使用OpenCV和OpenGL绘制错误 [英] Wrong drawing with OpenCV and OpenGL
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问题描述
我正在尝试使用OpenCV和OpenGL绘制圆,我必须这样做,因为我需要在纹理上进行绘制.
I'm trying to draw a circle using OpenCV and OpenGL, I have to do it like this because I need drawing to be on a texture.
当前图形如下:
生成此图像并绘制它的代码如下:
The code to generate this image and draw it is as follows:
class Texture
{
void setup()
{
glEnable(GL_TEXTURE_2D);
glGenTextures(1, &uid);
glBindTexture(GL_TEXTURE_2D, uid);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S , GL_REPEAT );
glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
}
...
void setData(unsigned char * data, uint width, uint height, GLint internalformat, GLenum format)
{
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, uid);
glTexImage2D( GL_TEXTURE_2D,
0,
internalformat,
width,
height,
0,
format,
GL_UNSIGNED_BYTE,
data);
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
}
...
void draw(float x, float y, float scale )
{
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, uid);
glBegin(GL_QUADS);
glTexCoord2i(0, 0); glVertex2i(x, y);
glTexCoord2i(0, 1); glVertex2i(x, y + height * scale);
glTexCoord2i(1, 1); glVertex2i(x + width * scale, y + height * scale);
glTexCoord2i(1, 0); glVertex2i(x + width * scale, y);
glEnd();
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
}
...
};
class App
{
Texture tex;
...
void update()
{
const int w_mask_cv = 640;
const int h_mask_cv = 480;
cv::Mat mask_cv = cv::Mat::zeros(w_mask_cv, h_mask_cv, CV_8UC1);
cv::circle(mask_cv, cv::Point(w_mask_cv/2, h_mask_cv/2), 15, cv::Scalar(255));
tex.setData(mask_cv.data, w_mask_cv, h_mask_cv, GL_LUMINANCE, GL_LUMINANCE);
}
void draw()
{
tex.draw(0, 0, 1);
}
...
};
您可以看到圆应该在中间而不是重复,但是我不知道为什么在水平轴上重复它.
As you can see the circle is supposed to be on the middle and not repeated, but I do not know why it is being repeated on the horizontal axis.
有什么建议吗?
推荐答案
在我所拥有的代码中,错误在于发送给方法的参数.
The mistake was on the parameters send to a method, in the code I have.
cv::Mat mask_cv = cv::Mat::zeros(w_mask_cv, h_mask_cv, CV_8UC1);
但是实际上cv :: Mat :: zeros(行,列,类型),所以代码必须像这样.
But actually cv::Mat::zeros(rows, cols, type), so the code has to be like.
cv::Mat mask_cv = cv::Mat::zeros(h_mask_cv, w_mask_cv, CV_8UC1);
什么愚蠢的错误:P
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