使用libgdx崩溃,因为更新ADT 17 Android应用 [英] Android application using libgdx crashes since update to ADT 17
问题描述
我的Android程序崩溃。这开始更新的Eclipse 3.6.2和更新SDK和ADT(至17日)之后,我有一个问题。 (我更新日食之后,我DDMS坠毁过,但我固定的)。现在我已经更新了我的SDK和ADT至18日,但我仍然有这个问题。我在我的Java项目和Android项目的lib文件夹并没有改变。我用马里奥教程和建造的。我的Java项目运行良好,但我不明白为什么我的Android项目不能运行。
My Android program crashes. This started after updating Eclipse to 3.6.2 and updating the SDK and ADT (to 17), I had a problem. (After I updated eclipse, my ddms crashed too, but i fixed that.) I've now updated my SDK and ADT to 18, but I still have this problem. My lib folders in my Java project and Android project haven't changed. I use Mario tutorials and build those. My java project runs well, but I don't understand why my Android projects cant run.
崩溃截图在我的手机:
Crash screenshot in my phone:
LogCat中在Eclipse:
LogCat in Eclipse:
推荐答案
由于它被解释和解决的>,最新的ADT插件的一些变化导致此,解决方案所需的全部源只需添加到您的Android项目为纽带说。
As it's been explained and solved here, some change of the latest ADT plugin causes this, solution is just add all the needed sources to your Android project, as the link says.
这篇关于使用libgdx崩溃,因为更新ADT 17 Android应用的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!