执行绑定的std :: function会抛出std :: bad_function_call [英] Executing bound std::function throws std::bad_function_call
问题描述
我想将成员函数绑定到std::function<void(void)>
.我听说成员函数带有一个额外的参数,它是实例指针.因此,我调用std::bind(&Class::Function, this, parameter)
,但是当我执行函数对象时,它将引发运行时错误.
I want to bind a member function to a std::function<void(void)>
. I heard that member functions take one extra parameter which is the instance pointer. Therefore I call std::bind(&Class::Function, this, parameter)
but when I execute the function object, it throws a runtime error.
Application.exe中0x748D4B32处的未处理异常:Microsoft C ++ 例外:内存位置0x0114F4E8的std :: bad_function_call.
Unhandled exception at at 0x748D4B32 in Application.exe: Microsoft C++ exception: std::bad_function_call at memory location 0x0114F4E8.
该参数是指向我自己的struct
之一的指针.我怎么做错了?您还需要什么其他信息?
The parameter is a pointer to one of my own struct
s. How am I doing wrong? What additional information do you need?
更新:这是我的代码.
class ModuleRenderer
{
struct Pass{ std::function<void()> Function; /* many more members... */ };
std::vector<std::pair<std::string, Pass>> passes;
enum Drawfunc{ FORMS, SKY, LIGHTS, QUAD, SCREEN };
void AddPass(std::string Name, Drawfunc Function)
{
Pass pass;
// set some of the members
// ...
passes.push_back(std::make_pair(Name, pass));
Pass *pointer = &(passes.back().second);
switch (Function)
{
case FORMS:
pointer->Function = std::bind(&ModuleRenderer::DrawForms, this, pointer);
break;
// analogeously for the other cases
// ...
}
}
void DrawForms(Pass *pass)
{
// ...
}
// is called consecutively after adding all passes
void Update()
{
for(auto i : passes)
// some initializing based on members of pass
i.Function();
}
};
推荐答案
上面的注释中指出了几个不同的问题.要解决这些问题,请尝试对您的代码进行以下更改:
A couple of different issues have been pointed out in the comments above. To resolve these, try making the following changes to your code:
struct Pass{ std::function<void(Pass *)> Function; /* ... */ };
// ...
case FORMS:
pointer->Function =
std::bind(&ModuleRenderer::DrawForms, this, std::placeholders::_1);
break;
暂时不要将Pass *
绑定到函数调用,因为 @molbdnilo 指出,多次调用AddPass()
并调整矢量大小时,指针将变为无效.
Do not bind the Pass *
to the function call just yet, because, as @molbdnilo points out, that pointer will become invalid when you call AddPass()
multiple times and the vector is resized.
由于std::function
现在采用了Pass *
,因此在调用它时需要提供正确的指针.
Since the std::function
now takes a Pass *
, you need to supply the correct pointer when you invoke it.
void Update()
{
for(auto& i : passes) { // <-- take a reference, don't copy
// some initializing based on members of pass
i.Function( &i ); // pass Pass * to the function
}
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