iPhone扩展音频文件服务,mp3 - > PCM - > MP3 [英] iPhone Extended Audio File Services, mp3 -> PCM -> mp3

查看:198
本文介绍了iPhone扩展音频文件服务,mp3 - > PCM - > MP3的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想使用Core Audio扩展音频文件服务框架来读取mp3文件,将其作为PCM处理,然后将修改后的文件作为mp3文件写回。我能够将mp3文件转换为PCM,但无法将PCM文件作为mp3写回。

I would like to use the Core Audio extended audio file services framework to read a mp3 file, process it as a PCM, then write the modified file back as a mp3 file. I am able to convert the mp3 file to PCM, but am NOT able to write the PCM file back as a mp3.

我已经关注并分析了Apple ExtAudioFileConvertTest示例和也无法让它发挥作用。失败点是我为输出文件设置客户端格式(设置为规范PCM类型)。这失败了,错误fmt?如果输出目标类型设置为mp3。

I have followed and analyzed the Apple ExtAudioFileConvertTest sample and also cannot get that to work. The failure point is when I set the client format for the output file(set to a canonical PCM type). This fails with error "fmt?" if the output target type is set to mp3.

是否可以在iPhone上执行mp3 - > PCM - > mp3?如果删除失败的行,为输出文件设置kExtAudioFileProperty_ClientDataFormat,代码将失败并显示pkd?当我稍后尝试写入输出文件时。所以基本上我有2个错误:

Is it possible to do mp3 -> PCM -> mp3 on the iPhone? If I remove the failing line, setting the kExtAudioFileProperty_ClientDataFormat for the output file, the code fails with "pkd?" when I try to write to the output file later. So basically I have 2 errors:

1)fmt?当试图为输出文件设置kExtAudioFileProperty_ClientDataFormat时

1) "fmt?" when trying to set kExtAudioFileProperty_ClientDataFormat for the output file

2)pkd?尝试写入输出文件时

2) "pkd?" when trying to write to the output file

以下是设置文件的代码:

Here is the code to set up the files:

NSURL *fileUrl = [NSURL fileURLWithPath:sourceFilePath];
OSStatus error = noErr;

//
// Open the file
//
error = ExtAudioFileOpenURL((CFURLRef)fileUrl, &sourceFile);

if(error){
    NSLog(@"AudioClip: Error opening file at %@.  Error code %d", sourceFilePath, error);
    return NO;
}

//
// Store the number of frames in the file
//
SInt64 numberOfFrames = 0;
UInt32 propSize = sizeof(SInt64);
error = ExtAudioFileGetProperty(sourceFile, kExtAudioFileProperty_FileLengthFrames, &propSize, &numberOfFrames);

if(error){
    NSLog(@"AudioClip: Error retreiving number of frames: %d", error);
    [self closeAudioFile];
    return NO;
}

frameCount = numberOfFrames;

//
// Get the source file format info
//
propSize = sizeof(sourceFileFormat);
memset(&sourceFileFormat, 0, sizeof(AudioStreamBasicDescription));

error = ExtAudioFileGetProperty(sourceFile, kExtAudioFileProperty_FileDataFormat, &propSize, &sourceFileFormat);

if(error){
    NSLog(@"AudioClip: Error getting source audio file properties: %d", error);
    [self closeAudioFile];
    return NO;
}

//
// Set the format for our read.  We read in PCM, clip, then write out mp3
//
memset(&readFileFormat, 0, sizeof(AudioStreamBasicDescription));

readFileFormat.mFormatID            = kAudioFormatLinearPCM;
readFileFormat.mSampleRate          = 44100;
readFileFormat.mFormatFlags         = kAudioFormatFlagsCanonical | kAudioFormatFlagIsNonInterleaved;
readFileFormat.mChannelsPerFrame    = 1;
readFileFormat.mBitsPerChannel      = 8 * sizeof(AudioSampleType);
readFileFormat.mFramesPerPacket     = 1;
readFileFormat.mBytesPerFrame       = sizeof(AudioSampleType);
readFileFormat.mBytesPerPacket      = sizeof(AudioSampleType);
readFileFormat.mReserved            = 0;

propSize = sizeof(readFileFormat);
error = ExtAudioFileSetProperty(sourceFile, kExtAudioFileProperty_ClientDataFormat, propSize, &readFileFormat);

if(error){
    NSLog(@"AudioClip: Error setting read format: %d", error);
    [self closeAudioFile];
    return NO;
}

//
// Set the format for the output file that we will write
//
propSize = sizeof(targetFileFormat);
memset(&targetFileFormat, 0, sizeof(AudioStreamBasicDescription));

targetFileFormat.mFormatID          = kAudioFormatMPEGLayer3;
targetFileFormat.mChannelsPerFrame  = 1;

//
// Let the API fill in the rest
//
error = AudioFormatGetProperty(kAudioFormatProperty_FormatInfo, 0, NULL, &propSize, &targetFileFormat);

if(error){
    NSLog(@"AudioClip: Error getting target file format info: %d", error);
    [self closeAudioFile];
    return NO;
}

//
// Create our target file
//
NSURL *writeURL = [NSURL fileURLWithPath:targetFilePath];

error = ExtAudioFileCreateWithURL( (CFURLRef)writeURL, kAudioFileMP3Type, 
                                  &targetFileFormat, NULL,
                                  kAudioFileFlags_EraseFile, 
                                  &targetFile);

if(error){
    NSLog(@"AudioClip: Error opening target file for writing: %d", error);
    [self closeAudioFile];
    return NO;
}


//
// Set the client format for the output file the same as our client format for the input file
//
propSize = sizeof(readFileFormat);
error = ExtAudioFileSetProperty(targetFile, kExtAudioFileProperty_ClientDataFormat, propSize, &readFileFormat);

if(error){
    NSLog(@"AudioClip: Error, cannot set client format for output file: %d", error);
    [self closeAudioFile];
    return NO;
}

以及读/写代码:

NSInteger framesToRead = finalFrameNumber - startFrameNumber;

while(framesToRead > 0){
    //
    // Read frames into our data
    //
    short *data = (short *)malloc(framesToRead * sizeof(short));
    if(!data){
        NSLog(@"AudioPlayer: Cannot init memory for read buffer");
        [self notifyDelegateFailure];
        [self closeAudioFile];
        return;
    }

    AudioBufferList bufferList;
    OSStatus error = noErr;
    UInt32 loadedPackets = framesToRead;

    bufferList.mNumberBuffers = 1;
    bufferList.mBuffers[0].mNumberChannels = 1;
    bufferList.mBuffers[0].mData = data;
    bufferList.mBuffers[0].mDataByteSize = (framesToRead * sizeof(short));

    NSLog(@"AudioClip: Before read nNumberBuffers = %d, mNumberChannels = %d, mData = %p, mDataByteSize = %d",
          bufferList.mNumberBuffers, bufferList.mBuffers[0].mNumberChannels, bufferList.mBuffers[0].mData,
          bufferList.mBuffers[0].mDataByteSize);

    error = ExtAudioFileRead(sourceFile, &loadedPackets, &bufferList);

    if(error){
        NSLog(@"AudioClip: Error %d from ExtAudioFileRead", error);
        [self notifyDelegateFailure];
        [self closeAudioFile];
        return;
    }

    //
    // Now write the data to our file which will convert it into a mp3 file
    //

    NSLog(@"AudioClip: After read nNumberBuffers = %d, mNumberChannels = %d, mData = %p, mDataByteSize = %d",
          bufferList.mNumberBuffers, bufferList.mBuffers[0].mNumberChannels, bufferList.mBuffers[0].mData,
          bufferList.mBuffers[0].mDataByteSize);

    error = ExtAudioFileWrite(targetFile, loadedPackets, &bufferList);

    if(error){
        NSLog(@"AudioClip: Error %d from ExtAudioFileWrite", error);
        [self notifyDelegateFailure];
        [self closeAudioFile];
        return;
    }

    framesToRead -= loadedPackets;
}


推荐答案

Apple不提供MP3编码器 - 只有一个解码器。源文档有点过时,但AFAIK它仍然是电流: http://developer.apple.com/library/ios/#documentation/MusicAudio/Conceptual/CoreAudioOverview/SupportedAudioFormatsMacOSX/SupportedAudioFormatsMacOSX.html%23 // apple_ref / doc / uid / TP40003577-CH7-SW1

Apple doesn't supply an MP3 encoder- only a decoder. The source document is a bit outdated, but AFAIK it is still current: http://developer.apple.com/library/ios/#documentation/MusicAudio/Conceptual/CoreAudioOverview/SupportedAudioFormatsMacOSX/SupportedAudioFormatsMacOSX.html%23//apple_ref/doc/uid/TP40003577-CH7-SW1

我认为您最好的选择可能是使用AAC。

I think your best bet might be to use AAC.

这篇关于iPhone扩展音频文件服务,mp3 - > PCM - > MP3的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆