在Swift(iOS)中一个接一个地调用异步任务 [英] Calling asynchronous tasks one after the other in Swift (iOS)

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问题描述

对于iOS天气应用程序,尝试在swift中使用dispatch async逐个运行多个异步任务时遇到问题。我想要'update()'函数:

I'm having problems with trying to run several asynchronous tasks one by one using dispatch async in swift, for an iOS weather app. I want my 'update()' function to:


  • 获取用户的位置(并将纬度和经度存储在类变量中)

  • 当位置服务完成后,根据新填充的lat& amp;来调用weather API。 API调用(以及后续的XML解析)完成后,更新UI(iOS表视图)

(对我来说很容易,我是一名最近自学成才的编码员,所以我假设有更多经验的人可以指出各种错误!任何帮助都将受到大力赞赏。)

(Go easy on me, I'm a recently self-taught coder, so I'm assuming the more experienced of you out there will be able to point out various errors! Any help would be massively appreciated.)

    var latitude: String = ""
    var longitude: String = ""
    var locationManager: CLLocationManager!
    var forecastData: Weather = Weather() // the weather class has it's own asynchronous NSURLSession called retrieveForecast() 
                                          // which calls the Open Weather Map API and parses the XML

    func refresh() {
        // Here's where I don't know what I'm doing:
        let group = dispatch_group_create()
        dispatch_group_enter(group)
        dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0)) {
            self.getLocation()
            dispatch_group_leave(group)
        }
        dispatch_group_notify(group, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0)) {
            self.getWeather()
        }
        self.updateUI() // ...and I know that this is in totally the wrong place!
    }


    // function(s) to get phone's location:
    func getLocation() {
        locationManager = CLLocationManager()
        locationManager.delegate = self
        locationManager.desiredAccuracy = kCLLocationAccuracyHundredMeters
        locationManager.requestWhenInUseAuthorization()
        locationManager.distanceFilter = 100.0
        locationManager.startUpdatingLocation()
    }
    func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
        self.locationManager.stopUpdatingLocation()
        manager.stopUpdatingLocation()
        for item: AnyObject in locations {
            if let location = item as? CLLocation {
                if location.horizontalAccuracy < 1000 {
                    manager.stopUpdatingLocation()
                    self.latitude = String(location.coordinate.latitude)
                    self.longitude = String(location.coordinate.longitude)
                }
            }
        }
    }

    // function to download and parse the weather data within forecastData object
    func getWeather() {
            let apiCall = "http://api.openweathermap.org/data/2.5/forecast?lat=" + self.latitude
            + "&lon=" + self.longitude + "&mode=xml&appid=" + self.openWeatherMapAPIKey
        NSLog("getWeather called with api request: \(apiCall)")
        self.forecastData.retrieveForecast(apiCall)
    }


推荐答案

对于任何异步操作,最好有一个完成回调。
在你的情况下,如果你实现了 getLocation getWeather 的回调,你将永远不需要 dispatch_groups ,你只需从 getLocation 的回调中调用 getWeather ,然后你只需从 getWeather 的回调中调用 refreshUI

For any asynchronous operation it is a good manner to have a finish callback. In your case, if you have implemented callbacks for getLocation and getWeather you'll never need dispatch_groups, you just call getWeather from getLocation's callback, and then you just call refreshUI from getWeather's callback.

    var latitude: String = ""
    var longitude: String = ""
    var locationManager: CLLocationManager!
    var forecastData: Weather = Weather() // the weather class has it's own asynchronous NSURLSession called retrieveForecast() 
                                          // which calls the Open Weather Map API and parses the XML

    func refresh() {
        self.getLocation()
    }


    // function(s) to get phone's location:
    func getLocation() {
        locationManager = CLLocationManager()
        locationManager.delegate = self
        locationManager.desiredAccuracy = kCLLocationAccuracyHundredMeters
        locationManager.requestWhenInUseAuthorization()
        locationManager.distanceFilter = 100.0
        locationManager.startUpdatingLocation()
    }
    func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
        self.locationManager.stopUpdatingLocation()
        manager.stopUpdatingLocation()
        for item: AnyObject in locations {
            if let location = item as? CLLocation {
                if location.horizontalAccuracy < 1000 {
                    manager.stopUpdatingLocation()
                    self.latitude = String(location.coordinate.latitude)
                    self.longitude = String(location.coordinate.longitude)
                    self.getWeather()
                }
            }
        }
    }

    // function to download and parse the weather data within forecastData object
    func getWeather() {
            let apiCall = "http://api.openweathermap.org/data/2.5/forecast?lat=" + self.latitude
            + "&lon=" + self.longitude + "&mode=xml&appid=" + self.openWeatherMapAPIKey
        NSLog("getWeather called with api request: \(apiCall)")
        self.forecastData.retrieveForecast(apiCall)
        // assuming that self.forecastData.retrieveForecast(apiCall) is completely synchronous, we can call updateUI below
        self.updateUI()
    }

这里我代码,演示如何正确使用 dispatch_group

Here is the code, demonstrating how dispatch_group can be used right way:

func refetchOrdersAndChats(remoteNotificationData: [NSObject : AnyObject], completion: ((Bool)->())?) {
    var overallSuccess: Bool = true
    let refetchGroup = dispatch_group_create();

    dispatch_group_enter(refetchGroup);
    CPChatController.sharedInstance.updateChat(remoteNotificationData, completion: { success in
        overallSuccess = success && overallSuccess
        dispatch_group_leave(refetchGroup);
    })

    dispatch_group_enter(refetchGroup);
    CPChatController.sharedInstance.fetchNewOrdersWithNotification(remoteNotificationData, completion: { success in
        overallSuccess = success && overallSuccess
        dispatch_group_leave(refetchGroup);
    })

    dispatch_group_notify(refetchGroup,dispatch_get_main_queue(), {
        completion?(overallSuccess)
    })
}

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