多线程Java [英] Multi-threading Java

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问题描述

我正在尝试在我的Java Mandelbrot应用程序中实现多线程:

I am trying to implement multi-threading in my Java Mandelbrot application:

这是我到目前为止所做的:

This is what I have so far:

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;

public class MandelbrotSet {
   private int numberOfIterations;
   private double realMin;
   private double realMax;
   private double imaginaryMin;
   private double imaginaryMax;
   private int width;
   private int height;
   public BufferedImage image;
   public Graphics2D imageGraphics;

   public MandelbrotSet() {
      // Set the width and the height
      this.width = 600;
      this.height = 400;
      image = new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR);
      imageGraphics = image.createGraphics();
                this.realMin = -2.0;
      this.realMax = 1;
      this.imaginaryMin = -1;
      this.imaginaryMax = 1;
      this.numberOfIterations = 1000;
   }

   public Complex calculateComplexNumber(int x, int y) {
      double realPart = realMin + x * (realMax - realMin) / (this.getWidth() - 1);
      double imaginaryPart = imaginaryMax - y * (imaginaryMax - imaginaryMin) / (this.getHeight() - 1);

      return new Complex(realPart, imaginaryPart);
   }

   public void calculateMandelbrotImagePoints() {
      Thread[] threads = new Thread[4];

      for (int i = 0; i < maxThreads; i++) {
         threads[i] = new Thread(new MThread(i));
         threads[i].start();
      }
   }

   class MThread implements Runnable {
      private int i;

      public MThread(int i) {
         this.i = i;
      }

      //Method uses the thread number to draw the mandelbrot in columns
      public void run() {
         for (int x = i; x < width; x += 4) {
            for (int y = 0; y < height; y++) {
               int n = 0;
               Complex c = calculateComplexNumber(x, y);
               Complex z = c;

               while ((zNumber.modulusSquared() < 4.0D) && (n < numberOfIterations)) {
                  z = z.square();
                  z.add(c);
                  n++;
               }

               if (n == numberOfIterations) {
                  imageGraphics.setColor(Color.BLACK);
               } else {
                  imageGraphics.setColor(Color.getHSBColor(n / 100.0F, 1, 1));
               }
               imageGraphics.drawLine(x,y,x,y);
            }
         }
      }
   }
}

正在出现的问题是,在绘制图像时,图像中会显示不正确的像素:

The problem that is occurring is that when the image is drawn incorrect pixels are displayed in the image:

当我检查一个帖子时类似于:

When I check a thread with something like:

threads[i].isAlive();

图像似乎成功显示,但图像需要更长时间(最多3倍)渲染。

the image seems to display successfully, however the image takes much longer (up to 3x as long) to render.

我想知道的两件事。


  1. 我在哪里我错了?

  1. Where am I going wrong?

将Mandelbrots绘制为 BufferedImage 的最佳方法是什么?迭代次数(> 1000)?

What would be the best way for drawing Mandelbrots to a BufferedImage for a large number of iterations (>1000)?


推荐答案

我希望他的是什么@Michael Chang建议。我调整了代码以在band中呈现。

I expect his is what @Michael Chang was suggesting. I've adjusted the code to render in bands.

请注意,我无法对此进行测试。我不熟悉Java图形。

Please note that I have not been able to test this. I am not familiar with Java graphics.

                                                                                           import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;

public class MandelbrotSet {
  private int numberOfIterations;
  private double realMin;
  private double realMax;
  private double imaginaryMin;
  private double imaginaryMax;
  private int width;
  private int height;
  public BufferedImage image;
  public Graphics2D imageGraphics;
  static final int nThreads = 4;

  public MandelbrotSet(int width, int height) {
    // Set the width and the height
    this.width = width;
    this.height = height;
    image = new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR);
    imageGraphics = image.createGraphics();
    this.realMin = -2.0;
    this.realMax = 1;
    this.imaginaryMin = -1;
    this.imaginaryMax = 1;
    this.numberOfIterations = 1000;
  }

  public Complex calculateComplexNumber(int x, int y) {
    double realPart = realMin + x * (realMax - realMin) / (width - 1);
    double imaginaryPart = imaginaryMax - y * (imaginaryMax - imaginaryMin) / (height - 1);

    return new Complex(realPart, imaginaryPart);
  }

  public void calculateMandelbrotImagePoints() {
    Thread[] threads = new Thread[nThreads];
    int bandHeight = height / nThreads;

    for (int i = 0; i < nThreads; i++) {
      BufferedImage band = new BufferedImage(width, bandHeight, BufferedImage.TYPE_4BYTE_ABGR);
      threads[i] = new Thread(new MThread(band, i * bandHeight, bandHeight));
      threads[i].start();
    }
  }

  class MThread implements Runnable {
    final BufferedImage band;
    final Graphics2D g;
    final int top;
    final int height;

    private MThread(BufferedImage band, int top, int height) {
      this.band = band;
      g = band.createGraphics();
      this.top = top;
      this.height = height;
    }

    @Override
    public void run() {
      for (int x = 0; x < width; x++) {
        for (int y = top; y < top + height; y++) {
          int n = 0;
          Complex c = calculateComplexNumber(x, y);
          Complex z = c;

          while ((z.times(z).mod() < 4.0D) && (n < numberOfIterations)) {
            z = z.times(z).plus(c);
            n++;
          }

          if (n == numberOfIterations) {
            g.setColor(Color.BLACK);
          } else {
            g.setColor(Color.getHSBColor(n / 100.0F, 1, 1));
          }
          g.drawLine(x, y-top, x, y-top);
        }
      }
      // Do somehing to merge this band ino the main one.
      // Not familiar with java graphics so this may be wrong.
      imageGraphics.drawImage(band, null, 0, top);
    }
  }

}

这篇关于多线程Java的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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