numpy正交投影 [英] orthogonal projection with numpy

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本文介绍了numpy正交投影的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有一个3D点列表,可以通过numpy.linalg.lstsq-方法为其计算平面.但是,现在我想对该平面上的每个点进行正交投影,但是我找不到我的错误:

I have a list of 3D-points for which I calculate a plane by numpy.linalg.lstsq - method. But Now I want to do a orthogonal projection for each point into this plane, but I can't find my mistake:

from numpy.linalg import lstsq

def VecProduct(vek1, vek2):
    return (vek1[0]*vek2[0] + vek1[1]*vek2[1] + vek1[2]*vek2[2])

def CalcPlane(x, y, z):
    # x, y and z are given in lists
    n = len(x)
    sum_x = sum_y = sum_z = sum_xx = sum_yy = sum_xy = sum_xz = sum_yz = 0
    for i in range(n):
        sum_x += x[i] 
        sum_y += y[i]
        sum_z += z[i]
        sum_xx += x[i]*x[i]
        sum_yy += y[i]*y[i]
        sum_xy += x[i]*y[i]
        sum_xz += x[i]*z[i]
        sum_yz += y[i]*z[i]

    M = ([sum_xx, sum_xy, sum_x], [sum_xy, sum_yy, sum_y], [sum_x, sum_y, n])
    b = (sum_xz, sum_yz, sum_z)

    a,b,c = lstsq(M, b)[0]

    '''
    z = a*x + b*y + c
    a*x = z - b*y - c
    x = -(b/a)*y + (1/a)*z - c/a 
    '''

    r0 = [-c/a, 
          0, 
          0]

    u = [-b/a,
         1,
         0]

    v = [1/a,
         0,
         1]

    xn = []
    yn = []
    zn = []

    # orthogonalize u and v with Gram-Schmidt to get u and w

    uu = VecProduct(u, u)
    vu = VecProduct(v, u)
    fak0 = vu/uu
    erg0 = [val*fak0 for val in u]
    w = [v[0]-erg0[0], 
        v[1]-erg0[1], 
        v[2]-erg0[2]]
    ww = VecProduct(w, w)

    # P_new = ((x*u)/(u*u))*u + ((x*w)/(w*w))*w
    for i in range(len(x)):
        xu = VecProduct([x[i], y[i], z[i]], u)
        xw = VecProduct([x[i], y[i], z[i]], w)
        fak1 = xu/uu
        fak2 = xw/ww
        erg1 = [val*fak1 for val in u]
        erg2 = [val*fak2 for val in w]
        erg = [erg1[0]+erg2[0], erg1[1]+erg2[1], erg1[2]+erg2[2]]
        erg[0] += r0[0] 
        xn.append(erg[0])
        yn.append(erg[1])
        zn.append(erg[2])

    return (xn,yn,zn)

这将返回所有位于平面中的点的列表,但是当我显示它们时,它们不在应有的位置. 我相信已经有某种内置方法可以解决此问题,但是我找不到任何=(

This returns me a list of points which are all in a plane, but when I display them, they are not at the positions they should be. I believe there is already a certain built-in method to solve this problem, but I couldn't find any =(

推荐答案

您对np.lstsq的使用非常差,因为您向它提供了预先计算的3x3矩阵,而不是让它完成任务.我会这样:

You are doing a very poor use of np.lstsq, since you are feeding it a precomputed 3x3 matrix, instead of letting it do the job. I would do it like this:

import numpy as np

def calc_plane(x, y, z):
    a = np.column_stack((x, y, np.ones_like(x)))
    return np.linalg.lstsq(a, z)[0]

>>> x = np.random.rand(1000)
>>> y = np.random.rand(1000)
>>> z = 4*x + 5*y + 7 + np.random.rand(1000)*.1
>>> calc_plane(x, y, z)
array([ 3.99795126,  5.00233364,  7.05007326])

实际上,使用不依赖于z的系数不为零的公式(即使用a*x + b*y + c*z = 1)的平面更方便.您可以类似地计算abc:

It is actually more convenient to use a formula for your plane that doesn't depend on the coefficient of z not being zero, i.e. use a*x + b*y + c*z = 1. You can similarly compute a, b and c doing:

def calc_plane_bis(x, y, z):
    a = np.column_stack((x, y, z))
    return np.linalg.lstsq(a, np.ones_like(x))[0]
>>> calc_plane_bis(x, y, z)
array([-0.56732299, -0.70949543,  0.14185393])

要使用我的替代方程式将点投影到平面上,向量(a, b, c)垂直于平面.很容易检查点(a, b, c) / (a**2+b**2+c**2)是否在平面上,因此可以通过以下方式进行投影:将所有点都参考到平面上的该点,将这些点投影到法线矢量上,从这些点减去该投影,然后再参考它们回到原点.您可以按照以下步骤进行操作:

To project points onto a plane, using my alternative equation, the vector (a, b, c) is perpendicular to the plane. It is easy to check that the point (a, b, c) / (a**2+b**2+c**2) is on the plane, so projection can be done by referencing all points to that point on the plane, projecting the points onto the normal vector, subtract that projection from the points, then referencing them back to the origin. You could do that as follows:

def project_points(x, y, z, a, b, c):
    """
    Projects the points with coordinates x, y, z onto the plane
    defined by a*x + b*y + c*z = 1
    """
    vector_norm = a*a + b*b + c*c
    normal_vector = np.array([a, b, c]) / np.sqrt(vector_norm)
    point_in_plane = np.array([a, b, c]) / vector_norm

    points = np.column_stack((x, y, z))
    points_from_point_in_plane = points - point_in_plane
    proj_onto_normal_vector = np.dot(points_from_point_in_plane,
                                     normal_vector)
    proj_onto_plane = (points_from_point_in_plane -
                       proj_onto_normal_vector[:, None]*normal_vector)

    return point_in_plane + proj_onto_plane

因此,您现在可以执行以下操作:

So now you can do something like:

>>> project_points(x, y, z, *calc_plane_bis(x, y, z))
array([[  0.13138012,   0.76009389,  11.37555123],
       [  0.71096929,   0.68711773,  13.32843506],
       [  0.14889398,   0.74404116,  11.36534936],
       ..., 
       [  0.85975642,   0.4827624 ,  12.90197969],
       [  0.48364383,   0.2963717 ,  10.46636903],
       [  0.81596472,   0.45273681,  12.57679188]])

这篇关于numpy正交投影的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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