C ++程序员的大量资源列表 [英] A giant list of resources for C++ programmers

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问题描述

我不确定这是否算作偏离主题,但是这里有一本关于C ++的大量关于C ++的书籍,我发现这是强烈推荐的(有点偏向

游戏编程因为这就是我正在研究的内容。您应该能够在亚马逊上找到所有这些(除了Barnes& Noble之外)。很多

这些都很贵。书籍清单是一份杂志列表,并且b
是一个方便的网络资源列表。之后是一些开源的游戏清单(这意味着你可以查看游戏的代码和

如果你想改变它) 。


**初学者的书** - 你可以使用其中任何一个

加速C ++(Koenig& Moo - 如果你使用的话)已经知道了一种语言)

C ++ Primer Plus:第四版(Stephen Prata)

轻松步骤中的C ++编程(Mike McGrath,Barnes& Noble)


**所有C ++程序员的书籍** - 许多是高级的

AI游戏编程智慧/ 2(Steven Rabin)

C ++中的算法:第1-5部分:第三版(Robert Sedgewick)

C和C ++代码胶囊(Chuck Allison)

游戏程序员的C ++(Noel Llopis)

C ++ Gems(Stan Lippman,编辑)

C ++指针和动态内存管理(Michael C. Daconta)

C ++策略和策略(Robert B. Murray)

C ++模板:完整指南(Vandevo orde,Josuttis)

代码完成:第2版(Steve McConnell)

交互式3D环境中的碰撞检测(Gino van den Bergen)

设计模式(Erich Gamma,等人)

有效的C ++:第2版(Scott Meyers)

有效STL(Scott Meyers)

高效的C ++ :性能编程技术(Bulka& Mayhew)

特殊C ++(Herb Sutter)

游戏编码完成(Mike McShaffry)

游戏编程宝石(Mark DeLoura,编辑)

游戏编程宝石II(Mark DeLoura,编辑)

游戏编程宝石3(Mark DeLoura,编辑)

游戏编程宝石4(Andrew Kirmse,编辑)

通用编程和STL(Matthew H. Austern)

图形宝石IV(Paul S. Heckbert)

图形宝石V( Paul S. Heckbert)

工业实力C ++规则和建议(Henricson& Nyquist)

交互式计算机图形学:... OpenGL:第3版(Edward Angel)

大规模C ++软件设计(John Lakos)

现代C ++设计(Andrei Alexandrescu)

更多C ++宝石(Robert C. Martin)
更有效的C ++(Scott Meyers)

更多特殊C ++(Herb Sutter)

C ++的多范式设计(James Coplien)

没有错误!在C和C ++中提供无错误代码(David Thielen)

使用C ++进行面向对象的多线程(Hughes& Hughes)

C ++实用调试(Ford& Teorey)

程序设计珍珠:第2版(Jon Bentley)

使用Visual C ++进行实时3D角色动画(Nik Lever)

实时3D使用C ++和DirectX 9的地形引擎(Gregory Snook)

可重用性&使用C和C ++进行软件构建(Jerry D. Smith)

C ++上的反思(Koenig& Moo)

使用DirectX进行特效游戏编程(Mason McCuskey)
标准C ++ IOStreams和Locales(Langer& Kreft)

Annotated C ++参考手册(Ellis& Stroustrup)

C ++编程语言:特别版3版本(Bjarne Stroustrup)

C ++标准:纳入技术勘误1(重要!)

C ++标准库教程和参考(Nicolai M. Josuttis)

C ++的设计和演变(Bjarne Stroustrup) - 可能已经过时

编程实践(Kernighan& Pike)

3D游戏编程大师(Andre LaMothe)的技巧


**杂志** - Visual Studio似乎倾向于VB.NET

C / C ++用户期刊

Visual Studio杂志


**网页资源** - 其中一些用于教程

About.com(C / C ++ / C#教程) - cplus.about.com

ACCU - www.accu.org

Bjarne Stroustrup'的网站 - www.research.att.com/~bs/homepage.html

Boost C ++库 - www.boost.org

C / C ++用户期刊 - www.cuj.com

CodeGuru - www.codeguru.com

comp.lang.c ++常见问题 - www.parashift.com/c ++ - faq-lite /

cplusplus.com - www.cplusplus.com

flipCode - www.flipcode.com

免费图书 - http://www.mindview.net/Books/TICPP/...ngInCPP2e.html

游戏++ - www.gamespp.com

MSDN(Visual C ++) - msdn.microsoft。 com / visualc /

程序员的天堂 - www.programmersheaven.com

代码项目 -
www.codeproject.com

终极游戏编程 - www.ultimategameprogramming.com

** OPEN-SOURCE GAMES ** - 谷歌开源游戏游戏名称

Allegiance(500+ MB,但整个引擎都有!)

Homeworld

Quake

Quake II

Quake III Arena

虚幻


希望所有这一切都有帮助。这个列表中有一些东西,我从来没有在这个新闻组的任何地方找到过
。如果你感兴趣的话,我还会给b bb b一小部分有用的C书(我还没有学过C,尽管它已经是b / b
了一个忘记而不是学习的问题,一个游戏设计列表

书籍,以及一些建模师和纹理师的书籍清单。

I''m not sure whether this counts as off-topic, but here''s a huge list of
books about C++ that I''ve found highly recommended (kind of slanted towards
game programming because that''s what I''m looking into). You should be able
to find all of these on Amazon (except for the Barnes & Noble one). Many of
these are quite expensive. After the books list is a list of magazines and
a handy web resource list. After that is a list of a few games that are
available open-source (meaning you can look through the game''s code and
alter it if you want).

**BOOKS FOR BEGINNERS** - you''ll be fine with either of these
Accelerated C++ (Koenig & Moo - use if you know a language already)
C++ Primer Plus: Fourth Edition (Stephen Prata)
C++ Programming in Easy Steps (Mike McGrath, Barnes & Noble)

**BOOKS FOR ALL C++ PROGRAMMERS** - many are advanced
AI Game Programming Wisdom/2 (Steven Rabin)
Algorithms in C++: Parts 1-5: Third Edition (Robert Sedgewick)
C and C++ Code Capsules (Chuck Allison)
C++ for Game Programmers (Noel Llopis)
C++ Gems (Stan Lippman, editor)
C++ Pointers and Dynamic Memory Management (Michael C. Daconta)
C++ Strategies and Tactics (Robert B. Murray)
C++ Templates: The Complete Guide (Vandevoorde, Josuttis)
Code Complete: 2nd Edition (Steve McConnell)
Collision Detection in Interactive 3D Environments (Gino van den Bergen)
Design Patterns (Erich Gamma, et al.)
Effective C++: 2nd Edition (Scott Meyers)
Effective STL (Scott Meyers)
Efficient C++: Performance Programming Techniques (Bulka & Mayhew)
Exceptional C++ (Herb Sutter)
Game Coding Complete (Mike McShaffry)
Game Programming Gems (Mark DeLoura, editor)
Game Programming Gems II (Mark DeLoura, editor)
Game Programming Gems 3 (Mark DeLoura, editor)
Game Programming Gems 4 (Andrew Kirmse, editor)
Generic Programming and the STL (Matthew H. Austern)
Graphics Gems IV (Paul S. Heckbert)
Graphics Gems V (Paul S. Heckbert)
Industrial Strength C++ Rules and Recommendations (Henricson & Nyquist)
Interactive Computer Graphics: ...OpenGL: 3rd Edition (Edward Angel)
Large Scale C++ Software Design (John Lakos)
Modern C++ Design (Andrei Alexandrescu)
More C++ Gems (Robert C. Martin)
More Effective C++ (Scott Meyers)
More Exceptional C++ (Herb Sutter)
Multi-Paradigm Design for C++ (James Coplien)
No Bugs! Delivering Error Free Code in C and C++ (David Thielen)
Object-Oriented Multithreading using C++ (Hughes & Hughes)
Practical Debugging in C++ (Ford & Teorey)
Programming Pearls: 2nd Edition (Jon Bentley)
Real-time 3D Character Animation with Visual C++ (Nik Lever)
Real-time 3D Terrain Engines using C++ and DirectX 9 (Gregory Snook)
Reusability & Software Construction with C and C++ (Jerry D. Smith)
Ruminations on C++ (Koenig & Moo)
Special Effects Game Programming with DirectX (Mason McCuskey)
Standard C++ IOStreams and Locales (Langer & Kreft)
The Annotated C++ Reference Manual (Ellis & Stroustrup)
The C++ Programming Language: Special 3rd Edition (Bjarne Stroustrup)
The C++ Standard: Incorporating Technical Corrigendum No. 1 (important!)
The C++ Standard Library" A Tutorial and Reference (Nicolai M. Josuttis)
The Design and Evolution of C++ (Bjarne Stroustrup) - might be outdated
The Practice of Programming (Kernighan & Pike)
Tricks of the 3D Game Programming Gurus (Andre LaMothe)

**MAGAZINES** - Visual Studio seems to lean toward VB.NET
C/C++ User''s Journal
Visual Studio Magazine

**WEB RESOURCES** - some of these are for tutorials
About.com (C/C++/C# tutorials) - cplus.about.com
ACCU - www.accu.org
Bjarne Stroustrup''s website - www.research.att.com/~bs/homepage.html
Boost C++ Libraries - www.boost.org
C/C++ User''s Journal - www.cuj.com
CodeGuru - www.codeguru.com
comp.lang.c++ FAQ - www.parashift.com/c++-faq-lite/
cplusplus.com - www.cplusplus.com
flipCode - www.flipcode.com
Free books - http://www.mindview.net/Books/TICPP/...ngInCPP2e.html
Games++ - www.gamespp.com
MSDN (Visual C++) - msdn.microsoft.com/visualc/
Programmers'' Heaven - www.programmersheaven.com
The Code Project - www.codeproject.com
Ultimate Game Programming - www.ultimategameprogramming.com

**OPEN-SOURCE GAMES** - Google "open source" "game-name"
Allegiance (500+ MB, but comes with the entire engine!)
Homeworld
Quake
Quake II
Quake III Arena
Unreal

Hope all of this helps. There is some stuff in this list that I''ve never
found mentioned anywhere on this newsgroup. If you''re interested, I also
have a smaller list of useful C books (I haven''t learned C yet, even though
it''s more a matter of "forgetting" than learning), a list of game design
books, and a list of a few books for modelers and texturers.

推荐答案

2004年7月6日星期二19:11:49 -0500,Stephen Tyndall< sw ******* @ hotmail.com>

写道:
On Tue, 6 Jul 2004 19:11:49 -0500, Stephen Tyndall <sw*******@hotmail.com>
wrote:
我不确定这是否算作偏离主题,但这里有很多关于C ++的书籍,我发现这是强烈推荐的(有点倾向于
游戏编程,因为这就是我正在研究的目的。)
I''m not sure whether this counts as off-topic, but here''s a huge list of
books about C++ that I''ve found highly recommended (kind of slanted
towards
game programming because that''s what I''m looking into).




如果你切出游戏特定的东西然后我认为这将是一个有用的

列表定期发布到该组,比如一个月一次。我们当然得到

''你能推荐任何书吗?''经常输入问题。已经有一个类似''可用的C ++库''的消息已定期发布




但是不要我认为我的意见不是很重要,其他常客怎么想?b $ b想想什么?


john



If you cut out the game specific stuff then I think this would a useful
list to post regularly to the group, say once a month. We certainly get
''can you recommend any books?'' type questions fairly often. There''s
already a similar ''available C++ libraries'' message that gets posted
regularly.

But don''t regard my opinion as counting for much, what do other regulars
think?

john


John Harrison写道:
John Harrison wrote:

2004年7月6日星期二19:11:49 -0500,Stephen Tyndall< sw ******* @ hotmail.com>
写道:

On Tue, 6 Jul 2004 19:11:49 -0500, Stephen Tyndall <sw*******@hotmail.com>
wrote:
我不确定这是否算作偏离主题,但这里有一大堆关于C ++的书籍,我是'我发现强烈推荐(对于游戏编程有点倾斜
,因为这就是我正在研究的内容)。
I''m not sure whether this counts as off-topic, but here''s a huge list of
books about C++ that I''ve found highly recommended (kind of slanted
towards
game programming because that''s what I''m looking into).



如果你剪掉了游戏特定的东西然后我认为这将是一个有用的
列表定期发布到该组,比如一个月一次。我们当然得到
''你能推荐任何书吗?''经常输入问题。已经有类似的''可用的C ++库''消息定期发布。

但不要认为我的意见很重要,什么做其他常客吗?



If you cut out the game specific stuff then I think this would a useful
list to post regularly to the group, say once a month. We certainly get
''can you recommend any books?'' type questions fairly often. There''s
already a similar ''available C++ libraries'' message that gets posted
regularly.

But don''t regard my opinion as counting for much, what do other regulars
think?




致John:好主意。让我们为OP做好准备

到OP:好的清单。请定期发布。也许你可以给

许可将它包含在Shivas常规欢迎信息中?

-

Karl Heinz Buchegger
kb ****** @ gascad.at


John Harrison写道:
John Harrison wrote:
2004年7月6日星期二19:11:49 -0500,Stephen Tyndall
< sw ******* @ hotmail.com>写道:
On Tue, 6 Jul 2004 19:11:49 -0500, Stephen Tyndall
<sw*******@hotmail.com> wrote:
我不确定这是否算作偏离主题,但这里有一大堆关于C ++的书籍,我已经找到了很多推荐(倾向于
游戏编程,因为这就是我正在研究的内容)。
I''m not sure whether this counts as off-topic, but here''s a huge list of
books about C++ that I''ve found highly recommended (kind of slanted
towards
game programming because that''s what I''m looking into).



如果你切出游戏特定的东西然后我认为这将是一个有用的列表,定期发布给小组,比如一个月一次。我们当然得到
''你能推荐任何书吗?''经常输入问题。已经有类似的''可用的C ++库''消息定期发布。

但不要认为我的意见很重要,什么其他
常客会怎么想?


If you cut out the game specific stuff then I think this would a useful
list to post regularly to the group, say once a month. We certainly get
''can you recommend any books?'' type questions fairly often. There''s
already a similar ''available C++ libraries'' message that gets posted
regularly.

But don''t regard my opinion as counting for much, what do other
regulars think?




推荐阅读清单可以包含在FAQ中。这个清单

不应该太长(比原始邮件中的短一些)

否则你可能会把它们指向 www.accu.org


-

Peter van Merkerk

peter.van.merkerk(at)dse.nl



A recommended reading list could be included in the FAQ. This list
should not be too long (shorter than the one in the original message)
otherwise you might as direct them to www.accu.org.

--
Peter van Merkerk
peter.van.merkerk(at)dse.nl


这篇关于C ++程序员的大量资源列表的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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