Mapview在iOS 6中崩溃 [英] Mapview crashes in iOS 6

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本文介绍了Mapview在iOS 6中崩溃的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

当我在iOS 6中加载地图视图时遇到问题。但它与以前的操作系统版本一起工作100%。

I'm having a problem when I'm loading map view in iOS 6. But it's working 100% with previous OS versions.

这是代码:

//.h file
MKMapView *galleryListMap; //map view
NSMutableArray *copyOfAllRecords; //array with locations

这是我的.m文件中的代码结构。我已经合成变量并在 dealloc 方法中发布它们。

And here is the code structure in my .m file. I have synthesized variables and released them in dealloc method.

//this will runs in a background thread and populateMap method will make all the   annotations
//[self performSelectorInBackground:@selector(populateMap) withObject:nil];

//here is populateMap method
-(void)populateMap{

NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; 
NSArray *existingpoints = galleryListMap.annotations;

//removes alll the existing points
[galleryListMap removeAnnotations:existingpoints];



//assign point to map view
for(int i = 0; i < [copyOfAllRecords count]; i++) {

     Gallery  *gallery = (Gallery *)[copyOfAllRecords objectAtIndex:i];//array which has the elements

     //create location based on the latitude and longtitude
     CGFloat latDelta = gallery.latitude;
     CGFloat longDelta = gallery.longitude;
     CLLocationCoordinate2D newCoord = {latDelta, longDelta};

      //adds the notations
     AddressAnnotation *addrAnnotation = [[[AddressAnnotation alloc] initWithCoordinate:newCoord]autorelease];
     //assing the location the map

    [addrAnnotation setId:i];
    [addrAnnotation setTitle:gallery.name];

    if([gallery.exhibition length]==0 && !gallery.isResturant){
        [addrAnnotation setSubtitle:@""];

    }else{
        [addrAnnotation setSubtitle:gallery.exhibition];
    }

    **//gives the exception on this line
    [galleryListMap addAnnotation:addrAnnotation];**

}

MKCoordinateRegion region;
MKCoordinateSpan span = MKCoordinateSpanMake(0.2, 0.2);
Gallery *lastGalleryItem = [copyOfAllRecords lastObject];
CLLocationCoordinate2D location = {lastGalleryItem.latitude, lastGalleryItem.longitude};

region.span=span;
region.center=location;

[galleryListMap setRegion:region animated:TRUE];
[galleryListMap regionThatFits:region];

galleryListMap.showsUserLocation = YES;

[pool release];

}

- (MKAnnotationView *) mapView:(MKMapView *)mkmapView viewForAnnotation:(AddressAnnotation *) annotation{


   static NSString *identifier = @"currentloc";

if([annotation isKindOfClass:[AddressAnnotation class]]){

    MKPinAnnotationView *annView = [[[MKPinAnnotationView alloc]initWithAnnotation:addAnnotation reuseIdentifier:identifier]autorelease];

    Gallery *galItem = (Gallery *)[copyOfAllRecords objectAtIndex:annotation.annotationId];

    CGRect viewFrame;
    UIView *myView;
    UIImage *tagImage;

     //checks whether the resturant or not
    if (galItem.isResturant) {

     viewFrame = CGRectMake( 0, 0, 41, 45 );
     myView = [[UIView alloc] initWithFrame:viewFrame];
     tagImage= [UIImage imageNamed:@"map_restaurant"];

    }else{

    viewFrame = CGRectMake( 0, 0, 41, 45 );
    myView = [[UIView alloc] initWithFrame:viewFrame];
    tagImage= [UIImage imageNamed:galItem.mapMarker];

    }


    UIImageView *tagImageView = [[UIImageView alloc] initWithImage:tagImage];
    [myView addSubview:tagImageView];
    [tagImageView release];


    UIGraphicsBeginImageContext(myView.bounds.size);
    [myView.layer renderInContext:UIGraphicsGetCurrentContext()];
    UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();



    [annView setImage:viewImage];
    [myView release];

    int recordCount =[copyOfAllRecords count];


    if (recordCount != 0 ) {
        UIButton *annotationButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
        [annotationButton addTarget:self action:@selector(showLinks:) forControlEvents:UIControlEventTouchUpInside];
        annotationButton.tag  = [annotation annotationId];
        annView.rightCalloutAccessoryView = annotationButton;
    }


    if([annotation annotationId]==recordCount-1){
        //hides loading screen
         //[HUD hide:YES];
         self.mapAlreadyLoaded = YES;

    }


    return annView;


}


return nil;

}

我得到的例外是:

*** Terminating app due to uncaught exception 'NSGenericException', 
reason: '*** Collection <__NSArrayM: 0x21683870> was mutated while being enumerated.'
*** First throw call stack:
(0x32dc62a3 0x3259897f 0x32dc5d85 0x37c4d33b 0x37c50373 0x86e63 0x37dcc67d 0x36e52311 0x36e521d8)

但如果我使用:

[self populateMap];
//[self performSelectorInBackground:@selector(populateMap) withObject:nil];

申请工作正常。

任何想法为什么会发生这种情况?

Any idea why this is happening?

推荐答案

这可能会发生多种原因 - 错误告诉你在某些情况下指向您(或基础iOS库)尝试枚举在该过程正在进行时更改的数组。

There are a number of reasons this could be happening - the error is telling you that at some point you (or an underlying iOS library) tried to enumerate an array that changed while that process was on-going.

当您<$ c $时它可以工作的事实c> populateMap 关闭主线程,工作,当你在辅助线程上调用它时表明存在某种竞争条件。

The fact that it works when you populateMap off the main thread and doesn't work when you call it on a secondary thread suggests there's some sort of race condition going on.

请记住,并非所有 UIKit 都是线程安全的(大部分都不是) - 所以那里可能是那里的一个问题。您仍然在后台线程上向地图添加注释:

Bear in mind that not all of UIKit is thread safe (most of it isn't) - so there might be an issue there. You add the annotations to your map whilst still on a background thread:

[galleryListMap addAnnotation:addrAnnotation];

...这也是发生崩溃的线。按理说,当您向MapView添加注释时,它可能会迭代其所有当前注释以更新显示。因为你正在通过后台线程进行这些调用,这可能会带来很多问题。

...this is also the line on which your crash happens. It stands to reason that when you add an annotation to a MapView it probably iterates through all its current annotations to update the display. Because you're making these calls off a background thread this could introduce lots of problems.

相反,试试这个:

[galleryListMap performSelectorOnMainThread:@selector(addAnnotation:)
                                 withObject:addrAnnotation 
                               waitUntilDone:YES]

这将强制地图视图在主线程上添加注释。作为一般规则, UIKit 中只有一些是线程安全的(Apple文档有一个完整的列表)。

This will force the map view to add the annotation on the main thread. As a general rule, there are only a few things in UIKit that are thread-safe (the apple documentation has a complete list).

这篇关于Mapview在iOS 6中崩溃的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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