矩阵圆移 [英] Matrix Circular Shift
问题描述
有人知道矩阵右移的有效方法吗?顺便说一句,矩阵是二进制的,但是求解非二进制矩阵的方法也很好.
Does anyone know an efficient way to right circular-shift a matrix? Btw, the matrix is binary but a method to solve a non-binary matrix is also fine.
现在,我正在考虑为矩阵的行实现一个圆形数组,并在需要移位操作时更新每一行.
Right now, I'm thinking of implementing a circular array for the rows of my matrix and updating each row whenever a shift operation is required.
我正在考虑的另一种方法是实现一个指向由向量表示的(矩阵的)列的指针的向量,并在发生移位操作时交换它们.
Another method, I was considering was implementing a vector of pointers to columns (of the matrix) represented by vectors and swapping them around when a shift operation occurs.
例如
1 2 3
4 5 6
7 8 9
右移
3 1 2
6 4 5
9 7 8
如果我还需要向下移动矩阵,则所有这些解决方案都会出现另一个问题.要有效地执行这两种操作,完全超出了我的范围.
Another problem arises with all these solutions if I need to shift the matrix down as well. To implement both operations efficiently, is completely beyond me.
降档
9 7 8
3 1 2
6 4 5
推荐答案
也许像这样,
class matrix {
std::vector<bool> elements;
int rows, cols, row_ofs, col_ofs;
std::size_t index(int r, int c) {
r = (r + row_ofs) % rows;
c = (c + col_ofs) % cols;
return std::size_t(r)*cols + c; // row major layout
}
public:
matrix() : rows(0), cols(0) {}
matrix(int r, int c)
: elements(std::size_t(r)*c), rows(r), cols(c) {}
int num_rows() const { return rows; }
int num_cols() const { return cols; }
std::vector<bool>::reference operator()(int r, int c) {
return elements.at(index(r,c));
}
bool operator()(int r, int c) const {
return elements.at(index(r,c));
}
void rotate_left() { col_ofs = (col_ofs+1 ) % cols; }
void rotate_right() { col_ofs = (col_ofs+cols-1) % cols; }
void rotate_up() { row_ofs = (row_ofs+1 ) % rows; }
void rotate_down() { row_ofs = (row_ofs+rows-1) % rows; }
};
(未经测试)
这是另一种选择:使用std :: deque< std :: deque< T> >内部. ;-) 是的,它确实支持随机访问.双端队列不是列表.另外,您无需再为模运算烦恼.
Here's an alternative: Use std::deque<std::deque<T> > internally. ;-) Yes, it does support random access. A deque is not a list. Plus, you don't need to bother anymore with the modulo arithmetic.
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