Android的SpeechRecognizer应该只从应用程序的主线程中使用 [英] Android SpeechRecognizer should only be used from the application's main thread
问题描述
我想整合一些机器人语音的API在我的基础AndEngine游戏。
I am trying to integrate some of Androids Speech APIS in my AndEngine based game.
我把我的code中的BaseGame活动中 - 但这个错误出现在运行时:
I placed my code within the BaseGame activity - however this error appears at runtime:
05-06 23:51:28.955:ERROR / AndroidRuntime(553):java.lang.RuntimeException的:SpeechRecognizer只应该用于从应用程序的主线程
05-06 23:51:28.955: ERROR/AndroidRuntime(553): java.lang.RuntimeException: SpeechRecognizer should be used only from the application's main thread
我如何访问这些应用程序主线程?我怎么能保证它在我的演讲code运行。
How do I access the applications main thread? And how can I ensure my Speech code runs in it.
的设置如下:
主类 - BaseGameActivity SpeechClass
Main Class - BaseGameActivity SpeechClass
主类实例化一个新的SpeechClass +调用它的方法 - 然后我得到上述错误
Main Class instantiates a new SpeechClass + calls its method - then I get the above error.
请指教我如何能正确地做到这一点。
Please advise on how I can do this correctly.
推荐答案
通过做这样的事情打电话给 SpeechClass
在主线程:
Call the SpeechClass
on the main thread by doing something like this:
final SpeechClass c = getSpeechClass(); // get the speech class
View v = findViewById(R.id.anyview); //fetch a View: any one will do
v.post(new Runnable(){ public void run(){ c.doSomething(); }});
这应该在主线程上运行。可能会降低你的UI下来,如果 DoSomething的
需要一段时间,但你得到工作了这一点。
That should run it on the main thread. Might slow your UI down if doSomething
takes a while, but you get to work that out.
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