统一显示分数 [英] Display the score in unity

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本文介绍了统一显示分数的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我对团结是完全陌生的.我正在使用Unity制作一个简单的2d平台游戏.有人可以帮我在游戏中显示分数吗?我将值存储在一个int变量上.以下是我用于覆盖距离的C#代码.

I am completely new to unity. I am making a simple 2d platformer game using unity. Can somebody help me to display the score on the game. I am storing the value on a int variable. Below is the c# code i used for the distance covered.

using UnityEngine;
using System.Collections;
public class distanc : MonoBehaviour {
    private int dist;

    // Use this for initialization
    void Awake () 
    {
        dist = 0;
    }

    // Update is called once per frame
    void Update () 
    {
        dist = dist+=1 * Time.deltaTime;
        print("Dist:" + dist);
    }
}

我想要的是在屏幕上显示 dist 值.我已经在屏幕上放置了一个GUI文本.

what i want is to display the dist value on the screen. I have placed a GUI Text on the screen.

推荐答案

很简单,您可以-在打印dist的地方-像这样:

Making it simple, you can do - where you are printing the dist - something like this:

GameObject.Find("GUIText").guiText.text = dist;

,假设您的GUIText对象称为GUIText. 基本上,您将找到一个具有该名称的对象,访问其text组件,并使用dist值对其进行修改.

, supposing that your GUIText object is called GUIText. Basically, with that, you will find an object of that name, access its text component, and modify it with dist value.

这篇关于统一显示分数的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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