不推荐使用GKMatchMaker邀请处理程序 [英] GKMatchMaker invite handler deprecated
问题描述
我有以下用于处理邀请的代码:
I have the following code that I have been using before to handle invitations:
[GKMatchmaker sharedMatchmaker].inviteHandler = ^(GKInvite *acceptedInvite, NSArray *playersToInvite) {
// Insert game-specific code here to clean up any game in progress.
if (acceptedInvite) {
GKMatchmakerViewController *mmvc = [[GKMatchmakerViewController alloc] initWithInvite:acceptedInvite];
mmvc.matchmakerDelegate = self;
[self presentViewController:mmvc animated:YES completion:nil];
}
};
但是,现在它已在iOS 7
中弃用. 我在哪里和如何在我的项目中注册GameKit邀请处理程序?
However, now it has become deprecated in iOS 7
. Where and how do I register a GameKit invite handler in my project?
推荐答案
GKInviteEventHandler ,特别是要查看符合GKLocalPlayerListener
协议,您应该没问题.下面是协议方法,这些方法看起来像是邀请函Handler的预期替代品,但分为两部分.
Conform to the GKLocalPlayerListener
protocol and you should be OK. Below are the protocol methods, which look to be the intended replacement for invitationHandler, but split up in two parts.
- (void)player:(GKPlayer *)player didAcceptInvite:(GKInvite *)invite
- (void)player:(GKPlayer *)player didRequestMatchWithPlayers:(NSArray *)playerIDsToInvite
设置符合该对象的对象后,只需调用registerListener:
.
After you set up some object to conform to that, you just make a call to registerListener:
.
[[GKLocalPlayer localPlayer] registerListener:yourObjectHere]
不用担心尽快注册,因为系统会缓存基于邀请/挑战/回合的内容,如果没有人可以处理这些内容并在设置后立即告知您的听众.
Don't worry about registering it as soon as possible, as the system caches the invites/challenges/turn based stuff, if there's no one to handle those and lets your listener know as soon as you set it up.
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