SocketServer设计 [英] SocketServer design
问题描述
我需要编写一个接受大约100个连接的套接字服务器,但
这可能会增加到1000或更多的时间。数据吞吐量将是最小的,大多数是短随机爆发,但重要的是那些
连接保持活跃状态。
谷歌搜索了一下,我知道在.NET中有64个插槽
连接的限制?你是如何克服的?我应该为每个连接创建一个
的新线程吗?鉴于
少量数据,这看起来有点浪费。 (在2分钟的爆发中只有30个字节)。
Stuart。
I need to write a socket server that accepts around 100 connections, but
this could grow to a 1000, or more in time. The data throughput will be
minimal, mostly in short random bursts, but it''s important those
connections stay active.
Having googled a bit, I understand there is a limit of 64 socket
connections in .NET? How do you overcome that? Should I be creating a
new Thread for every connection? It seems a bit wasteful, given the
small amounts of data. (as little as 30 bytes in a 2 minute burst).
Stuart.
推荐答案
Stuart< ; ST **** @ stu.org.uk>在新闻中写道:37 ************* @ individual.net:
Stuart <st****@stu.org.uk> wrote in news:37*************@individual.net:
谷歌搜索了一下,据我所知有64个插座连接的限制在.NET?你是如何克服的?我应该创建一个
http://www.indyproject.org/ - 免费提供来源。
每个连接的新线程?鉴于
少量数据,这看起来有点浪费。 (在2分钟的爆发中只有30个字节)。
Having googled a bit, I understand there is a limit of 64 socket
connections in .NET? How do you overcome that? Should I be creating a
http://www.indyproject.org/ - Free with source.
new Thread for every connection? It seems a bit wasteful, given the
small amounts of data. (as little as 30 bytes in a 2 minute burst).
取决于。你可以使用UDP还是必须是TCP?
-
Chad Z. Hower(又名Kudzu) - http://www.hower.org/Kudzu/
编程是一种反击的艺术形式 ;
让你的ASP.NET应用程序运行得更快
http://www.atozed.com/IntraWeb/
>>谷歌搜索了一下,我知道有一个限制在64位套接字
>>Having googled a bit, I understand there is a limit of 64 socket
.NET中的连接?你是如何克服的?我应该创建一个
connections in .NET? How do you overcome that? Should I be creating a
http://www.indyproject.org/ - 免费提供资源。
http://www.indyproject.org/ - Free with source.
看起来很有趣 - 谢谢。如果可能的话,我想避免使用第三方库
,因为我可能会稍后将其移植到Linux / Mono上。
值得一看。
Looks interesting - Thanks. I would like to avoid a 3rd party library
if possible, as I may look at porting this over to Linux/Mono later.
Worth a look though.
每个连接的新线程?鉴于
少量数据,这看起来有点浪费。 (在2分钟的爆发中只有30个字节)。
new Thread for every connection? It seems a bit wasteful, given the
small amounts of data. (as little as 30 bytes in a 2 minute burst).
取决于。你能使用UDP还是必须是TCP?
Depends. Can you use UDP or must it be TCP?
必须是TCP。我正在为已经存在
的客户编写网关/代理服务器。
S.
Has to be TCP. I''m writing a gateway/proxy server for clients that
already exist.
S.
Stuart< st **** @ stu.org.uk>在新闻中写道:37 ************* @ individual.net:
Stuart <st****@stu.org.uk> wrote in news:37*************@individual.net:
看起来很有趣 - 谢谢。如果可能的话,我想避免使用第三方库,因为我可能会稍后将其移植到Linux / Mono上。
值得一看。
Looks interesting - Thanks. I would like to avoid a 3rd party library
if possible, as I may look at porting this over to Linux/Mono later.
Worth a look though.
>
免费 - 并且有来源。 .NET可用,但非常有限:
http:// www .indyproject.org / Features.iwp
取决于。你能使用UDP还是必须是TCP?
Depends. Can you use UDP or must it be TCP?
必须是TCP。我正在为已经存在的客户编写网关/代理服务器。
Has to be TCP. I''m writing a gateway/proxy server for clients that
already exist.
一旦你达到大约1,000,线程肯定会成为一个问题。 99%
的服务器应该是线程化的,但在你的情况下,如果它只是在做小数据传递而不是很多,那么问题就在于1%
会话逻辑。
-
Chad Z. Hower(又名Kudzu) - http://www.hower.org/Kudzu/
编程是一种打架的艺术形式返回
在更短的时间内更轻松地开发ASP.NET应用程序:
http://www.atozed.com/IntraWeb/
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