boost:asio :: read或boost:asio :: async_read超时 [英] boost:asio::read or boost:asio::async_read with timeout
问题描述
是的。我知道在 boost :: asio
中的 time_out
周围存在一些问题。对于 asio
的人来说,我的问题可能太简单了,无法在这里解决。
Yes. I know there have been a few questions around this time_out
in boost::asio
. My problem might to too simple for the asio
guys to solve here.
我正在使用 boost :: asio
在TCP协议上以最快的速度连续不断地通过网络读取数据。
I am using boost::asio
on TCP protocol to read data over a network continuously in a loop as fast as I can.
以下功能 ReadData()
在while循环中不断从工作人员 std :: thread
调用。
Following function ReadData()
gets called continuously from a worker std::thread
in a while loop.
std::size_t ReadData(std::vector<unsigned char> & buffer, unsigned int size_to_read) {
boost::system::error_code error_code;
buffer.resize(size_to_read);
// Receive body
std::size_t bytes_read = boost::asio::read(*m_socket, boost::asio::buffer(buffer), error_code);
if (bytes_read == 0) {
// log error
return;
}
return bytes_read;
}
它很好用。返回数据。一切都很好。
我只想使用 time_out 作为 boost :: asio :: read
。我了解到,我需要将 boost :: asio :: async_read
与 boost :: asio :: async_wait
一起使用超时技术起作用。
All I want, is to use a time_out for the boost::asio::read
. I learnt that I need to use boost::asio::async_read
with boost::asio::async_wait
for the time_out technique to work.
一个建议使用 boost :: asio :: async_read_until
?
我应该使用 boost :: asio :: async_read
还是 boost :: asio :: async_read_until
?
我使用 boost :: asio :: async_read
还是都没关系boost :: asio :: async_read_until
或 boost :: asio :: read
。但我希望触发 asio :: read
调用&在对方法 ReadData
的调用中完成,这样客户端代码不会受到影响。
It does not matter whether I use boost::asio::async_read
or boost::asio::async_read_until
or boost::asio::read
. But I want the asio::read
call to be triggered & done within the call to my method ReadData
so that the client code does not get affected.
如何实现?请建议
推荐答案
好的,这样的东西应该适合您的目的:
OK, something like this should suit your purpose:
理性:
您似乎想使用阻止操作。既然是这种情况,那么很有可能您没有运行线程来泵送io循环。
You appear to want to use blocking operations. Since that is the case, there is a good chance that you're not running a thread to pump the io loop.
因此,我们启动了两个同时执行的异步任务套接字的io循环,然后产生一个线程以进行操作:
So we kick off two simultaneous async tasks on the socket's io loop and then spawn a thread to:
a)重置(实际上是重新启动)该循环,以防万一它已经用完了
a) reset (actually restart) the loop in case it's already been exhausted
b)循环运行到精疲力尽(我们可能会更聪明,只在处理程序表明已满足某些条件之前运行它,但这是另一天的教训)
b) run the loop to exhaustion (we could be cleverer here and only run it until the handler has indicated that some condition has been met, but that's a lesson for another day)
#include <type_traits>
template<class Stream, class ConstBufferSequence, class Handler>
auto async_read_with_timeout(Stream& stream, ConstBufferSequence&& sequence, std::size_t millis, Handler&& handler)
{
using handler_type = std::decay_t<Handler>;
using buffer_sequence_type = std::decay_t<ConstBufferSequence>;
using stream_type = Stream;
struct state_machine : std::enable_shared_from_this<state_machine>
{
state_machine(stream_type& stream, buffer_sequence_type sequence, handler_type handler)
: stream_(stream)
, sequence_(std::move(sequence))
, handler_(std::move(handler))
{}
void start(std::size_t millis)
{
timer_.expires_from_now(boost::posix_time::milliseconds(millis));
timer_.async_wait(strand_.wrap([self = this->shared_from_this()](auto&& ec) {
self->handle_timeout(ec);
}));
boost::asio::async_read(stream_, sequence_,
strand_.wrap([self = this->shared_from_this()](auto&& ec, auto size){
self->handle_read(ec, size);
}));
}
void handle_timeout(boost::system::error_code const& ec)
{
if (not ec and not completed_)
{
boost::system::error_code sink;
stream_.cancel(sink);
}
}
void handle_read(boost::system::error_code const& ec, std::size_t size)
{
assert(not completed_);
boost::system::error_code sink;
timer_.cancel(sink);
completed_ = true;
handler_(ec, size);
}
stream_type& stream_;
buffer_sequence_type sequence_;
handler_type handler_;
boost::asio::io_service::strand strand_ { stream_.get_io_service() };
boost::asio::deadline_timer timer_ { stream_.get_io_service() };
bool completed_ = false;
};
auto psm = std::make_shared<state_machine>(stream,
std::forward<ConstBufferSequence>(sequence),
std::forward<Handler>(handler));
psm->start(millis);
}
std::size_t ReadData(boost::asio::ip::tcp::socket& socket,
std::vector<unsigned char> & buffer,
unsigned int size_to_read,
boost::system::error_code& ec) {
buffer.resize(size_to_read);
ec.clear();
std::size_t bytes_read = 0;
auto& executor = socket.get_io_service();
async_read_with_timeout(socket, boost::asio::buffer(buffer),
2000, // 2 seconds for example
[&](auto&& err, auto size){
ec = err;
bytes_read = size;
});
// todo: use a more scalable executor than spawning threads
auto future = std::async(std::launch::async, [&] {
if (executor.stopped()) {
executor.reset();
}
executor.run();
});
future.wait();
return bytes_read;
}
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