NetLogo:1个滴答声=几秒钟? [英] NetLogo: 1 tick = how many seconds?

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问题描述

在NetLogo模拟中(正常速度)有多少滴答声等于1个真实世界"秒?

How many ticks in a NetLogo simulation (at normal speed) are equal to 1 'real world' second?

推荐答案

刻度是模拟器内部任意时间测量的单位,就像大多数模拟引擎的刻度不会直接映射到现实世界的时间一样-这取决于编写人员通过模拟来确定刻度线如何映射到现实世界.

Ticks are a unit of arbitrary time measurement inside the simulator, like most simulation engines ticks don't map directly to real world time - it's up to the person writing the simulation to decide how a tick maps to real world time.

对于NetLogo的正常速度"设置,其含义是(这是从经验中获得的,而不是从对引擎实际工作原理的了解中),每次处理刻度线时,NetLogo都将等待直到图形显示在下次运行之前进行更新.

As for the "normal speed" setting that NetLogo has, what that means is (and this is from experience, not from knowledge of how the engine actually works) that each time a tick is processed NetLogo will wait until the graphical display is updated before starting on the next run.

如果您放慢模拟速度(将滑块向左移动),则NetLogo将在每个模拟步骤之前等待额外的时间;如果加快速度(将滑块向右移动),则NetLogo将继续模拟,同时图形显示将更新,这意味着您可能看不到每个模拟步骤都可以看到.

If you slow down the simulation (move that slider to the left) then NetLogo waits additional time before each simulation step, if you speed it up (move the slider to the right) then NetLogo will continue simulating while the graphical display updates, meaning you probably won't see every simulation step visualised.

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