是否可以在libGDX中禁用帧限制? [英] Is it possible to disable frame-limiting in libGDX?
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问题描述
更具体地说,是一个桌面libGDX-LWJGL应用程序。有一些配置选项可以禁用CPU同步和vsynching,但无论应用程序是以60fps运行。
More specifically, a desktop libGDX-LWJGL application. There are configurations options to disable CPU syncing as well as vsynching, but regardless the application runs at 60fps.
这适用于所有实际用途 - 但出于好奇,如果没有否则,我想看看帧率有多高。
This is fine for all practical uses - but out of curiousity if nothing else, I'd like to see how high the framerate could go.
推荐答案
Rode Hyde 的答案因图书馆的变化而不再正确。试试这个:
Rode Hyde's answer is no longer correct due to changes in the library. Try this:
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.vSyncEnabled = false; // Setting to false disables vertical sync
config.foregroundFPS = 0; // Setting to 0 disables foreground fps throttling
config.backgroundFPS = 0; // Setting to 0 disables background fps throttling
此外,确保GPU上的所有硬件vsync都已关闭,如果可能的话,正如@RodHyde所说。
Also, make sure any hardware vsync is off on your GPU, if possible, as @RodHyde mentioned.
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