调整kinect区域中手形光标的速度(Microsoft.Kinect.Toolkit.Controls) [英] Adjust speed of hand cursor in kinect region (Microsoft.Kinect.Toolkit.Controls)

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问题描述

我正在使用Kinect SDK 1.8,我正在使用默认的Kinect控件。 KinectRegion显示
手形光标 
Microsoft.Kinect.Toolkit.Controls
但是手c
ursor
太快且敏感。我希望它能让它变慢,以便我的Kinect应用程序的最终用户可以轻松地在屏幕上控制光标。我尝试了 
AccelerometerGetCurrentReading()
(第962行)并尝试使用KinectAdaptor.cs(第299行)  handPointer.X,Y,Z

但没有取得任何成功。可以帮助它。



Pankaj Deharia

I am using Kinect SDK 1.8, i am using default Kinect control. KinectRegion to display hand cursor of Microsoft.Kinect.Toolkit.Controls. But hand cursor is too fast and sensitive. i wanted it to be make it slow down, so that end user of my Kinect app can control that cursor easily on screen. i tried out with the AccelerometerGetCurrentReading() (Line No. 962) and also tried out with the KinectAdaptor.cs (Line No. 299) handPointer.X, Y, Z, but didn't get any success. can some one help on it.


Pankaj Deharia

推荐答案

移动和速度是相对于它正在跟踪的活动用户。查看PHIZ上的人机界面指南doc(在工具包浏览器中链接)。身体前方的区域映射到屏幕,因此只需要小的移动。

The movement and speed are relative to the active user it is tracking. Review the Human Interface Guideline doc(linked in the toolkit browser) on the PHIZ. The area in-front of the body is mapped to the screen so small movements are only required.

这与Xbox One UI手势系统的工作方式密切相关。 Kinect Interactions演示如何在同一设置中为您工作?

This is closely related to how the Xbox One UI gesture system works. How does the Kinect Interactions demo work for you in the same setup?


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