iOS 11 beta 4 presentRenderbuffer崩溃 [英] iOS 11 beta 4 presentRenderbuffer crash
问题描述
当调用[EAGLContext presentRenderbuffer:]方法时,我的应用程序在iOS 11 beta 4(15A5327g)上崩溃。它只在我在Xcode中调试时才会发生。当我手动启动应用程序时,它不会崩溃。在低于iOS 11 beta 4的版本上,它也不会崩溃。我该如何防止这个问题?您可以在屏幕截图中看到崩溃详情
My app crashes on iOS 11 beta 4 (15A5327g) when [EAGLContext presentRenderbuffer:] method is called. It happens only when I debugging in Xcode. When I launch app manually it doesn't crashed. On versions lower than iOS 11 beta 4 it doesn't crashed as well. How can I prevent this issue? You can see crash details in screenshot
< img src =https://i.stack.imgur.com/0IsJm.pngalt =在此处输入图像说明>
推荐答案
霍奇的解决方法有效。
以下是如何将 GPU Frame Capture 参数设置为Disabled的屏幕截图(在Edit Scheme窗口中)
Hodge's workaround works. Here is a screenshot of how to set the GPU Frame Capture argument to "Disabled" (in "Edit Scheme" window)
这篇关于iOS 11 beta 4 presentRenderbuffer崩溃的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!