如果元素被包围,则使形成路径的元素无效 [英] Invalidate an element forming a path if it is surrounded

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本文介绍了如果元素被包围,则使形成路径的元素无效的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在构建一个由单元组成的2D网格游戏,玩家必须在其中放置令牌并尝试包含(包围)对手的令牌。现在每个单元格可以具有3种状态:空,包含红色标记或包含蓝色标记。



所有可以形成路径的单元格都在列表中,并且沿着那条路径,我可以画出穿过细胞中心的线(多边形)。
还有一个包含的令牌列表,该令牌被包围,



现在,我想找到一种方法来无效一个被包围的令牌,以便它可以被路径计算忽略



请参见以下示例:


  1. 蓝色标记首先被包围,它们不能与其他任何路径计算分开。

< a href = https://i.stack.imgur.com/d0gPS.png rel = nofollow noreferrer>


  1. 这是不允许的。


I'm building a 2D grid game composed of cells in which players have to put tokens and try to contain (encircle) the opponent's tokens. Now each cell can have 3 states: empty, contains a red token or contains a blue token.

All cells that can form a "path" are in a list, and along that path I can draw lines (polygons) passing by the center of cells. Also there is a list of contained tokens, the one being encircled,

Now I want to find a way to "invalidate" an encircled token so it can be ignored by path calculations

See examples below:

  1. Blue tokens are encircled first, they cannot be apart of any further path calculation.

  1. This cannot be allowed. First to contain, first to win.

All codes below are from the path class:

class Path extends Stack<int[]>{

    private Token[][] grid;

    //a path shorter than min can not surround any cell
    private static final int MIN_PATH_LEGTH = 3;

    //a collection of cells that has been tested
    private ArrayList<int[]>checked;

    //represents the cell where the search starts from
    int[] origin;
    //represents the token of the origin
    Token originToken;

    private int rows;
    private int cols;

    //represents the path bounds: min/max row/col in path
    private int minPathRow, maxPathRow, minPathCol, maxPathCol;

    Path(Token[][] grid){

        this.grid = grid;
        rows = grid.length;
        cols = grid[0].length;
    }

    //search for a path
    boolean findPath(int[] origin) {

        this.origin = origin;

        int row = origin[0] , col =  origin[1];

        //represents the token of the origin
        originToken = grid[row][col];

        //initialize list of checked items
        checked = new  CellsList();

        boolean found = findPath(row, col);

        if(found) {
            printPath();
        } else {
            System.out.println("No path found");
        }

        return found;
    }

    //recursive method to find path. a cell is represented by its row, col
    //returns true when path was found
    private boolean findPath(int row, int col) {

        //check if cell has the same token as origin
        if(grid[row][col] != originToken) {
            return false;
        }

        int[] cell = new int[] {row, col};

        //check if this cell was tested before to avoid checking again
        if(checked.contains(cell)) {
            return false;
        }

        //get cells neighbors
        CellsList neighbors = getNeighbors(row, col);

        //check if solution found. If path size > min and cell
        //neighbors contain the origin it means that path was found
        if((size() >= MIN_PATH_LEGTH) && neighbors.contains(origin)  ) {

            add(cell);
            return true;
        }

        //add cell to checked
        checked.add(cell);

        //add cell to path
        add(cell);

        //if path was not found check cell neighbors
        for(int[] neighbor : neighbors ) {

            boolean found = findPath(neighbor[0],neighbor[1]);
            if(found) {
                return true;
            }
        }

        //path not found
        pop(); //remove last element from stack
        return false;
    }


    //use for testing
    private void printPath() {

        System.out.print("Path : " );
        for(int[] cell : this) {
            System.out.print(Arrays.toString(cell));
        }
        System.out.println("");

        List<int[]> containedCells = getContainedWithin();

        System.out.print(containedCells.size() +" cell contained : " );
        for(int[] cell : containedCells) {
            System.out.print(Arrays.toString(cell));
        }
        System.out.println("");
    }

    CellsList getPath() {

        CellsList cl = new CellsList();
        cl.addAll(this);
        return cl;
    }
}

The code below finds the neighbors of a cell (path.java):

//return a list of all neighbors of cell row, col
        private CellsList getNeighbors(int  row, int col) {

            CellsList neighbors = new CellsList();

            for (int colNum = col - 1 ; colNum <= (col + 1) ; colNum +=1  ) {

                for (int rowNum = row - 1 ; rowNum <= (row + 1) ; rowNum +=1  ) {

                    if(!((colNum == col) && (rowNum == row))) {

                        if(isWithinGrid (rowNum, colNum )  ) {

                            neighbors.add( new int[] {rowNum, colNum});

                        }
                    }
                }
            }

            return neighbors;
        }

        private boolean isWithinGrid(int colNum, int rowNum) {

            if((colNum < 0) || (rowNum <0) ) {
                return false;
            }
            if((colNum >= cols) || (rowNum >= rows)) {
                return false;
            }
            return true;
        }
    }

The below code finds all bounded cell by a path (all contained or encircled tokens) and their token is of the opposite color of the path:

List<int[]> getContainedWithin() {

        //find path max and min X values, max and min Y values
        minPathRow = grid[0].length; //set min to the largest possible value
        maxPathCol = grid.length;
        maxPathRow = 0;              //set max to the largest possible value
        maxPathCol = 0;

        //find the actual min max x y values of the path
        for (int[] cell : this) {
            minPathRow = Math.min(minPathRow, cell[0]);
            minPathCol = Math.min(minPathCol, cell[1]);
            maxPathRow = Math.max(maxPathRow, cell[0]);
            maxPathCol = Math.max(maxPathCol, cell[1]);
        }

        List<int[]> block = new ArrayList<>(25);
        int[] cell = get(0);//get an arbitrary cell in the path
        Token pathToken = grid[cell[0]][cell[1]]; //keep a reference to its token

        //iterate over all cells within path x, y limits
        for (int col = minPathCol; col < (maxPathCol); col++) {

            for (int row = minPathRow; row < (maxPathRow); row++) {

                //check cell color
                Token token = grid[row][col];
                if ((token == pathToken) || (token == Token.VIDE)) {
                    continue;
                }
                if (isWithinLoop(row,col)) {
                    block.add(new int[] {row, col});
                }
            }
        }

        return block;
    }

    //check if row, col represent a cell within path by checking if it has a 
    //path-cell to its left, right, top and bottom 
    private boolean isWithinLoop(int row, int col) {

        if(  isPathCellOnLeft(row, col)
             &&
             isPathCellOnRight(row, col)
             &&
             isPathCellOnTop(row, col)
             &&
             isPathCellOnBottom(row, col)
          ) {
            return true;
        }

        return false;
    }     
}

If you need more elements, just let me now, I'll update with the necessary.

解决方案

This requirement means that previous paths, affect current path calculations.
It can be achieved in many ways. The easiest, within current program structure could be adding a static collection of contained cells in all paths.
See allContainedWithin and the way it is used in the code.
Also note that I refactored getContainedWithin() to be a getter, and moved its functionality to a new method findContainedWithin(). All changes have no effect on other classes.

import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Stack;

//a stack representing cells in the path
//each cell represented by [row,col]
class Path extends Stack<int[]>{

    private Token[][] grid;

    //a path shorter than min can not surround any cell
    private static final int MIN_PATH_LEGTH = 3;

    //a collection of cells that has been tested
    private ArrayList<int[]>checked;

    //represents the cell where the search starts from
    int[] origin;
    //represents the token of the origin
    Token originToken;

    private int rows;
    private int cols;

    //represents the path bounds: min/max row/col in path
    private int minPathRow, maxPathRow, minPathCol, maxPathCol;

    //a collection of all cells that are bounded by the path
    //and their token is of the opposite color of the path
    private List<int[]> containedWithin;

    //a STATIC collection that holds all containedWithin cells, of
    //current and previous paths
    private static CellsList allContainedWithin = new CellsList();

    Path(Token[][] grid){

        this.grid = grid;
        rows = grid.length;
        cols = grid[0].length;
    }

    //search for a path
    boolean findPath(int[] origin) {

        this.origin = origin;

        int row = origin[0] , col =  origin[1];

        //represents the token of the origin
        originToken = grid[row][col];

        //initialize list of checked items
        checked = new  CellsList();

        boolean found = findPath(row, col);

        if(found) {

            //find bounded cells
            findContainedWithin();
            //update the collection all
            allContainedWithin.addAll(containedWithin);

            printPath();
        } else {
            System.out.println("No path found");
        }

        return found;
    }

    //recursive method to find path. a cell is represented by its row, col
    //returns true when path was found
    private boolean findPath(int row, int col) {

        //check if cell has the same token as origin
        if(grid[row][col] != originToken) {
            return false;
        }

        int[] cell = new int[] {row, col};

        //check if this cell was tested before to avoid checking again
        if(checked.contains(cell)) {
            return false;
        }

        //check if this cell was contained in previously calculated paths
        if(allContainedWithin.contains(cell)) {
            return false;
        }

        //get cells neighbors
        CellsList neighbors = getNeighbors(row, col);

        //check if solution found. If path size > min and cell
        //neighbors contain the origin it means that path was found
        if((size() >= MIN_PATH_LEGTH) && neighbors.contains(origin)  ) {

            add(cell);
            return true;
        }

        //add cell to checked
        checked.add(cell);

        //add cell to path
        add(cell);

        //if path was not found check cell neighbors
        for(int[] neighbor : neighbors ) {

            boolean found = findPath(neighbor[0],neighbor[1]);
            if(found) {
                return true;
            }
        }

        //path not found
        pop(); //remove last element from stack
        return false;
    }

    //return a list of all neighbors of cell row, col
    private CellsList getNeighbors(int  row, int col) {

        CellsList neighbors = new CellsList();

        for (int colNum = col - 1 ; colNum <= (col + 1) ; colNum +=1  ) {

            for (int rowNum = row - 1 ; rowNum <= (row + 1) ; rowNum +=1  ) {

                if(!((colNum == col) && (rowNum == row))) {

                    if(isWithinGrid (rowNum, colNum )  ) {

                        neighbors.add( new int[] {rowNum, colNum});
                    }
                }
            }
        }

        return neighbors;
    }

    private boolean isWithinGrid(int colNum, int rowNum) {

        if((colNum < 0) || (rowNum <0) ) {
            return false;
        }
        if((colNum >= cols) || (rowNum >= rows)) {
            return false;
        }
        return true;
    }

    //use for testing
    private void printPath() {

        System.out.print("Path : " );
        for(int[] cell : this) {
            System.out.print(Arrays.toString(cell));
        }
        System.out.println("");

        List<int[]> containedCells = getContainedWithin();

        System.out.print(containedCells.size()+" cell contained : " );
        for(int[] cell : containedCells) {
            System.out.print(Arrays.toString(cell));
        }
        System.out.println("");
    }

    CellsList getPath() {

        CellsList cl = new CellsList();
        cl.addAll(this);
        return cl;
    }

    //finds all cells that are bounded by the path
    //and their token is of the opposite color of the path
    private void findContainedWithin() {

        containedWithin = new ArrayList<>();

        //find path max and min X values, max and min Y values
        minPathRow = grid[0].length; //set min to the largest possible value
        maxPathCol = grid.length;
        maxPathRow = 0;              //set max to the largest possible value
        maxPathCol = 0;

        //find the actual min max x y values of the path
        for (int[] cell : this) {
            minPathRow = Math.min(minPathRow, cell[0]);
            minPathCol = Math.min(minPathCol, cell[1]);
            maxPathRow = Math.max(maxPathRow, cell[0]);
            maxPathCol = Math.max(maxPathCol, cell[1]);
        }

        //todo remove after testing
        System.out.println("x range: "+minPathRow + "-"
        + maxPathRow + " y range: " + minPathCol + "-" + maxPathCol);

        int[] cell = get(0);//get an arbitrary cell in the path
        Token pathToken = grid[cell[0]][cell[1]]; //keep a reference to its token

        //iterate over all cells within path x, y limits
        for (int col = minPathCol; col < (maxPathCol); col++) {

            for (int row = minPathRow; row < (maxPathRow); row++) {

                //check cell color
                Token token = grid[row][col];
                if ((token == pathToken) || (token == Token.VIDE)) {
                    continue;
                }
                if (isWithinLoop(row,col)) {
                    containedWithin.add(new int[] {row, col});
                }
            }
        }
    }

    //returns a collection of all cells that are bounded by the path
    //and their token is of the opposite color of the path
    List<int[]> getContainedWithin() {

        return containedWithin;
    }

    //check if row, col represent a cell with in path by checking if it has a
    //path-cell to its left, right, top and bottom
    private boolean isWithinLoop(int row, int col) {

        if(  isPathCellOnLeft(row, col)
             &&
             isPathCellOnRight(row, col)
             &&
             isPathCellOnTop(row, col)
             &&
             isPathCellOnBottom(row, col)
          ) {
            return true;
        }

        return false;
    }

    private boolean isPathCellOnLeft(int cellRow, int cellCol) {

        for ( int col = minPathCol; col < cellCol ; col++) {

            if(getPath().contains(new int[] {cellRow, col})) {
                return true;
            }
        }

        return false;
    }

    private boolean isPathCellOnRight(int cellRow, int cellCol) {

        for ( int col = cellCol; col <= maxPathCol ; col++) {

            if(getPath().contains(new int[] {cellRow, col})) {
                return true;
            }
        }

        return false;
    }

    private boolean isPathCellOnTop(int cellRow, int cellCol) {

        for ( int row =minPathRow; row < cellRow ; row++) {

            if(getPath().contains(new int[] {row, cellCol})) {
                return true;
            }
        }

        return false;
    }

    private boolean isPathCellOnBottom(int cellRow, int cellCol) {

        for ( int row = cellRow; row <= maxPathRow; row++) {

            if(getPath().contains(new int[] {row, cellCol})) {
                return true;
            }
        }

        return false;
    }
}

Note that I only run some basic testing like :

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