DirectX3D app声音/音频处理 [英] DirectX3D app sound/audio handling

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本文介绍了DirectX3D app声音/音频处理的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

在我的Direct3D应用程序中,我控制用户调整效果和游戏音乐的音频。所有音频(效果和音乐)也可以关闭。要通过认证,应用程序必须检查背景音乐吗?我读过不同的程序员,他们有
同样的问题,但不是一个明确的解决方案。该应用程序是否会通过控制音频的选项? (此应用程序没有xaml)

In my Direct3D app I give control to the user to adjust audio for effects and game music. All audio (effects and music) can also be turned off. To pass certification does the app have to check for background music? I've read different programmers having the same problem, but not a definite solution. Will the app pass with just the option to control audio? (This app does not have xaml)

hine62

推荐答案

对不起,我不知道了解你问的问题。 什么是"检查背景音乐"意指NBSP?;在商店发布论坛上也可以更好地询问这个问题,但我会等你的回复。
I am sorry, but I don't understand the question you're asking.  What does "Check for background music" mean?  This question might also be better asked in the store publishing forum, but I'll wait on your response.


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