缩放和滚动后HitArea偏移 [英] offset of HitArea after zooming and scrolling

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本文介绍了缩放和滚动后HitArea偏移的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

会有什么的getHitRect的缩放和滚动后的偏移量。胶印可以计算变焦后,灾区的 - (event.getX()/ ZoomLayout.mScaleFactor + ZoomLayout.mClipBound.left),但我还没有仍然想出缩放和滚动之后的偏移点击区域

 公共类ZoomLayout扩展RelativeLayout的实现OnDoubleTapListener,OnGestureListener {
// ScalingFactor即变焦量
静浮mScaleFactor = 1.0F;//最大和最小放大
私有静态浮动MIN_ZOOM = 1.0F;
私有静态浮动MAX_ZOOM = 2.0F;//要使用的不同的操作
    私人最终诠释NONE_OPERATION = 0;
    私人最终诠释DRAG_OPERATION = 1;
    私人最终诠释ZOOM_OPERATION = 2;
    私人浮动mWidth = 1280;
    私人浮动mHeight = 800;//模式选择操作
    私人诠释方式;//轨迹的X和Y的手指的坐标时,第一次触摸屏
    私人浮动mInitialX = 0F;
    私人浮动mInitialY = 0F;变焦计算偏移后//跟踪约束的图像
静态矩形mClipBound;// mDetector检测的双指缩放的scaleGesture
私人ScaleGestureDetector mDetector;// mDoubleTapDetector检测双击
私人GestureDetector mDoubleTapDetector;//枢轴点缩放
静浮GX = 0,GY = 0;布尔mdrag =假,mZoom = FALSE;公共ZoomLayout(上下文的背景下,ATTRS的AttributeSet){
        超(背景下,ATTRS);
        setWillNotDraw(假);
        mClipBound =新的矩形();
        // Intialize ScaleGestureDetector
        mDetector =新ScaleGestureDetector(的getContext(),新ZoomListener());
        mDoubleTapDetector =新GestureDetector(上下文,本);
        mDoubleTapDetector.setOnDoubleTapListener(本);
    }
    公共ZoomLayout(上下文的背景下){
        超级(上下文);
        setWillNotDraw(假);
        mClipBound =新的矩形();
        // Intialize ScaleGestureDetector
        mDetector =新ScaleGestureDetector(的getContext(),新ZoomListener());
        mDoubleTapDetector =新GestureDetector(上下文,本);
        mDoubleTapDetector.setOnDoubleTapListener(本);
    }    @覆盖
    公共布尔onTouchEvent(MotionEvent事件){        //处理所有类型的运动事件可能
        开关(event.getAction()){        案例MotionEvent.ACTION_DOWN:
            //事件时,第一手指pssed在屏幕上$ P $发生            Log.d(ZoomPrint,事件:ACTION_DOWN);
            mInitialX = event.getX();
            mInitialY = event.getY();        打破;
        案例MotionEvent.ACTION_POINTER_DOWN:
            //事件当第二手指pssed下跌$ P $发生            Log.d(ZoomPrint,事件:Action_Pointer_Down);
            //如果第二根手指是pssed在屏幕上与第一组的模式来进行变焦操作$ P $
            模式= ZOOM_OPERATION;            打破;
        案例MotionEvent.ACTION_POINTER_UP:
            Log.d(ZoomPrint,事件:Action_Pointer_UP);
            mdrag = TRUE;        案例MotionEvent.ACTION_UP:
            //当所有的手指都采取了屏幕的事件发生
            Log.d(ZoomPrint,事件:Action_UP);
            //如果所有的手指都溶于会有任何操作
            模式= NONE_OPERATION;
            mdrag = FALSE;            打破;
        }
        //给该事件的mDetector得到的比例因子
            mDetector.onTouchEvent(事件);
        //给该事件的mDoubleTapDetector为doubleTap
            mDoubleTapDetector.onTouchEvent(事件);        如果(!mdrag)
            无效();    返回true;
    }
    @覆盖
    公共布尔onInterceptTouchEvent(MotionEvent EV){
        onTouchEvent(EV);
        返回super.onInterceptTouchEvent(EV);
    //返回true;
    }    @覆盖
    公共ViewParent invalidateChildInParent(INT []的位置,矩形脏){
        返回super.invalidateChildInParent(位置,脏);
    }
    @覆盖
    保护无效onLayout(布尔变化,诠释L,INT T,INT R,INT B)
    {
        诠释计数= getChildCount();
        的for(int i = 0; I<计数;我++){
            查看儿童= getChildAt(I)
            如果(child.getVisibility()!= GONE){
                RelativeLayout.LayoutParams PARAMS =(RelativeLayout.LayoutParams)child.getLayoutParams();
                child.layout(
                    (中间体)(params.leftMargin),
                    (中间体)(params.topMargin),
                    (中间体)((params.leftMargin + child.getMeasuredWidth())),
                    (中间体)((params.topMargin + child.getMeasuredHeight()))
                    );
            }
        }
    }    @覆盖
    保护无效dispatchDraw(帆布油画){        //保存画布设置从探测器返回的比例因子
        canvas.save(Canvas.MATRIX_SAVE_FLAG);        canvas.scale(mScaleFactor,mScaleFactor,GX,GY);        super.dispatchDraw(画布);        mClipBound = canvas.getClipBounds();          canvas.restore();
    }    私有类ZoomListener扩展ScaleGestureDetector.SimpleOnScaleGestureListener {
            @覆盖
            公共布尔onScale(ScaleGestureDetector检测器){
                //从探测器获得比例因子
                mScaleFactor * = detector.getScaleFactor(); //给出从previous缩放比例因子到当前
            // Log.d(ZoomPrint,检测比例因子+ mScaleFactor);                GX = detector.getFocusX();
                GY = detector.getFocusY();
                //限制其规模因素,在MIN和MAX绑定
                mScaleFactor = Math.max(Math.min(mScaleFactor,MAX_ZOOM),MIN_ZOOM);
            // Log.d(ZoomPrint,有界缩放因子+ mScaleFactor);                / * //强制画布重绘自己只有一个事件是发生(例如缩放只),否则别在这里失效了多操作
                   由于我们去的滚动或平移不会在这里体现。因此,我们将在的onDraw方法添加此
                无效(); * /
                 //这里我们只缩放等等无效也要做
            //无效();
             // requestLayout();                //我们处理onScale
                返回true;
            }        }
        @覆盖
        公共布尔onDoubleTap(MotionEvent五){        //使mScaleFactor到其正常值
            如果(mScaleFactor> 1.0F)
            {
                    mScaleFactor = 1.0F;
            }
        //强制画布的变化已经发生再次重绘自身。
        无效();
        requestLayout();
            返回false;
        }
        @覆盖
        公共布尔onDoubleTapEvent(MotionEvent五){
        // Log.d(ZoomPrint,OnDoubleTapEvent);
            返回false;
        }
        @覆盖
        公共布尔onSingleTapConfirmed(MotionEvent五){
        // Log.d(ZoomPrint,OnSingleTap);
            返回false;
        }
        @覆盖
        公共布尔onDown(MotionEvent五){
            // TODO自动生成方法存根
            返回false;
        }
        @覆盖
        公共布尔onFling(MotionEvent E1,E2 MotionEvent,
                浮velocityX,浮动velocityY){
            返回false;
        }
        @覆盖
        公共无效onLong preSS(MotionEvent五){        }
     @覆盖
            公共布尔onScroll(MotionEvent E1,E2 MotionEvent,
                    浮distanceX,浮distanceY){                    INT distX =(INT)distanceX,distY =(INT)distanceY;        //Log.d(\"Print,X+ this.mClipBound.left +Y+ this.mClipBound.right +B+ this.mClipBound.bottom +G+ this.mClipBound.top) ;        Log.d(打印,滚动X+ distanceX +Y+ distanceY);                如果(this.mClipBound.left&下; = 0)
                    this.scrollTo(-280,0);
                否则如果(this.mClipBound.top&下; = 0)
                    this.scrollTo(0,-250);
                    否则,如果(this.mClipBound.right> = 1047)
                        this.scrollTo(280,0);
                    否则,如果(this.mClipBound.bottom> = 800)
                        this.scrollTo(0,250);
                    其他
                    this.scrollBy((INT)distanceX,(INT)distanceY);
                    返回true;            }
        @覆盖
        公共无效昂秀preSS(MotionEvent五){        }
        @覆盖
        公共布尔onSingleTapUp(MotionEvent五){
            返回false;
        }


解决方案

您需要的滚动功能,在画布翻译。我在code做了这样:

  canvas.translate(getScrollX(),getScrollY());

getScrollX和Y是滚动的量

What will be the offset of the getHitRect after zooming and scrolling. Offset of the hit area after zoom can be calculated - (event.getX() / ZoomLayout.mScaleFactor + ZoomLayout.mClipBound.left) But i have not still figured out the offset of hit area after zooming and scrolling.

public class ZoomLayout extends RelativeLayout implements OnDoubleTapListener, OnGestureListener{


//ScalingFactor i.e. Amount of Zoom
static float mScaleFactor = 1.0f;

// Maximum and Minimum Zoom
private static float MIN_ZOOM = 1.0f;
private static float MAX_ZOOM = 2.0f;

//Different Operation to be used 
    private final int NONE_OPERATION=0;
    private final int DRAG_OPERATION=1;
    private final int ZOOM_OPERATION=2;
    private float mWidth= 1280;
    private float mHeight=800; 

// Mode to select the operation
    private int mode;

//Track X and Y coordinate of the finger when it first touches the screen
    private float mInitialX = 0f;
    private float mInitialY = 0f;

// Track the Bound of the Image after zoom to calculate the offset  
static Rect mClipBound;

// mDetector to detect the scaleGesture for the pinch Zoom  
private ScaleGestureDetector mDetector;

// mDoubleTapDetector to detect the double tap 
private GestureDetector mDoubleTapDetector;

//Pivot point for Scaling
static float gx=0,gy=0;

boolean mdrag=false,mZoom=false;

public ZoomLayout(Context context, AttributeSet attrs) {
        super(context, attrs);
        setWillNotDraw(false);
        mClipBound = new Rect();
        // Intialize ScaleGestureDetector
        mDetector = new ScaleGestureDetector(getContext(), new ZoomListener());
        mDoubleTapDetector = new GestureDetector(context,this);
        mDoubleTapDetector.setOnDoubleTapListener(this);
    }


    public ZoomLayout(Context context) {
        super(context);
        setWillNotDraw(false);
        mClipBound = new Rect();
        // Intialize ScaleGestureDetector
        mDetector = new ScaleGestureDetector(getContext(), new ZoomListener());
        mDoubleTapDetector = new GestureDetector(context,this);
        mDoubleTapDetector.setOnDoubleTapListener(this);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {

        // Handles all type of motion-events possible
        switch(event.getAction() ) {

        case MotionEvent.ACTION_DOWN:
            // Event occurs when the first finger is pressed on the Screen

            Log.d("ZoomPrint", "Event: Action_Down " );
            mInitialX = event.getX();
            mInitialY = event.getY();

        break;
        case MotionEvent.ACTION_POINTER_DOWN:
            //Event occurs when the second finger is pressed down

            Log.d("ZoomPrint", "Event: Action_Pointer_Down " );
            // If second finger is pressed on the screen with the first set the Mode to Zoom operation
            mode=ZOOM_OPERATION;

            break;  
        case MotionEvent.ACTION_POINTER_UP:
            Log.d("ZoomPrint", "Event: Action_Pointer_UP " );
            mdrag=true;

        case MotionEvent.ACTION_UP: 
            //Event occurs when all the finger are taken of the screen
            Log.d("ZoomPrint", "Event: Action_UP " );
            //If all the fingers are taken up there will be no operation 
            mode = NONE_OPERATION;
            mdrag=false;

            break;  


        }
        // give the event to the mDetector to get the scaling Factor
            mDetector.onTouchEvent(event);


        // give the event to the mDoubleTapDetector for the doubleTap 
            mDoubleTapDetector.onTouchEvent(event);

        if(!mdrag)
            invalidate();

    return true;
    }


    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        onTouchEvent(ev);
        return super.onInterceptTouchEvent(ev);
    //  return true;
    }







    @Override
    public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
        return super.invalidateChildInParent(location, dirty);
    }




    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b)
    {
        int count = getChildCount();
        for(int i=0;i<count;i++){
            View child = getChildAt(i); 
            if(child.getVisibility()!=GONE){
                RelativeLayout.LayoutParams params = (RelativeLayout.LayoutParams)child.getLayoutParams();
                child.layout(
                    (int)(params.leftMargin ), 
                    (int)(params.topMargin ), 
                    (int)((params.leftMargin + child.getMeasuredWidth()) ), 
                    (int)((params.topMargin + child.getMeasuredHeight())) 
                    );
            }
        }
    }



    @Override
    protected void dispatchDraw(Canvas canvas) {

        //Save the canvas to set the scaling factor returned from detector
        canvas.save(Canvas.MATRIX_SAVE_FLAG);

        canvas.scale(mScaleFactor, mScaleFactor,gx,gy);     

        super.dispatchDraw(canvas);

        mClipBound = canvas.getClipBounds();

          canvas.restore();
    }



    private class ZoomListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {


            @Override
            public boolean onScale(ScaleGestureDetector detector) {
                // getting the scaleFactor from the detector
                mScaleFactor *= detector.getScaleFactor();              // gives the scaling factor from the previous scaling to the current
            //  Log.d("ZoomPrint", "detector scaling Factor" + mScaleFactor);

                gx = detector.getFocusX();
                gy = detector.getFocusY();
                // Limit the scale factor in the MIN and MAX bound
                mScaleFactor= Math.max(Math.min(mScaleFactor, MAX_ZOOM),MIN_ZOOM);
            //  Log.d("ZoomPrint", "Bounded scaling Factor" + mScaleFactor);

                /*//Force canvas to redraw itself only if the one event is to happen (say Zooming only ) else do not invalidate here for multi operations
                   As what we de for scrolling or panning will not reflect here. So we will add this in onDraw method 
                invalidate();*/
                 // Here we are only zooming so invalidate has to be done
            //  invalidate();
             //  requestLayout();

                // we have handle the onScale 
                return true;
            }



        }


        @Override
        public boolean onDoubleTap(MotionEvent e) {

        // Make the mScaleFactor to its normal value
            if(mScaleFactor>1.0f)
            {
                    mScaleFactor=1.0f;
            }
        // Force the canvas to redraw itself again as the changes has been occured.
        invalidate();
        requestLayout();
            return false;
        }


        @Override
        public boolean onDoubleTapEvent(MotionEvent e) {
        //  Log.d("ZoomPrint", "OnDoubleTapEvent");
            return false;
        }


        @Override
        public boolean onSingleTapConfirmed(MotionEvent e) {
        //  Log.d("ZoomPrint", "OnSingleTap");
            return false;
        }


        @Override
        public boolean onDown(MotionEvent e) {
            // TODO Auto-generated method stub
            return false;
        }


        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2,
                float velocityX, float velocityY) {
            return false;
        }


        @Override
        public void onLongPress(MotionEvent e) {

        }


     @Override
            public boolean onScroll(MotionEvent e1, MotionEvent e2,
                    float distanceX, float distanceY) {

                    int distX= (int) distanceX, distY =(int) distanceY;

        //Log.d("Print"," X " + this.mClipBound.left +" Y " + this.mClipBound.right + " b "+ this.mClipBound.bottom + " g" + this.mClipBound.top) ;

        Log.d("Print", "Scroll X " + distanceX + " Y " + distanceY);    

                if(this.mClipBound.left<=0)
                    this.scrollTo(-280, 0);
                else if(this.mClipBound.top<=0)
                    this.scrollTo(0, -250);
                    else if (this.mClipBound.right>=1047)
                        this.scrollTo(280, 0);
                    else if (this.mClipBound.bottom>=800)
                        this.scrollTo(0, 250);
                    else
                    this.scrollBy((int)distanceX,(int)distanceY);


                    return true;

            }


        @Override
        public void onShowPress(MotionEvent e) {

        }


        @Override
        public boolean onSingleTapUp(MotionEvent e) {
            return false;
        }

解决方案

You need to translate the canvas during the scroll functionality. I have done it in this way in my code:

canvas.translate(getScrollX(), getScrollY());

getScrollX and Y are the amount of scroll.

这篇关于缩放和滚动后HitArea偏移的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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