android.graphics.Point:所有方法都是存根 [英] android.graphics.Point: all methods are stubs

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问题描述

我试图使用从 android.graphics Point类,但现在看来,所有的方法都是存根。例如,线

I'm trying to use the Point class from android.graphics, but it appears that all the methods are stubs. For example, the line

Point p = new Point(1, 1);

原因了java.lang.RuntimeException:存根。如果我看字节code的时候,我看到一堆存根方法,例如:

causes java.lang.RuntimeException: Stub!. If I look at the bytecode for Point, I see a bunch of stubbed methods, e.g:

  // Method descriptor #17 (II)V
  // Stack: 3, Locals: 3
  public Point(int x, int y);
     0  aload_0 [this]
     1  invokespecial java.lang.Object() [1]
     4  new java.lang.RuntimeException [2]
     7  dup
     8  ldc <String "Stub!"> [3]
    10  invokespecial java.lang.RuntimeException(java.lang.String) [4]
    13  athrow
      Line numbers:
        [pc: 0, line: 5]
      Local variable table:
        [pc: 0, pc: 14] local: this index: 0 type: android.graphics.Point
        [pc: 0, pc: 14] local: x index: 1 type: int
        [pc: 0, pc: 14] local: y index: 2 type: int

这里有什么交易?当然,他们并没有推出一款类是100%的存根。

What's the deal here? Surely they didn't ship a class that's 100% stubs.

推荐答案

我猜测你在看的android.jar 。这JAR文件主要是存根。真正的实现是在设备上。

I am guessing that you are looking at android.jar. That JAR file is mostly stubs. The real implementation is on the device.

有关一个正确配置的Andr​​oid项目,在模拟器或设备上运行,为 android.graphics.Point 的构造和其他一切将使用真正的实现。你只用的android.jar 作为编译目标,它不应该被包含在最终的APK文件。

For a properly configured Android project, running in an emulator or on a device, the constructor for android.graphics.Point and everything else will use the real implementation. You only use android.jar as a compilation target, and it should not be included in the resulting APK file.

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