在C#中以最少的步骤对元素集合进行重新排序 [英] Reorder a collection of elements in minimum number of steps in C#

查看:120
本文介绍了在C#中以最少的步骤对元素集合进行重新排序的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有一个元素列表(即PowerPoint幻灯片),需要以尽可能少的步骤对其进行重新排序。

I have a list of elements (namely PowerPoint slides) which I need to reorder in the minimal possible steps.

每张幻灯片都有一个整数唯一键(即 SlideID ),我可以非常快速地生成所需的键顺序,但是实际上移动幻灯片(执行移动)相对较慢,因为PowerPoint更新了who-knows-whats它被调用,因此我尝试执行最少数量的移动命令。

Each slide has an integer unique key (namely SlideID), and I can produce the required order of keys really fast, but actually moving a slide (executing a move) is relatively slow, as PowerPoint updates who-knows-what when it's called, therefore I try to execute the minimum amount of move commands.

所以我所拥有的是原始顺序和所需顺序的键列表,例如:

So what I have is the list of keys in the original and the desired order, like:

int[] original = { 201, 203, 208, 117, 89 };
int[] desired = { 208, 117, 89, 203, 201 };

环顾互联网,我得出的结论是找到最长的公共子序列,然后将其他所有内容移到所需位置即可,因此我实现了 T [] FindLCS ; T>(T []第一个,T []第二个)方法从罗塞塔代码

Looking around the internet I have concluded that finding the Longest Common Subsequence and moving everything else to the desired position would do what I need, so I implemented a T[] FindLCS<T>(T[] first, T[] second) method borrowing and adapting code from Rosetta Code.

对于幻灯片的重新排序,我提供了非常有限的API,我只能按幻灯片进行订购.MoveTo(int toPos)。 (除此之外,我可以随时通过它的索引找到索引的编号,反之亦然。)

For reordering the slides I have been provided a very limited API where I can only order by slide.MoveTo(int toPos). (Apart from this I can find a slide's Id by it's Index and vica-versa at any time.)

我很难实现其余部分,即生成实际列表我可以执行的移动次数,因为移动幻灯片x会在所有幻灯片索引之间移动,因此我对如何解释这一点感到困惑。

I have trouble implementing the remaining part, namely producing the actual list of moves I can execute since moving slide x will shift all slide indexes inbetween and I get confused over how to account for this.

有人可以帮我生成一个(int sourceIndex,int targetIndex)(int id,int targetIndex)元组的列表我可以简单地进行迭代吗?

Can someone help me produce a list of (int sourceIndex, int targetIndex) or (int id, int targetIndex) tuples I can simply iterate over?

推荐答案

这是一个贪婪算法,它根据与所需位置的距离来选择要移动的元素:

Here is a greedy algorithm which selects the element to be moved according to the distance from the desired position:

static void Main(string[] args)
{
    int[] original = { 201, 203, 208, 117, 89 };
    int[] desired = { 208, 117, 89, 203, 201 };
    List<int> seq = new List<int>();
    int seqLen = original.Length;

    //  find initial ordering
    foreach(int io in original)
    {
        int pos = -1;
        for (int i = 0; i < desired.Length; i++)
        {
            if (desired[i] == io)
            {
                pos = i;
                break;
            }
        }
        seq.Add(pos);
    }

    showSequence(seq, "initial");
    //  sort by moving the entry which is off by the largest distance
    bool changed;
    do
    {
        changed = false;

        int worstPos = 0;
        int worstDiff = (0 - seq[0]) * (0 - seq[0]);

        for (int pos = 1; pos < seqLen; pos++)
        {
            int diff = (pos - seq[pos]) * (pos - seq[pos]);
            if (diff > worstDiff)
            {
                worstPos = pos;
                worstDiff = diff;
            }
        }

        if (worstDiff > 0)
        {
            //  move worst entry to desired position
            int item = seq[worstPos];
            seq.Remove(item);
            seq.Insert(item, item);
            changed = true;
            showSequence(seq, $"changed {item} from index {worstPos} to index {item}");
        }
    }
    while (changed);

    Console.WriteLine("ciao!");
}

private static void showSequence(List<int> seq, string msg)
{
    string s = "";

    foreach(int i in seq)
    {
        s = s + " " + i;
    }

    Console.WriteLine($"{msg}: {s}");
}

一旦正确放置所有项目,算法就会停止。

The algorithm stops as soon as all items are correctly placed.


请注意,该算法不一定适用于所有序列。

Note that the algorithm is not necessarily optimal for all sequences.

下面是一个包含24个项目的示例:

Here is an example with 24 items:

initial:  14 0 15 22 6 8 20 21 18 17 9 7 19 1 23 12 11 5 2 16 13 3 4 10
1: changed 22 from index 3 to index 22:  14 0 15 6 8 20 21 18 17 9 7 19 1 23 12 11 5 2 16 13 3 4 22 10
2: changed 3 from index 20 to index 3:  14 0 15 3 6 8 20 21 18 17 9 7 19 1 23 12 11 5 2 16 13 4 22 10
3: changed 4 from index 21 to index 4:  14 0 15 3 4 6 8 20 21 18 17 9 7 19 1 23 12 11 5 2 16 13 22 10
4: changed 2 from index 19 to index 2:  14 0 2 15 3 4 6 8 20 21 18 17 9 7 19 1 23 12 11 5 16 13 22 10
5: changed 14 from index 0 to index 14:  0 2 15 3 4 6 8 20 21 18 17 9 7 19 14 1 23 12 11 5 16 13 22 10
6: changed 1 from index 15 to index 1:  0 1 2 15 3 4 6 8 20 21 18 17 9 7 19 14 23 12 11 5 16 13 22 10
7: changed 5 from index 19 to index 5:  0 1 2 15 3 5 4 6 8 20 21 18 17 9 7 19 14 23 12 11 16 13 22 10
8: changed 10 from index 23 to index 10:  0 1 2 15 3 5 4 6 8 20 10 21 18 17 9 7 19 14 23 12 11 16 13 22
9: changed 15 from index 3 to index 15:  0 1 2 3 5 4 6 8 20 10 21 18 17 9 7 15 19 14 23 12 11 16 13 22
10: changed 20 from index 8 to index 20:  0 1 2 3 5 4 6 8 10 21 18 17 9 7 15 19 14 23 12 11 20 16 13 22
11: changed 21 from index 9 to index 21:  0 1 2 3 5 4 6 8 10 18 17 9 7 15 19 14 23 12 11 20 16 21 13 22
12: changed 18 from index 9 to index 18:  0 1 2 3 5 4 6 8 10 17 9 7 15 19 14 23 12 11 18 20 16 21 13 22
13: changed 13 from index 22 to index 13:  0 1 2 3 5 4 6 8 10 17 9 7 15 13 19 14 23 12 11 18 20 16 21 22
14: changed 17 from index 9 to index 17:  0 1 2 3 5 4 6 8 10 9 7 15 13 19 14 23 12 17 11 18 20 16 21 22
15: changed 23 from index 15 to index 23:  0 1 2 3 5 4 6 8 10 9 7 15 13 19 14 12 17 11 18 20 16 21 22 23
16: changed 19 from index 13 to index 19:  0 1 2 3 5 4 6 8 10 9 7 15 13 14 12 17 11 18 20 19 16 21 22 23
17: changed 11 from index 16 to index 11:  0 1 2 3 5 4 6 8 10 9 7 11 15 13 14 12 17 18 20 19 16 21 22 23
18: changed 16 from index 20 to index 16:  0 1 2 3 5 4 6 8 10 9 7 11 15 13 14 12 16 17 18 20 19 21 22 23
19: changed 7 from index 10 to index 7:  0 1 2 3 5 4 6 7 8 10 9 11 15 13 14 12 16 17 18 20 19 21 22 23
20: changed 15 from index 12 to index 15:  0 1 2 3 5 4 6 7 8 10 9 11 13 14 12 15 16 17 18 20 19 21 22 23
21: changed 12 from index 14 to index 12:  0 1 2 3 5 4 6 7 8 10 9 11 12 13 14 15 16 17 18 20 19 21 22 23
22: changed 5 from index 4 to index 5:  0 1 2 3 4 5 6 7 8 10 9 11 12 13 14 15 16 17 18 20 19 21 22 23
23: changed 10 from index 9 to index 10:  0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 20 19 21 22 23
24: changed 20 from index 19 to index 20:  0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23

以24个步骤订购24个项目很简单:选择1st,2nd,3rd。 .. 24日。

It is trivial to order 24 items in 24 steps: Pick the 1st, 2nd, 3rd ... 24th.

该方法说明了此处找到了21个必要步骤。贪婪的方法似乎做得很好。但是,对于反向序列,它需要进行太多的交换。

The method explained here found 21 steps to be necessary. The greedy method seems to do quite well. However, for reversed sequences, it takes far too many swaps.

更新:

此处是受 geeksforgeeks 和相关的 StackOverflow帖子

struct ValuePosition<T> : IComparable<ValuePosition<T>> where T : IComparable
{
    public T value;
    public int position;

    public int CompareTo(ValuePosition<T> other)
    {
        return value.CompareTo(other.value);
    }
}

static void sortWithMinimumNumberOfSwaps<T>(T[] arr) where T : IComparable
{
    int n = arr.Length;

    // Create an array of <Value, Position> pairs
    ValuePosition<T>[] arrValuePosition = new ValuePosition<T>[n];
    for (int i = 0; i < n; i++)
    {
        arrValuePosition[i].value = arr[i];
        arrValuePosition[i].position = i;
    }

    // Sort array values to get desired positions
    Array.Sort(arrValuePosition);

    // Keep track of visited elements (all initially unvisited)
    bool[] visited = new bool[n];

    //  Members of a cycle are registered here
    int[] cycle = new int[n];

    int swapCount = 0;

    // Traverse array elements
    for (int i = 0; i < n; i++)
    {
        // already swapped and corrected or
        // already present at correct pos
        if (visited[i] || arrValuePosition[i].position == i)
            continue;

        // loop trough cycle and collect comprised items
        int cycleIdx = 0;
        int j = i;
        while (!visited[j])
        {
            visited[j] = true;
            cycle[cycleIdx++] = j;

            // move to next node
            j = arrValuePosition[j].position;
        }

        //  perform resulting swaps
        while (--cycleIdx > 0)
        {
            string s = $"{++swapCount}: {arr[cycle[cycleIdx]]}[{cycle[cycleIdx]}]"
                     + $"<--> {arr[cycle[cycleIdx-1]]}[{cycle[cycleIdx-1]}]";
            T tmp = arr[cycle[cycleIdx]];

            arr[cycle[cycleIdx]] = arr[cycle[cycleIdx - 1]];
            arr[cycle[cycleIdx - 1]] = tmp;

            foreach(T t in arr)
            {
                s = s + " " + t;
            }
            Console.WriteLine(s);
        }
    }
}

这篇关于在C#中以最少的步骤对元素集合进行重新排序的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆