碎片内存Ipc在控制台上触发EventHandler,在Wpf应用程序上失败 [英] Shard Memory Ipc triggers the EventHandler on Console, fails on Wpf Application

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本文介绍了碎片内存Ipc在控制台上触发EventHandler,在Wpf应用程序上失败的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在练习将MMF实施为IPC,我已经通过wpf以 listener 进行了尝试,并将其设置为触发事件处理程序.

I am practicing on implementing a MMF as IPC, I have tried it via wpf as listener and set it's event handler which does trigger.

现在,我已将相同的设置器代码移至Wpf应用程序上的Wpf中(此设置程序为Console App),我无法触发事件处理程序.

Now that I have moved the same setter code into a Wpf (the setter till that point was Console App) on the Wpf App I could not get the event handler to fire.

这是代码 我已经成功实现了,并且不确定此实现是否正确,...我唯一能确定的是它发送数据,接收回复(实际上来自wpf)并触发其事件(在控制台上).

MMF类

public class MMFDepositT //: DiposiT<MyData>
{
    private System.Threading.SendOrPostCallback callback;
    public event EventHandler<MemoryMappedDataReceivedEventArgs> DataReceived;
    private System.ComponentModel.AsyncOperation operation;

    public virtual string DipositChlName { get; set; }
    public virtual string DipositThrdName { get; set; }
    public virtual int DipositSize { get; set; }


    bool started;
    private bool disposed;
    public int ReadPosition { get; set; }
    public List<string> statusSet;
    private int writePosition;
    public int WritePosition
    {
        get { return writePosition; }
        set
        {
            if (value != writePosition)
            {
                this.writePosition = value;
                this.accessor.Write(WritePosition + READ_CONFIRM_OFFSET, true);
            }
        }
    }


    private const int DATA_AVAILABLE_OFFSET = 0;
    private const int READ_CONFIRM_OFFSET = DATA_AVAILABLE_OFFSET + 1;
    private const int DATA_LENGTH_OFFSET = READ_CONFIRM_OFFSET + 1;
    private const int DATA_OFFSET = DATA_LENGTH_OFFSET + 10;


    public MMFDepositT(string ctrIpcChannelNameStr, string ctrIpcThreadName, int ctrMMFSize)
    {

        this.DipositChlName = ctrIpcChannelNameStr;
        this.DipositSize = ctrMMFSize;
        this.DipositThrdName = ctrIpcThreadName;

        this.statusSet = new List<string>();
        try
        {
            mmf = MemoryMappedFile.CreateOrOpen(DipositChlName, DipositSize);
            accessor = mmf.CreateViewAccessor(0, DipositSize, System.IO.MemoryMappedFiles.MemoryMappedFileAccess.ReadWrite);//if (started)
            //smLock = new System.Threading.Mutex(true, IpcMutxName, out locked);
            ReadPosition = -1;
            writePosition = -1;
            this.dataToSend = new List<byte[]>();

            this.callback = new System.Threading.SendOrPostCallback(OnDataReceivedInternal);
            this.operation = System.ComponentModel.AsyncOperationManager.CreateOperation(null);

            this.statusSet.Add("accessorOk & mmfOk");
        }
        catch (Exception e)
        {
            this.statusSet.Add("accessor Excep:-> " + e.Message);
        }



        //    return;
        //System.Threading.Thread t = new System.Threading.Thread(ReaderThread);
        //t.IsBackground = true;
        //t.Start();
        //this.started = true;
    }
    public void StartReader()
    {

        ////FieldInfo field = typeof(DipositValClF.ValueStrNameMax10SrV).GetField("Val");
        ////object[] attributes = field.GetCustomAttributes(typeof(MarshalAsAttribute), false);
        ////MarshalAsAttribute marshal = (MarshalAsAttribute)attributes[0];
        // Create named MMF

        if (started) return;
        if (ReadPosition < 0 || writePosition < 0)
            throw new ArgumentException();

        System.Threading.Thread t = new System.Threading.Thread(ReaderThread);
        t.IsBackground = true;
        t.Start();
        this.started = true;

    }
    private void ReaderThread(object stateInfo)
    {
        while (started)
        {
            // Checks if there is something to read.
            var dataAvailable = accessor.ReadBoolean(ReadPosition + DATA_AVAILABLE_OFFSET);
            if (dataAvailable)
            {
                // Checks how many bytes to read.
                int availableBytes = accessor.ReadInt32(ReadPosition + DATA_LENGTH_OFFSET);
                var bytes = new byte[availableBytes];
                // Reads the byte array.
                int read = accessor.ReadArray<byte>(ReadPosition + DATA_OFFSET, bytes, 0, availableBytes);

                // Sets the flag used to signal that there aren't available data anymore.
                accessor.Write(ReadPosition + DATA_AVAILABLE_OFFSET, false);
                // Sets the flag used to signal that data has been read. 
                accessor.Write(ReadPosition + READ_CONFIRM_OFFSET, true);

                MemoryMappedDataReceivedEventArgs args = new MemoryMappedDataReceivedEventArgs(bytes, read);
                operation.Post(callback, args);
            }

            System.Threading.Thread.Sleep(500);
        }
    }
    public void CloseReader()
    {
        started = false;
    }

    private System.Threading.Thread writerThread;
    private List<byte[]> dataToSend;
    private bool writerThreadRunning;
    public void Write(byte[] data)
    {
        if (ReadPosition < 0 || writePosition < 0)
            throw new ArgumentException();
        this.statusSet.Add("ReadWrite:-> " + ReadPosition + "-" + writePosition);
        // var s = (FsMomitorIPCCrier)data;


        lock (this.dataToSend)
            this.dataToSend.Add(data);

        if (!writerThreadRunning)
        {
            writerThreadRunning = true;
            writerThread = new System.Threading.Thread(WriterThread);
            writerThread.IsBackground = true;
            writerThread.Name = this.DipositThrdName;
            writerThread.Start();
        }
    }
    public void WriterThread(object stateInfo)
    {
        while (dataToSend.Count > 0 && !this.disposed)
        {
            byte[] data = null;
            lock (dataToSend)
            {
                data = dataToSend[0];
                dataToSend.RemoveAt(0);
            }

            while (!this.accessor.ReadBoolean(WritePosition + READ_CONFIRM_OFFSET))
                System.Threading.Thread.Sleep(500);

            // Sets length and write data.
            this.accessor.Write(writePosition + DATA_LENGTH_OFFSET, data.Length);
            this.accessor.WriteArray<byte>(writePosition + DATA_OFFSET, data, 0, data.Length);

            // Resets the flag used to signal that data has been read.
            this.accessor.Write(writePosition + READ_CONFIRM_OFFSET, false);
            // Sets the flag used to signal that there are data avaibla.
            this.accessor.Write(writePosition + DATA_AVAILABLE_OFFSET, true);
        }

        writerThreadRunning = false;
    }

    private void OnDataReceivedInternal(object state)
    {
        OnDataReceived(state as MemoryMappedDataReceivedEventArgs);
    }

    protected virtual void OnDataReceived(MemoryMappedDataReceivedEventArgs e)
    {
        if (e != null && DataReceived != null)
            DataReceived(this, e);
    }

    public virtual void Close()
    {
        //accessor.Dispose();
        //mmf.Dispose();
        //smLock.Close();
        started = false;
        if (accessor != null)
        {
            try
            {
                accessor.Dispose();
                accessor = null;
            }
            catch { }
        }

        if (this.mmf != null)
        {
            try
            {
                mmf.Dispose();
                mmf = null;
            }
            catch { }
        }

        disposed = true;
        GC.SuppressFinalize(this);
    }

    private System.IO.MemoryMappedFiles.MemoryMappedFile mmf;
    private System.IO.MemoryMappedFiles.MemoryMappedViewAccessor accessor;
}

推荐答案

设置几个EventWaitHandle我已替换了所有内容:

setting a couple of EventWaitHandle I have replaced all:

private System.Threading.SendOrPostCallback callback;
public event EventHandler<MemoryMappedDataReceivedEventArgs> DataReceived;
private System.ComponentModel.AsyncOperation operation;

和它的同伴...

        static bool MMfGetterTest1()
        {

            IpcAccessorSetting parCurSrv = new IpcAccessorSetting(IPChannelS.Debugger, IpcAccessorThreadNameS.DebuggerThrd, 0, 5000000);
            MMFinterComT DebuggerInterReciver=null;

                DebuggerInterReciver = new MMFinterComT(parCurSrv.Channel.ToString(), parCurSrv.AccThreadName.ToString(), 10000000);
                DebuggerInterReciver.ReadPosition = parCurSrv.AccessorSectorsSets.DepoSects.Getter.Read;
                DebuggerInterReciver.WritePosition = parCurSrv.AccessorSectorsSets.DepoSects.Getter.Write;
                DebuggerInterReciver.flagReciver1 = new EventWaitHandle(false, EventResetMode.ManualReset, DebuggerInterReciver.DipositThrdName);
                DebuggerInterReciver.flagReciver2 = new EventWaitHandle(false, EventResetMode.AutoReset, IpcAccessorThreadNameS.DebuggerThrdCurProj.ToString());
                DebuggerInterReciver.flagCaller1 = new EventWaitHandle(false, EventResetMode.ManualReset, IpcAccessorThreadNameS.DebuggerThrdCurProj.ToString());
                DebuggerInterReciver.flagCaller2 = new EventWaitHandle(false, EventResetMode.ManualReset, IpcAccessorThreadNameS.DebuggerThrdCurProj.ToString());
                System.Windows.Application.Current.Dispatcher.Invoke(new Action(() =>
               MbxTwDbSrv.Show(320, "Debugger Reciver Online ", "V", "Debugger Reciver Ready on\r\nDebuggerInterReciver.ReadPosition " + DebuggerInterReciver.ReadPosition + "\r\nDebuggerGetterepo.WritePosition " + DebuggerInterReciver.WritePosition)), System.Windows.Threading.DispatcherPriority.Normal);
                DebuggerInterReciver.flagCaller1.Set();
                DebuggerInterReciver.flagReciver1.WaitOne();
                DebuggerInterReciver.flagReciver1.Close();


            DebuggerInterReciver.flagReciver2.WaitOne(200);
            bool exit = false; int trys = 0;
            while(!exit)
            {


                DebuggerInterReciver.StartReader();
                System.Windows.Application.Current.Dispatcher.Invoke(new     Action(() =>
MbxTwDbSrv.Show(336, "Debugger Reciver Reading Failure ", "X", "Debugger Reciver read status on try: # "+ ++trys + " "+DebuggerInterReciver.IntercomStatus)), System.Windows.Threading.DispatcherPriority.Normal); 


                    DebuggerInterReciver.flagReciver2.WaitOne(700);
                    exit = DebuggerInterReciver.IntercomStatus==RobCs511C.AppMods.Selectors.IPC.IpcMMFinterComSF.MMFinterComTStatus.FinishedReading;
            }

            //DebuggerInterReciver.flagCaller.Set();
            DebuggerInterReciver.flagReciver2.Close();
            DebuggerInterReciver.flagCaller2.Set();

              var x = DebuggerInterReciver.ReadData.BytesToIpcCarier().AsDebggerCarier();
              System.Windows.Application.Current.Dispatcher.Invoke(new Action(() =>
                MbxTwDbSrv.Show(337, "Debugger Reciver OnReciveMessage: ", "V", "Debugger Reciver Has Recived Data: " + x.DvalStr +", Len= "+ x.DvalIntArr.Length)), System.Windows.Threading.DispatcherPriority.Normal);
              DebuggerInterReciver.reading = false;
            return true;

        }

我的新MMF可以很容易地拿起10G的物体,而我眨眨眼就可以拿起5g的物体,这里完成了全双工进程间通信.

my new MMF could easily take 10G of object I did 5g in blink of an eye, full duplex inter process communication is done here.

这篇关于碎片内存Ipc在控制台上触发EventHandler,在Wpf应用程序上失败的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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