位图平铺模式重复和圆角 [英] Bitmap with tile mode repeat and round corners

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本文介绍了位图平铺模式重复和圆角的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有圆角方法的位图:

code:

 public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels) {
        Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
    BitmapDrawable TileMe = new BitmapDrawable(output);
    TileMe.setTileModeX(Shader.TileMode.REPEAT);
    TileMe.setTileModeY(Shader.TileMode.REPEAT);
        Canvas canvas = new Canvas(TileMe);

        final int color = 0xff424242;
        final Paint paint = new Paint();
        final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
        final RectF rectF = new RectF(rect);
        final float roundPx = pixels;

        paint.setAntiAlias(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(color);
        canvas.drawRoundRect(rectF, roundPx, roundPx, paint);

        paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
        canvas.drawBitmap(bitmap, rect, rect, paint);

        return output;
        }

这是只让带圆角,也边角并不顺利,现在,我怎么让它瓷砖的重复模式以及圆角的形象呢?

This is only making the image with rounded corners and also corners are not smooth, now how can i make it to tile with repeat mode along with rounded corners?

推荐答案

最后,我已经解决了它!

Finally i have solved it !!!

class CurvedAndTiled extends Drawable {

    private final float mCornerRadius;
    private final RectF mRect = new RectF();
    private final BitmapShader mBitmapShader;
    private final Paint mTilePaint;        

    CurvedAndTiled(
            Bitmap bitmap, 
            float cornerRadius) {
        mCornerRadius = cornerRadius;

        mBitmapShader = new BitmapShader(bitmap,
                Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);

        mTilePaint = new Paint();
        mTilePaint.setAntiAlias(true);
        mTilePaint.setShader(mBitmapShader);             
    }

    @Override
    protected void onBoundsChange(Rect bounds) {
        super.onBoundsChange(bounds);
        mRect.set(0, 0, bounds.width(), bounds.height());
    }

    @Override
    public void draw(Canvas canvas) {
        canvas.drawRoundRect(mRect, mCornerRadius, mCornerRadius, mTilePaint);           
    }

    @Override
    public int getOpacity() {
        return PixelFormat.TRANSLUCENT;
    }

    @Override
    public void setAlpha(int alpha) {
        mTilePaint.setAlpha(alpha);
    }

    @Override
    public void setColorFilter(ColorFilter cf) {
        mTilePaint.setColorFilter(cf);
    }       
}

将此过你的图​​像视图。

apply this too your image view.

backgroundImage.setBackgroundDrawable(new CurvedAndTiled(((BitmapDrawable) drawable).getBitmap(), 45));

希望这将帮助别人的未来。

Hope it will help someone in future.

编码快乐:)

这篇关于位图平铺模式重复和圆角的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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