizer
subclass that overrides the touches*
methods and forwards them to my old implementation.
这只是一个错误还是有办法摆脱延迟?
Is this just a bug or is there a way to get rid of the delay?
推荐答案
尝试将此添加到viewdidappear方法。这可能会解决问题。它也发生在我身上,但我从堆栈溢出中得到了这个代码来解决我的问题。希望它也能帮助你
try adding this to the viewdidappear method. this might fix the issue. it happened with me as well but i got this code from stack overflow that fixed my issue. hope it helps you too
let window = view.window!
let gr0 = window.gestureRecognizers![0] as UIGestureRecognizer
let gr1 = window.gestureRecognizers![1] as UIGestureRecognizer
gr0.delaysTouchesBegan = false
gr1.delaysTouchesBegan = false
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