如何使用CMMotionActivityManager并接收更新? [英] How to use CMMotionActivityManager and receive updates?
问题描述
我想创建一个可以接收和处理动作更新的应用程序,以便了解用户是静止,行走,跑步还是在交通工具上。
我在参考文献中看到CMMotionActivityManager对我有用。
I want to create an app that can receive and process motion updates in order to understand if the user is stationary, walking, running or is on a transport. I've seen on the reference that CMMotionActivityManager can be useful for me.
CMMotionActivityManager类提供对运动数据的访问由设备存储。运动数据反映用户是在行走,跑步,在车辆中还是静止一段时间。
The CMMotionActivityManager class provides access to the motion data stored by a device. Motion data reflects whether the user is walking, running, in a vehicle, or stationary for periods of time.
我是应用程序开发的新手,我不明白如何使用该方法开始更新。
执行此操作的方法是 - (void)startActivityUpdatesToQueue:(NSOperationQueue *)队列withHandler:(CMMotionActivityHandler)处理程序
。
我不明白我应该在处理程序上写什么,因为引用说:
I'm new to app developing and I don't understand how to use the method for starting the updating.
The method for doing this is - (void)startActivityUpdatesToQueue:(NSOperationQueue *)queue withHandler:(CMMotionActivityHandler)handler
.
I don't understand what should i write on handler because the reference says:
handler
块到当检测到当前运动类型的变化时执行。有关此块参数的信息,请参阅CMMotionActivityHandler。此属性不得为零。
handler The block to execute when a change in the current type of motion is detected. For information about the parameters of this block, see CMMotionActivityHandler. This property must not be nil.
我的实现是:
- (IBAction)startButtonPressed:(id)sender {
_motionActivityManager = [[CMMotionActivityManager alloc] init];
[_motionActivityManager startActivityUpdatesToQueue:NSOperationQueueDefaultMaxConcurrentOperationCount withHandler:CMMotionActivityHandler];
}
我已经导入了CoreMotion框架
但XCode don' t识别 CMMotionActivityHandler
,我哪里错了?我该如何解决这个问题?
I've already imported the CoreMotion framework
But XCode don't recognize CMMotionActivityHandler
, where am I wrong? How can I resolve this problem?
谢谢
推荐答案
最高这个答案的投票版有点迂回。它创建一个队列,但随后使用GCD在主队列上执行。此外,许多示例在 withHandler
参数中放置了一个块,但我发现它看起来很笨拙并且看起来不干净(从代码格式的角度来看)。
The highest voted version of this answer is a bit roundabout. It creates a queue, but then uses GCD to execute back on the main queue. Also, many examples put a block within the withHandler
parameter, but I find that clunky and doesn't look as clean (from a code formatting perspective).
这是我的示例实现:
@implementation MotionHandler {
@private
// this is a private variable for this class that is not visible outside
// (also, iOS handles memory and access management of these faster than properties)
CMMotionActivityManager *_motionActivityManager;
}
// initialization method, you can do other stuff here too
- (instancetype)init {
self = [super init];
if (self) {
// check to see if the device can handle motion activity
if ([CMMotionActivityManager isActivityAvailable]) {
// if so, initialize the activity manager
_motionActivityManager = [[CMMotionActivityManager alloc] init];
}
}
}
- (void)startMotionActivityMonitoring {
// create the motion activity handler
CMMotionActivityHandler motionActivityHandler = ^(CMMotionActivity *activity) {
// TODO motion detected here. Do something.
}
// check to see if the motion activity manager exists
if (_motionActivityManager) {
// if so, start monitoring activity
// notice that we add updates to the mainQueue. This will call your handler on the main thread
[_motionActivityManager startActivityUpdatesToQueue:[NSOperationQueue mainQueue] withHandler:motionActivityHandler];
}
}
@end
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