需要围绕按钮发光动画 [英] Need a Glowing Animation around a button

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本文介绍了需要围绕按钮发光动画的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

在我的应用程序中,我有一个大按钮。我希望它周围有一个发光的效果。
是否可以使用动画完成?
我尝试过使用图像,但看起来不干净且吸引人。

In my application i have a big button. I want it to have a glowing effect around it. Can it be done using animations? I have tried using the image but it does not looks clean and appealing.

推荐答案

我一直在处理你的问题,这是我的结果,我定义了的自定义子类UIButton ,添加 CABasicAnimation 动画 shadowRadius 属性,设置自动反转为true且 repeatCount 为无穷大

I had been working in your question and this is my results,I define a custom subclass of UIButton,adding a CABasicAnimation animating shadowRadius property, setting autoreverses to true and repeatCount to infinity

代码

Code

//
//  GlowingButton.swift
//  NavigationButtonRotateQuestion
//
//  Created by Reinier Melian on 01/07/2017.
//  Copyright © 2017 Pruebas. All rights reserved.
//

import UIKit

@IBDesignable
class GlowingButton: UIButton {

    @IBInspectable var animDuration : CGFloat = 3
    @IBInspectable var cornerRadius : CGFloat = 5
    @IBInspectable var maxGlowSize : CGFloat = 10
    @IBInspectable var minGlowSize : CGFloat = 0

    override init(frame: CGRect) {
        super.init(frame: frame)
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
    }

    override func awakeFromNib() {
        super.awakeFromNib()
        self.contentScaleFactor = UIScreen.main.scale
        self.layer.masksToBounds = false
        self.setupButton()
        self.startAnimation()
    }

    func setupButton()
    {
        self.layer.cornerRadius = cornerRadius
        self.layer.shadowPath = CGPath(roundedRect: self.bounds, cornerWidth: cornerRadius, cornerHeight: cornerRadius, transform: nil)
        self.layer.shadowColor = UIColor.red.cgColor
        self.layer.shadowOffset = CGSize.zero
        self.layer.shadowRadius = maxGlowSize
        self.layer.shadowOpacity = 1
    }

    func startAnimation()
    {
        let layerAnimation = CABasicAnimation(keyPath: "shadowRadius")
        layerAnimation.fromValue = maxGlowSize
        layerAnimation.toValue = minGlowSize
        layerAnimation.autoreverses = true
        layerAnimation.isAdditive = false
        layerAnimation.duration = CFTimeInterval(animDuration/2)
        layerAnimation.fillMode = kCAFillModeForwards
        layerAnimation.isRemovedOnCompletion = false
        layerAnimation.repeatCount = .infinity
        self.layer.add(layerAnimation, forKey: "glowingAnimation")

    }

}

已修改:添加了Inspectable属性以便更好地进行自定义

Edited: Added Inspectable attributes for better customization

希望这会有所帮助

这篇关于需要围绕按钮发光动画的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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