如何产量实现延迟加载的格局? [英] How yield implements the pattern of lazy loading?

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问题描述

如何收益率实施延迟加载的方式

推荐答案

,直到需要它的产量实现不达到code。

yield implementation doesn't reach the code until it's needed.

例如,该code:

public IEnumerable<int> GetInts()
{
    yield return 1;
    yield return 2;
    yield return 3;
}

将和 GetInts身体();

实际上编译成一个实现嵌套类的IEnumerable&LT; INT&GT返回类的一个实例。

Will actually compile into a nested class which implements IEnumerable<int> and the body of GetInts() will return an instance of that class.

使用反射,你可以看到:

Using reflector you can see:

public IEnumerable<int> GetInts()
{
    <GetInts>d__6d d__d = new <GetInts>d__6d(-2);
    d__d.<>4__this = this;
    return d__d;
}

修改 - 增加更多的信息关于 GetInts 实施:
这种实现使得偷懒的方法是根据枚举 的MoveNext() 方法。当产生枚举嵌套类(&LT; GetInts&GT; d__6d 中的例子),它有一个状态,每个状态的值连接(这是一个简单的例子,在更先进的情况下的价值进行评估时,code达到的状态)。如果我们采取一看的MoveNext() $ C $的C &LT; GetInts&GT; d__6d 我们拭目以待状态:

Edit - adding more info about GetInts implementation:
The way this implementation makes it lazy is based on the Enumerator MoveNext() method. When the enumerable nested class is generated (<GetInts>d__6d in the example), it has a state and to each state a value is connected (this is a simple case, in more advanced cases the value will be evaluated when the code reach the state). If we take a look in the MoveNext() code of <GetInts>d__6d we'll see the state:

private bool MoveNext()
{
    switch (this.<>1__state)
    {
        case 0:
            this.<>1__state = -1;
            this.<>2__current = 1;
            this.<>1__state = 1;
            return true;

        case 1:
            this.<>1__state = -1;
            this.<>2__current = 2;
            this.<>1__state = 2;
            return true;

        case 2:
            this.<>1__state = -1;
            this.<>2__current = 3;
            this.<>1__state = 3;
            return true;

        case 3:
            this.<>1__state = -1;
            break;
    }
    return false;
}

当枚举被要求为当前对象它返回被连接到当前状态的对象。

When the enumerator is asked for the current object it returns the object which is connected to the current state.

为了表明code只计算在需要时,你可以看看这个例子:

In order to show that the code is evaluated only when it's required you can look at this example:

[TestFixture]
public class YieldExample
{
    private int flag = 0;
    public IEnumerable<int> GetInts()
    {
        yield return 1;
        flag = 1;
        yield return 2;
        flag = 2;
        yield return 3;
        flag = 3;
    }

    [Test]
    public void Test()
    {
        int expectedFlag = 0;
        foreach (var i in GetInts())
        {
            Assert.That(flag, Is.EqualTo(expectedFlag));
            expectedFlag++;
        }

        Assert.That(flag, Is.EqualTo(expectedFlag));
    }
}

我希望它更清楚一点。我建议看看在code与反射,并观察编译code为你改变收益code。

I hope it's a bit more clear. I recommend to take a look at the code with Reflector and observe the compiled code as you change the "yield" code.

这篇关于如何产量实现延迟加载的格局?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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