使用服务器和UI敲敲应用程序 [英] Knock Knock application with server and UI

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本文介绍了使用服务器和UI敲敲应用程序的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在创建一个简单的Knock Knock应用程序(套接字编程),其中有一个本地主机服务器和一个客户端.程序很简单,服务器会告诉敲敲笑话,这就是应该的方式,

I am creating a simple Knock Knock application (socket programming) where there is a localhost server and there is a client.the program is simple, the server will tell the knock knock jokes, this is how it's supposed to go,

Server: Knock Knock
Client: Who's there?
Server: Turnip.
Client: Turnip Who?
Server: Turnip the heat.

这就是程序应该执行的方式.但问题是我的GUI没有显示任何消息.在我的文字区域.这是我的代码.

So that's how the program supposed to go. but the thing is my GUI doesn't show any messages. on my Text area. Here are my codes.

服务器:

import java.net.*;
import java.io.*;

public class KnockKnockServer {
    public static void main(String[] args) throws IOException {

        ServerSocket serverSocket = null;
        try {
            serverSocket = new ServerSocket(4444);
        } catch (IOException e) {
            System.err.println("Could not listen on port: 4444.");
            System.exit(1);
        }

        Socket clientSocket = null;
        try {
            clientSocket = serverSocket.accept();
        } catch (IOException e) {
            System.err.println("Accept failed.");
            System.exit(1);
        }

        PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true);
        BufferedReader in = new BufferedReader(
                new InputStreamReader(
                clientSocket.getInputStream()));
        String inputLine, outputLine;
        KnockKnockProtocol kkp = new KnockKnockProtocol();

        outputLine = kkp.processInput(null);
        out.println(outputLine);

        while ((inputLine = in.readLine()) != null) {
             outputLine = kkp.processInput(inputLine);
             out.println(outputLine);
             if (outputLine.equals("Bye."))
                break;
        }
        out.close();
        in.close();
        clientSocket.close();
        serverSocket.close();
    }
}

KnockKnock协议

The KnockKnockProtocol

import java.net.*;
import java.io.*;

public class KnockKnockProtocol {
    private static final int WAITING = 0;
    private static final int SENTKNOCKKNOCK = 1;
    private static final int SENTCLUE = 2;
    private static final int ANOTHER = 3;

    private static final int NUMJOKES = 5;

    private int state = WAITING;
    private int currentJoke = 0;

    private String[] clues = { "Turnip", "Little Old Lady", "Atch", "Who", "Who" };
    private String[] answers = { "Turnip the heat, it's cold in here!",
                                 "I didn't know you could yodel!",
                                 "Bless you!",
                                 "Is there an owl in here?",
                                 "Is there an echo in here?" };

    public String processInput(String theInput) {
        String theOutput = null;

        if (state == WAITING) {
            theOutput = "Knock! Knock!";
            state = SENTKNOCKKNOCK;
        } else if (state == SENTKNOCKKNOCK) {
            if (theInput.equalsIgnoreCase("Who's there?")) {
                theOutput = clues[currentJoke];
                state = SENTCLUE;
            } else {
                theOutput = "You're supposed to say \"Who's there?\"! " +
                "Try again. Knock! Knock!";
            }
        } else if (state == SENTCLUE) {
            if (theInput.equalsIgnoreCase(clues[currentJoke] + " who?")) {
                theOutput = answers[currentJoke] + " Want another? (y/n)";
                state = ANOTHER;
            } else {
                theOutput = "You're supposed to say \"" + 
                clues[currentJoke] + 
                " who?\"" + 
                "! Try again. Knock! Knock!";
                state = SENTKNOCKKNOCK;
            }
        } else if (state == ANOTHER) {
            if (theInput.equalsIgnoreCase("y")) {
                theOutput = "Knock! Knock!";
                if (currentJoke == (NUMJOKES - 1))
                    currentJoke = 0;
                else
                    currentJoke++;
                state = SENTKNOCKKNOCK;
            } else {
                theOutput = "Bye.";
                state = WAITING;
            }
        }
        return theOutput;
    }
}

客户.

import java.io.*;
import java.net.*;


public class KnockKnockClient {

    public String fromServer;
    public String fromUser;

    public void Client() throws IOException {

        Socket kkSocket = null;
        PrintWriter out = null;
        BufferedReader in = null;


        try {
            kkSocket = new Socket("127.0.0.1", 4444);
            out = new PrintWriter(kkSocket.getOutputStream(), true);
            in = new BufferedReader(new InputStreamReader(kkSocket.getInputStream()));
        } catch (UnknownHostException e) {
            System.err.println("Don't know about host: 127.0.0.1");
            System.exit(1);
        } catch (IOException e) {
            System.err.println("Couldn't get I/O for the connection to: 127.0.0.1");
            System.exit(1);
        }

        BufferedReader stdIn = new BufferedReader(new InputStreamReader(System.in));

        while ((fromServer = in.readLine()) != null) {
            System.out.println("Server: " + fromServer);

            if (fromServer.equals("Bye."))
                break;

            fromUser = stdIn.readLine();
        if (fromUser != null) {
                System.out.println("Client: " + fromUser);
                out.println(fromUser);
        }
        }

        out.close();
        in.close();
        stdIn.close();
        kkSocket.close();
    }


}

和用户界面

 import java.awt.event.ActionListener;



    public class KnockKnockWindow extends JFrame {

        JTextArea clientTextArea;
        JTextArea serverTextArea;
        JButton submitButton;


        public KnockKnockWindow() {

            super("Chat Window");
            setVisible(true);
            setDefaultCloseOperation(EXIT_ON_CLOSE);
            setLocationRelativeTo(null);
            setSize(420,228);

            getContentPane().setLayout(null);

            clientTextArea = new JTextArea();
            clientTextArea.setBounds(10, 118, 278, 51);
            getContentPane().add(clientTextArea);


            serverTextArea = new JTextArea();
            serverTextArea.setBounds(10, 11, 278, 96);
            getContentPane().add(serverTextArea);

            submitButton = new JButton("Submit");
            submitButton.setBounds(298, 118, 89, 51);
            getContentPane().add(submitButton);
        }


        public void setServerText(String fromServer){
            serverTextArea.setText(fromServer);
        }

        public void setClientText(String fromClient){
            clientTextArea.setText(fromClient);
        }

        public String returnClientText(){
            return clientTextArea.getText();
        }

        public void addSubmitListener(ActionListener sub){
            submitButton.addActionListener(sub);
        }

    }   



The Controller


import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;


public class KnockKnockController {

    private KnockKnockClient client;
    private KnockKnockWindow window;

    public KnockKnockController(KnockKnockClient client, KnockKnockWindow window){
        this.client = client;
        this.window = window;

        window.addSubmitListener(new SubmitListener());
        window.setServerText(client.fromServer);
    }

    public class SubmitListener implements ActionListener{

        public void actionPerformed(ActionEvent arg0) {
            client.fromUser = window.returnClientText();
        }
    }
}

主要应用

import javax.swing.JFrame;

public class KnockTest extends JFrame{

    public static void main (String[] args){
        KnockKnockClient kkcl = new KnockKnockClient();
        KnockKnockWindow kkw = new KnockKnockWindow();
        KnockKnockController kkc = new KnockKnockController(kkcl,kkw);
    }
}

我们将首先运行服务器,然后运行主服务器.

We will run the server first, then the main.

但是为什么我没有收到来自服务器的任何消息?当我单击开始时.服务器的文本区域应显示KnockKnock.但似乎没有显示出来,有什么主意吗?对于冗长的代码发布,我们深表歉意,但我不知道在这里缩短它们.因为我知道大多数人都很重要

But why is it that I am not receiving any messages from the server? when I click start. The text area of the Server should say KnockKnock. but it appears it is not showing, any idea? sorry for the long code post, but I do not know to shorten them here. since I know most of them are important

推荐答案

正如您所说的,while循环只是获取文本并将其打印到控制台,因此您将打印到文本区域的确切位置.

Where exactly are you printing to the textarea as you are saying the while loop simply gets the text and prints it to the console.

// Put this code somewhere in the Client class so that when it receives something,
// it can be added to the `JTextArea`
while ((fromServer = in.readLine()) != null) 
{
    // You seems like missed the part that sends it to the textArea
    System.out.println("Server: " + fromServer);
    // Here send the received thing to your textarea, which goes something like this
    String str = "Server : " + fromServer + "\n";
    tarea.append(str);

    if (fromServer.equals("Bye."))
        break;

    // You can remove this part and put it inside the textField's actionPerformed method. 
    fromUser = stdIn.readLine();
    if (fromUser != null) 
    {
        System.out.println("Client: " + fromUser);
        out.println(fromUser);
    }
}

全新

只需从命令提示符而不是从扩展JFrame的类中启动KnockKnockServer.只需简单地编写java KnockKnockServer,在命令提示符下运行服务器,现在在新命令提示符下编译我给您的此类并像java KnockKnockClient一样运行它,您会发现它无法完全正常工作.

Just start your KnockKnockServer from the command prompt, not from your class that extends JFrame. Just simply write java KnockKnockServer, to run your server on the command prompt, now on the new command prompt compile this class i am giving you and run it too like java KnockKnockClient, you will get an idea it's not working fully though.

import java.awt.BorderLayout;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import javax.swing.*;


public class KnockKnockClient extends JFrame
{

    public String fromServer;
    public String fromUser;
    // Added by me.--------------------
    private JTextArea tarea;
    private JTextField tfield;
    private JScrollPane spane;
    private PrintWriter out = null;
    /*------------------------------------*/

    public void Client() throws IOException 
    {
        Socket kkSocket = null;
        //PrintWriter out = null;  Shifted this to the instance variable
        BufferedReader in = null;

        BufferedReader stdIn = new BufferedReader(new InputStreamReader(System.in));
        try {
            kkSocket = new Socket("127.0.0.1", 4444);
            out = new PrintWriter(kkSocket.getOutputStream(), true);
            in = new BufferedReader(new InputStreamReader(kkSocket.getInputStream()));
        } catch (UnknownHostException e) {
            System.err.println("Don't know about host: 127.0.0.1");
            System.exit(1);
        } catch (IOException e) {
            System.err.println("Couldn't get I/O for the connection to: 127.0.0.1");
            System.exit(1);
        }

        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setLocationRelativeTo(null);

        JPanel contentPane = new JPanel();

        tarea = new JTextArea(10, 10);
        spane = new JScrollPane(tarea);
        tarea.setLineWrap(true);
        tfield = new JTextField(10);

        tfield.requestFocusInWindow();

        contentPane.setLayout(new BorderLayout());
        contentPane.add(spane, BorderLayout.CENTER);
        contentPane.add(tfield, BorderLayout.PAGE_END);

        setContentPane(contentPane);
        pack();
        setVisible(true); 

        Thread receiveMessage = new Thread(new ReceiveChat(in, stdIn, out));    
        receiveMessage.start();



        tfield.addActionListener(new ActionListener()
        {
            public void actionPerformed(ActionEvent ae)
            {
                // Here you will send it to the server side too, put that code here
                fromUser = tfield.getText() + "\n";
                if (fromUser != null) 
                {
                    System.out.println("Client: " + fromUser);
                    tarea.append(fromUser);
                    out.println(fromUser);
                    tfield.setText("");
                }
            }
        });
        //out.close();
        //in.close();
        //stdIn.close();
        //kkSocket.close();
     }    

     private class ReceiveChat implements Runnable
     {
        private BufferedReader in;
        private BufferedReader stdIn;
        private PrintWriter out;

        public ReceiveChat(BufferedReader in, BufferedReader stdIn, PrintWriter out)
        {
            this.in = in;
            this.stdIn = stdIn;
            this.out = out;
        }

        public void run()
        {
            try
            {
                while ((fromServer = in.readLine()) != null) {
                //System.out.println("Server: " + fromServer);
                String str = "Server : " + fromServer + "\n";
                tarea.append(str);
                tarea.setCaretPosition(tarea.getDocument().getLength());

                if (fromServer.equals("Bye."))
                    break;
                /*Commented out by me.*/
                /*fromUser = stdIn.readLine();
                if (fromUser != null) {
                    System.out.println("Client: " + fromUser);
                    out.println(fromUser);
                }   */
                }
            }
            catch(Exception e)
            {
                e.printStackTrace();
            }
        }
     }

    public static void main(String... args)
    {
        SwingUtilities.invokeLater(new Runnable()
        {
            public void run()
            {
                KnockKnockClient client = new KnockKnockClient();
                try
                {
                    client.Client();
                }
                catch(Exception e)
                {
                    e.printStackTrace();
                }
            }
        });
    }
}

只需让您的KnockKnockServer类的while循环如下所示:

Just let the while loop of your KnockKnockServer class look like this :

while ((inputLine = in.readLine()) != null) 
{
    if (inputLine.length() > 0)
    {
        outputLine = kkp.processInput(inputLine);            
        out.println(outputLine);
        if (outputLine.equals("Bye."))
            break;
    }   
}

这将使其按预期工作.

这篇关于使用服务器和UI敲敲应用程序的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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