如何在SlimDX中声明麦克风? [英] how to declare microphone in SlimDX?
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问题描述
有人可以帮助我吗?实际上,我使用的是SlimDX库,但我认为它与DirectX/DirectSound库非常相似.我已经尝试过写下如下代码:
Can anybody help me? Actually, I was using the SlimDX library, but I think it is very similar with the DirectX / DirectSound library. I have already tried to write down the code like below :
using SlimDX;
using SlimDX.DirectSound;
DirectSound Mic = new DirectSound(DirectSoundGuid.DefaultCaptureDevice);
Mic.SetCooperativeLevel(this.Handle, CooperativeLevel.Priority);
当我调试代码时,据说找不到任何声音驱动程序?
有什么问题吗?
非常感谢您的答复
and when I debug the code, it is said that cant find any sound driver?
what is the problem?
big thanks for the reply
推荐答案
您最好在这里寻求帮助:
http://www.gamedev.net/forum/10-directx-and-xna/ [ ^ ]
这似乎是SlimDX开发人员经常去的地方,他们很可能精通帮助您调试此问题.
也就是说,您是否设置了默认的捕获设备?您可以使用Windows录音机通过麦克风捕获声音吗?
干杯.
You''re probably better to look for help here:
http://www.gamedev.net/forum/10-directx-and-xna/[^]
This appears to be where the developers of SlimDX frequent and they are most likely well versed in helping you debug this.
That said, do you have a default capture device set? Can you use windows sound recorder to capture through your mic?
Cheers.
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