SpriteKit,Swift-ScrollView不显示 [英] SpriteKit, Swift - ScrollView Not Showing Up
本文介绍了SpriteKit,Swift-ScrollView不显示的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
好的,所以我使用此方法实现了滚动视图:
Ok, so I implemented a scrollview by using this method:
现在,当我启动场景时,除了黑色/灰色背景之外,它什么都不显示
Now when I launch the scene it doesn't display anything except a black/ grey background
这是我在菜单场景中使用的代码:
Here is the code I have used in the menu scene:
import Foundation
import SpriteKit
import UIKit
//let kMargin: CGFloat = 40
//var backButton = SKSpriteNode()
//var selectButton = SKSpriteNode()
var moveableNode = SKNode()
var scrollView: CustomScrollView!
private var imageSize = CGSize.zero
var sprite = SKSpriteNode()
class Menu: SKScene {
func didMoveToView() {
addChild(moveableNode)
scrollView = CustomScrollView(frame: CGRect(x: 0, y: 0, width: self.frame.size.width, height: self.frame.size.height), scene: self, moveableNode: moveableNode)
scrollView.contentSize = CGSizeMake(self.frame.size.width, self.frame.size.height * 2)
view!.addSubview(scrollView)
sprite = SKSpriteNode(color: SKColor.redColor(), size: CGSize(width: 50, height: 44))
sprite.position.y = CGRectGetMidY(self.frame) + self.frame.size.height
moveableNode.addChild(sprite)
}
}
这可能确实很明显,但我似乎看不到.
It might be really obvious but I can't seem to see it.
推荐答案
尝试使用此精灵,我在另一个问题中犯了一个错误,应该是-self.frame.size.height,而不是+.
Try this for the sprite, I made a mistake in the other question, it should be - self.frame.size.height, not +.
sprite = SKSpriteNode(color: SKColor.redColor(), size: CGSize(width: 50, height: 44))
sprite.position = CGPointMake(CGRectGetMidX(self.frame), CGRectGetMidY(self.frame) - self.frame.size.height)
moveableNode.addChild(sprite)
检查我的gitHub项目
Check my gitHub project
https://github.com/crashoverride777/Swift-2-SpriteKit- UIScrollView-Helper
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