Kinect Accelerometer不在级别放置上返回向量(0,-1.0,0,0) [英] Kinect Accelerometer Not Returning vector (0, -1.0, 0, 0) on level placement

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问题描述

如上所述
方法文档
 放置kinect设备的级别应返回向量值:(0,-1.0,0,0)。但是没有我的kinect,我的问题是:如果有任何方法可以使用SDK或任何东西重置加速度计值?我知道也许这就像
闪存数据到它的加速度计芯片组吧?但是,如果有可能从购买新的产品中节省很多钱:(

As stated on this method documentation that a level placed kinect device should return vector value: (0, -1.0, 0, 0). But no with my kinect, my question is: if there is any way to reset accelerometer value using the SDK or anything? i know maybe it's something like flashing data to it's accelerometer chipset right? but if it's possible should save a lot of money from buying new one :(

提前致谢,对不起我的坏话 英语。

Thanks in advance, and sorry for my bad English.

PS。 我正在使用kinect for Xbox和SDK v1.6

PS. I'm using kinect for Xbox and SDK v1.6

推荐答案

你的Kinect在你的关卡位置上得到了什么价值?

What values do you get from your Kinect on your level placement?

请记住加速度计给你x,y,z相对于重力的值。要准确得到0,-1,0 0,你必须拥有与重力垂直的完美平坦表面。你的表面,你的桌子,你的地板,你的建筑......完全是
垂直重力。你不可能得到那个确切的值。

Please remember that the accelerometer gives you x,y,z values relative to gravity. To get exactly 0, -1, 0 0 you would have to have perfectly flat surface that is perpendicular to gravity. Your surface, your table, your floor, your building...all perfectly perpendicular to gravity. It is unlikely you will get that exact value.


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