yield 是如何实现延迟加载的模式的? [英] How yield implements the pattern of lazy loading?
问题描述
yield
如何实现延迟加载
的模式?
推荐答案
yield 实现只有在需要时才会到达代码.
yield implementation doesn't reach the code until it's needed.
例如这段代码:
public IEnumerable<int> GetInts()
{
yield return 1;
yield return 2;
yield return 3;
}
实际上会编译成一个实现 IEnumerable
的嵌套类,GetInts()
的主体将返回该类的一个实例.
Will actually compile into a nested class which implements IEnumerable<int>
and the body of GetInts()
will return an instance of that class.
使用反射器可以看到:
public IEnumerable<int> GetInts()
{
<GetInts>d__6d d__d = new <GetInts>d__6d(-2);
d__d.<>4__this = this;
return d__d;
}
编辑 - 添加有关 GetInts
实现的更多信息:
此实现使其惰性的方式基于 Enumerator
MoveNext()
方法.当生成可枚举嵌套类时(示例中的
),它有一个状态,并且每个状态都有一个值连接(这是一个简单的情况,在更高级的情况下,值将在代码到达状态时进行评估).如果我们查看 <GetInts>d__6d
的 MoveNext()
代码,我们将看到状态:
Edit - adding more info about GetInts
implementation:
The way this implementation makes it lazy is based on the Enumerator
MoveNext()
method. When the enumerable nested class is generated (<GetInts>d__6d
in the example), it has a state and to each state a value is connected (this is a simple case, in more advanced cases the value will be evaluated when the code reach the state). If we take a look in the MoveNext()
code of <GetInts>d__6d
we'll see the state:
private bool MoveNext()
{
switch (this.<>1__state)
{
case 0:
this.<>1__state = -1;
this.<>2__current = 1;
this.<>1__state = 1;
return true;
case 1:
this.<>1__state = -1;
this.<>2__current = 2;
this.<>1__state = 2;
return true;
case 2:
this.<>1__state = -1;
this.<>2__current = 3;
this.<>1__state = 3;
return true;
case 3:
this.<>1__state = -1;
break;
}
return false;
}
当枚举器被要求提供当前对象时,它返回连接到当前状态的对象.
When the enumerator is asked for the current object it returns the object which is connected to the current state.
为了表明代码仅在需要时才进行评估,您可以查看此示例:
In order to show that the code is evaluated only when it's required you can look at this example:
[TestFixture]
public class YieldExample
{
private int flag = 0;
public IEnumerable<int> GetInts()
{
yield return 1;
flag = 1;
yield return 2;
flag = 2;
yield return 3;
flag = 3;
}
[Test]
public void Test()
{
int expectedFlag = 0;
foreach (var i in GetInts())
{
Assert.That(flag, Is.EqualTo(expectedFlag));
expectedFlag++;
}
Assert.That(flag, Is.EqualTo(expectedFlag));
}
}
我希望它更清楚一点.我建议使用 Reflector 查看代码,并在更改yield"代码时观察编译后的代码.
I hope it's a bit more clear. I recommend to take a look at the code with Reflector and observe the compiled code as you change the "yield" code.
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