Java中的游戏编程? [英] Game programming in Java?

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问题描述

我正在研究Java中的游戏编程,看看它是否可行。当谷歌搜索它时,我发现几个旧的Java2D,Project Darkstar(Sun的MMO服务器)和一些关于Java游戏编程的书籍。但很多信息似乎已有几年了。

I am looking into game programming in Java to see if it is feasible. When googling for it I find several old references to Java2D, Project Darkstar (Sun's MMO-server) and some books on Java game programming. But alot of the information seems to be several years old.

所以我问的问题是,是否有人在Java SE 1.5或更高版本中创建任何游戏?

So the question I am asking, is anyone creating any games in Java SE 1.5 or above?

如果是这样,使用了哪些框架,是否有可用的最佳实践或库?

If so, what frameworks are used and are there any best practices or libraries available?

推荐答案

有一个名为jMonkey的优秀开源3d引擎( http://www.jmonkeyengine.com )正在被用于一些商业项目以及爱好开发者...
还有一个较低级别的lwjgl库,其中构建了jmonkeyengine,它是一套api来包装opengl以及提供其他游戏特定的库...

there is the excellent open source 3d engine called jMonkey (http://www.jmonkeyengine.com) which is being used for a few commercial projects as well as hobby developers... there is also at a lower level the lwjgl library which jmonkeyengine is built on which is a set of apis to wrap opengl as well as provide other game specific libs...

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