因此,我正在制作一只易飞鸟,我遇到的问题是 [英] So I'm making a rendition of flappy bird the problem I came with is

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问题描述

鸟儿按预期向右移动并在空间被按下时跳下并跳跃但是当鸟儿向右移动时,图片框用完了,我失去了鸟的视觉效果。什么是可能的解决方案。



我现在的计划是,除了鸟儿之外,我会让其他所有动物都移动。



有什么更好的想法吗?



我尝试了什么:



i我会尝试让其他所有东西都移动但是应该工作的鸟却要求更好的想法

The bird moves right as expected and falls and jumps when space is pressed however when the bird moves to the right the picture box runs out and i lose visual of the bird. What could be a possible solution.

My Current Plan is that i will make everything else move except the bird for the illusion of the bird moving.

Any Better ideas?

What I have tried:

i am going to try to make everything else move but the bird which should work but asking for better ideas

推荐答案

我认为它会使用 2D游戏引擎要容易得多(但可能没那么有意义)。

请参阅C#概述:

https://www.slant.co/topics/3948/~best-2d-c-game-引擎 [ ^ ]



对于其他语言: https://www.slant.co/topics/341/~best-2d-game-engines [ ^ ]



对于C#游戏开发 MonoGame 似乎是一个不错的选择: MonoGame [ ^ ]
I think it would be a lot easier (but maybe less rewarding) to use a 2D game engine.
See overview here for C#:
https://www.slant.co/topics/3948/~best-2d-c-game-engines[^]

For other languages: https://www.slant.co/topics/341/~best-2d-game-engines[^]

For C# game development MonoGame seems to be a good choice: MonoGame[^]


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