(NSTimer)创建计时器倒数 [英] (NSTimer) creating a Timer Countdown
问题描述
我正在尝试创建一个简单的倒数计时器,以便当玩家进入我的游戏时,计时器从60倒数到0.这看似简单,但是我对如何编写它感到困惑.
I am trying to create a simple Countdown Timer so that when a player enters my game the timer begins from 60 down to 0. It seems simple but I am getting confused at how I write this.
到目前为止,我已经在GameController.m中创建了一个如下所示的方法:
So far I have created a method within my GameController.m that looks like this:
-(int)countDownTimer:(NSTimer *)timer {
[NSTimer scheduledTimerWithTimeInterval:-1
invocation:NULL
repeats:YES];
reduceCountdown = -1;
int countdown = [[timer userInfo] reduceCountdown];
if (countdown <= 0) {
[timer invalidate];
}
return time;
}
在游戏开始时,我将整数Time初始化为60.然后在ViewController中设置标签.但是在我编译代码的那一刻,它只在60处显示标签,而丝毫不减.
At the start of the game I initialise the integer Time at 60. The label is then being set within ViewController. But at the moment when I compile the code it just shows the label at 60 and doesn't decrement at all.
任何帮助将不胜感激-我是Objective-C的新手.
Any help would be greatly appreciated - I am new to Objective-C.
编辑
在我的帮助下,我现在将代码分为2个单独的方法.现在的代码如下所示:
With some assistance from I have now separated the code into 2 separate methods. The code now looks like this:
-(void)countDown:(NSTimer *)timer {
if (--time == 0) {
[timer invalidate];
NSLog(@"It's working!!!");
}
}
-(void)countDownTimer:(NSTimer *)timer {
NSLog(@"Hello");
[NSTimer scheduledTimerWithTimeInterval:1
target:self
selector:@selector(countDown:)
userInfo:nil
repeats:YES];
}
但是,该代码仍无法正常运行,当我从View Controller调用方法[game countDownTimer]时,它会中断说:无法识别的选择器已发送至实例".谁能解释这里出什么问题了?
HOWEVER, the code is still not running properly and when I call the method [game countDownTimer] from my View Controller it breaks saying: "unrecognized selector sent to instance". Can anybody explain what is wrong here?
推荐答案
您的代码有些错误:
- 您在时间间隔中传递了错误的参数-负数被解释为0.1毫秒
- 您正在调用错误的重载-您应该传递一个调用对象,但您传递的是
NULL
- 您将要在计时器上执行的代码与计时器初始化一起放置-需要在计时器上执行的代码应放入单独的方法中.
- You are passing a wrong parameter for the time interval - negative numbers are interpreted as the 0.1 ms
- You are calling the wrong overload - you are expected to pass an invocation object, yet you are passing a
NULL
- You put the code that you want executed on timer together with timer initialization - the code that needs to be executed on timer should go into a separate method.
您应该调用带有选择器的重载,并在间隔内传递1
而不是-1
.
You should call the overload that takes a selector, and pass 1
for the interval, rather than -1
.
声明NSTimer *timer
和int remainingCounts
,然后添加
timer = [NSTimer scheduledTimerWithTimeInterval:1
target:self
selector:@selector(countDown)
userInfo:nil
repeats:YES];
remainingCounts = 60;
到您要开始倒计时的地方.然后添加countDown方法本身:
to the place where you want to start the countdown. Then add the countDown method itself:
-(void)countDown {
if (--remainingCounts == 0) {
[timer invalidate];
}
}
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