如何在我的iPhone应用程序中包含libxslt? [英] How do I include libxslt in my iPhone app?

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问题描述

我听说包含libxslt.dylib是让您的应用被拒绝的理由。我不知道它有多准确。

I've heard that including libxslt.dylib is grounds for getting your app rejected. I don't know how accurate that is.

尽管如此,我想包含最新版本的libxslt。我想对libxml2以及将来的其他库做同样的事情。

Nevertheless, I would like to include the latest version of libxslt. I'd like to do the same thing with libxml2, as well as other libraries in the future.

在我的代码库中包含这样的代码库的正确方法是什么app?

What is the correct way to include a code library like this in my app?

推荐答案

嘿希尔顿,您有机会告诉我们您是如何将LIBXSLT库静态链接到您的应用中的?

Hey Hilton, any chance you could let us know how you managed to statically link the LIBXSLT library into your app please?

我和其他一些人有完全相同的问题,但至少目前,我不知道如何将动态库转变为静态的。

I'm having exactly the same issue as quite a few others but at the moment at least, I have no idea how to go about turning the dynamic library into a static one.

谢谢。

编辑:看看这个 iPhone中的XSLT版本

我的应用被拒绝了使用LibXSLT,所以我手动添加源代码,并采取这种方式。我的应用程序几天前就被批准了。

My app was rejected for using LibXSLT so instead I manually added the source code and did it that way. My app was approved a few days ago.

这篇关于如何在我的iPhone应用程序中包含libxslt?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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