阻止窗口显示直到完全绘制? [英] Stopping a window from displaying till it is fully drawn?
问题描述
我正在开发一个Java程序,它接收大量文件(最多3000个),并且相关的数组为1/0。目前我有一个数组的可视化,其中有一个网格,其中每个框填充为黑色为1或白色为0.当绘制它运行良好但需要大约一分钟才能完全加载(并且可能在此期间锁定计算机。 )有没有办法可以:1,在完成之前不显示窗口
I am working on a Java program that takes in a large amount of files (3000 max) with an associated array of 1/0's. Currently I have a visualization of the array where there is a grid where each box is filled black for 1 or white for 0. When drawn it runs well but takes around a minute to fully load (and potentially locks the computer up in the meantime.) Is there a way I can: 1, not display the window till it is done
(即JFrame创建,
(i.e JFrame create,
//绘制窗口
frame.setVisible(true))
frame.setVisible(true))
和2,跟踪进度这个过程让我可以使用进度条吗?
and 2, track the progress of the process so that I can use a progress bar with it?
编辑:我可以运行一个线程来绘制它,然后简单地做一个while循环来只显示它线程完成后?
edit: Can I run a thread to draw it and then simply make a while loop to only display it once the thread is completed?
推荐答案
在下面的例子中,一个 SwingWorker
设置 BufferedImage中的像素
基于从随机文件中读取的数据。请注意, Thread.sleep()
用于模拟延迟;否则不需要。您可以添加 JProgressBar
,如此处所示。
In the example below, a SwingWorker
sets pixels in a BufferedImage
based on the data read from a random file. Note that Thread.sleep()
is used to simulate latency; it is otherwise not required. You can add a JProgressBar
as shown here.
有没有更好的方法来获得简单的彩色框?
是的。在下面的示例中,每个像素代表一个单元格。对于较大的框,返回图像大小的倍数,例如
Yes. In the example below, each pixel represents one cell. For larger boxes, return a multiple of the image size, e.g.
@Override
public Dimension getPreferredSize() {
return new Dimension(2 * N, 2 * N);
}
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.BufferedInputStream;
import java.io.DataInputStream;
import java.io.FileInputStream;
import java.util.List;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingWorker;
/**
* @see https://stackoverflow.com/a/25043676/230513
*/
public class WorkerTest {
private static final int N = 256;
private final BooleanPanel panel = new BooleanPanel();
private class BooleanPanel extends JPanel {
private BufferedImage image;
public void setImage(BufferedImage bi) {
this.image = bi;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.drawImage(image, 0, 0, getWidth(), getHeight(), null);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(N, N);
}
}
private class BufferedImageWorker extends SwingWorker<BufferedImage, BufferedImage> {
@Override
protected BufferedImage doInBackground() throws Exception {
BufferedImage image = new BufferedImage(N, N, BufferedImage.TYPE_INT_ARGB);
try (DataInputStream dis = new DataInputStream(
new BufferedInputStream(new FileInputStream("/dev/random")))) {
for (int row = 0; row < N; row++) {
for (int col = 0; col < N; col++) {
image.setRGB(col, row, dis.readByte() < 0 ? 0xffffffff : 0xff000000);
}
Thread.sleep(40); // ~25 Hz
publish(image);
}
return image;
}
}
@Override
protected void process(List<BufferedImage> list) {
for (BufferedImage bi : list) {
panel.setImage(bi);
panel.repaint();
}
}
}
private void display() {
JFrame f = new JFrame("WorkerTest");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(panel);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
new BufferedImageWorker().execute();
}
public static void main(String[] args) {
EventQueue.invokeLater(() -> {
new WorkerTest().display();
});
}
}
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