无法加载本地共享库的依赖在本土活动的应用程序 [英] Can't load native shared library with dependencies in a native activity app

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问题描述

在我的Andr​​oid应用我有4个库:

  libTemplate.so
   取决于libPorkholt.so
libPorkholt.so
   取决于libpng15.so
   取决于liblua.so
   取决于libopenal.so
libpng15.so
liblua.so
libopenal.so
 

如果我写了一个小的命令行可执行文件链接对libTemplate和手动调用ANativeActivity_onCreate,它链接和运行得很好(如果我点LD_LIBRARY_PATH以/data/data/com.mycompany.Template/lib)

如果我跑我的应用程序,我得到这个非常有用的错误消息:

  E / AndroidRuntime(13214):java.lang.RuntimeException的:无法启动的活动ComponentInfo {com.mycompany.Template / android.app.NativeActivity}:java.lang.IllegalArgumentException异常:无法加载本地库:/data/data/com.mycompany.Template/lib/libTemplate.so
 

它甚至没有进入ANativeActivity_onCreate,所以我只能猜测是,就是它有事情做与联

我也许应该提到,我使用CMake的这个脚本: HTTP:// code.google.com/p/android-cmake/ 建库自己(不NDK建造)。我设法与它编译天然活性样品,所以我知道它的工作原理。

另外,我确信没有库包含在它的soname一个版本号

我的清单:

 < XML版本=1.0编码=UTF-8&GT?;
<! -  BEGIN_INCLUDE(清单) - >
<舱单的xmlns:机器人=htt​​p://schemas.android.com/apk/res/android
        包=com.mycompany.Template
        安卓版code =1
        机器人:VERSIONNAME =1.0>

    <! - 这是一个平台的API,其中NativeActivity的介绍。 - >
    <使用-SDK安卓的minSdkVersion =9/>

    <! - 这.apk文件有C本身没有Java $ C $,所以设置了code为false。 - >
    <应用机器人:标签=模板Porkholt项目的Andr​​oid版本:有code =假>

        <  - !我们的活动是内置NativeActivity的框架类。
             这将需要与我们的NDK code积分的照顾。 - >
        <活动机器人:名称=android.app.NativeActivity
                机器人:标签=模板Porkholt工程
                机器人:configChanges =方向| keyboardHidden>
            &所述;! - 给NativeActivity的名称或的.so  - >
            <元数据的android:NAME =android.app.lib_name
                    机器人:值=模板/>
            <意向滤光器>
                <作用机器人:名称=android.intent.action.MAIN/>
                <类机器人:名称=android.intent.category.LAUNCHER/>
            &所述; /意图滤光器>
        < /活性GT;
    < /用途>

< /舱单>
<! -  END_INCLUDE(清单) - >
 

解决方案

由于显然Android是没有足够的智慧正确设置LD_LIBRARY_PATH,我设法通过创建一个小的引导程序库,手动加载实际活动来解决我的问题。这里的code:

 的#include<安卓/ native_activity.h>
#包括<安卓/ log.h>
#包括< dlfcn.h中>
#包括< errno.h中>
#包括< stdlib.h中>

#定义LOGI(...)((无效)__ android_log_print(ANDROID_LOG_INFO,Porkholt,__VA_ARGS__))
#定义LOGE(...)((无效)__ android_log_print(ANDROID_LOG_ERROR,Porkholt,__VA_ARGS__))

#定义LIB_PATH/数据/数据​​/ @ PH_BUNDLE_ID @ / lib中/

void *的load_lib(为const char * 1)
{
    void *的句柄=的dlopen(L,RTLD_NOW | RTLD_GLOBAL);
    如果(!手柄)
    {
        LOGE(的dlopen(\%s \中):%S,L,字符串错误(错误));
        出口(1);
    }
    返回的句柄;
}

无效ANativeActivity_onCreate(ANativeActivity *应用程序,无效* UD,为size_t udsize)
{
    LOGI(加载自举);
    load_lib(LIB_PATHlibpng15.so);
    load_lib(LIB_PATHliblua.so);
    load_lib(LIB_PATHlibopenal.so);
    load_lib(LIB_PATHlibPorkholt.so);
    无效(*主)(ANativeActivity *,无效*,为size_t)=的dlsym(load_lib(LIB_PATHLIB @ PH_APP_TARGET @。所以),ANativeActivity_onCreate);
    如果(!主)
    {
        LOGE(未定义的符号ANativeActivity_onCreate);
        出口(1);
    }
    主(应用程序,UD,udsize);
}
 

In my Android app I have 4 libraries:

libTemplate.so
   depends on libPorkholt.so
libPorkholt.so
   depends on libpng15.so
   depends on liblua.so
   depends on libopenal.so
libpng15.so
liblua.so
libopenal.so

If I write a small command line executable that links against libTemplate and manually call ANativeActivity_onCreate, it links and runs just fine (if I point LD_LIBRARY_PATH to /data/data/com.mycompany.Template/lib)

If I run my app I get this very useful error message:

E/AndroidRuntime(13214): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.mycompany.Template/android.app.NativeActivity}: java.lang.IllegalArgumentException: Unable to load native library: /data/data/com.mycompany.Template/lib/libTemplate.so

It doesn't even enter ANativeActivity_onCreate, so my only guess is that's it has something to do with linking

I should probably mention that I'm using CMake with this script: http://code.google.com/p/android-cmake/ to build the libraries myself (without ndk-build). I managed to compile the native-activity sample with it, so I know it works.

Also, I made sure no library contains a version number in its soname

My manifest:

<?xml version="1.0" encoding="utf-8"?>
<!-- BEGIN_INCLUDE(manifest) -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
        package="com.mycompany.Template"
        android:versionCode="1"
        android:versionName="1.0">

    <!-- This is the platform API where NativeActivity was introduced. -->
    <uses-sdk android:minSdkVersion="9" />

    <!-- This .apk has no Java code itself, so set hasCode to false. -->
    <application android:label="Template Porkholt project" android:hasCode="false">

        <!-- Our activity is the built-in NativeActivity framework class.
             This will take care of integrating with our NDK code. -->
        <activity android:name="android.app.NativeActivity"
                android:label="Template Porkholt project"
                android:configChanges="orientation|keyboardHidden">
            <!-- Tell NativeActivity the name of or .so -->
            <meta-data android:name="android.app.lib_name"
                    android:value="Template" />
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>

</manifest> 
<!-- END_INCLUDE(manifest) -->

解决方案

Since apparently Android isn't smart enough to set a LD_LIBRARY_PATH correctly, I managed to solve my problem by creating a small bootstrapper library that manually loads the actual activity. Here's the code:

#include <android/native_activity.h>
#include <android/log.h>
#include <dlfcn.h>
#include <errno.h>
#include <stdlib.h>

#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "Porkholt", __VA_ARGS__))
#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "Porkholt", __VA_ARGS__))

#define LIB_PATH "/data/data/@PH_BUNDLE_ID@/lib/"

void * load_lib(const char * l)
{
    void * handle = dlopen(l, RTLD_NOW | RTLD_GLOBAL);
    if (!handle)
    {
        LOGE("dlopen(\"%s\"): %s", l, strerror(errno));
        exit(1);
    }
    return handle;
}

void ANativeActivity_onCreate(ANativeActivity * app, void * ud, size_t udsize)
{
    LOGI("Loaded boostrap");
    load_lib(LIB_PATH "libpng15.so");
    load_lib(LIB_PATH "liblua.so");
    load_lib(LIB_PATH "libopenal.so");
    load_lib(LIB_PATH "libPorkholt.so");
    void (*main)(ANativeActivity*, void*, size_t) = dlsym(load_lib(LIB_PATH "lib@PH_APP_TARGET@.so"), "ANativeActivity_onCreate");
    if (!main)
    {
        LOGE("undefined symbol ANativeActivity_onCreate");
        exit(1);
    }
    main(app, ud, udsize);
}

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