如何合并两个STL映射? [英] How can I merge two STL maps?
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问题描述
如何将两个STL映射合并为一个?它们都具有相同的键和值类型(map<string, string>
).如果按键重叠,我想优先选择其中一张地图.
How can I merge two STL maps into one? They both have the same key and value types (map<string, string>
). If there is an overlap of the keys, I would like to give preference to one of the maps.
推荐答案
假定要保留mapA
中的元素,并合并mapB
中没有键的元素mapA
:
Assuming you want to preserve the elements in mapA
, and merge elements in mapB
for which there is no key in mapA
:
mapA.insert(mapB.begin(), mapB.end())
我想
会做你想要的.
will do what you want, I think.
工作示例:
#include <iostream>
#include <map>
void printIt(std::map<int,int> m) {
for(std::map<int,int>::iterator it=m.begin();it!=m.end();++it)
std::cout << it->first<<":"<<it->second<<" ";
std::cout << "\n";
}
int main() {
std::map<int,int> foo,bar;
foo[1] = 11; foo[2] = 12; foo[3] = 13;
bar[2] = 20; bar[3] = 30; bar[4] = 40;
printIt(foo);
printIt(bar);
foo.insert(bar.begin(),bar.end());
printIt(foo);
return 0;
}
输出:
:!./insert
1:11 2:12 3:13
2:20 3:30 4:40
1:11 2:12 3:13 4:40
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