即时通讯用于为数组分配一个值,但是当我打印数组时,它只是插入了整个数组中的最后一个值 [英] im using for to assign a value to an array but when I print the array it just shoes the last value in the full array
问题描述
我使用大小为8 * 8的数组类创建了一个数组,并使用fill将其填充为dumy对象.之后,我创建了for并分配值.但是当我打印数组时.所有字段的值都相同.
I created an array using the array class with size of 8 * 8 and filling it with a dumy object using fill . and after that I created a for and assigning the values . but when I print the array . the same value is there for all the field .
var gridSize = 8;
const colorname = ["Red", "Orange", "Green", "Blue", "Purple", "Yellow"];
var gameGrid = new Array(gridSize * gridSize).fill({
loc: null,
color: null,
index: null,
value: null
});
fillTheGrid();
function fillTheGrid() {
for (var i = 0; i < gridSize * gridSize; i++) {
addElement(i)
}
}
// actual code Is big so im using I for index and value
function addElement(i){
gameGrid[i].loc = i;
let randomColor = Math.floor(Math.random() * colorname.length);
gameGrid[i].color = colorname[randomColor];
gameGrid[i].index = i;
gameGrid[i].value = i;
}
log(gameGrid);
预期输出是
[{"loc":1,"color":"Green","index":1,"value":1},{"loc":2,"color":"Red","index":2,"value":2},......,{"loc":63,"color":"Green","index":63,"value":63}]
但是我得到了
[{"loc":63,"color":"Green","index":63,"value":63},...,{"loc":63,"color":"Green","index":63,"value":63}]
我对所有人的价值都相同
that is im getting same value for all
推荐答案
在JS对象中,引用是通过引用传递的,所以当您这样做时
In JS objects are passed by reference, so when you do
var gameGrid = new Array(gridSize * gridSize).fill({
loc: null,
color: null,
index: null,
value: null
});
在每个位置放置相同的对象-如果更新其中任何一个,则更新所有"对象.其中.您需要做的是通过执行以下操作在每个位置放置一个不同的对象:
the same object is put in each spot - if you update any of them, you update "all" of them. What you need to do is put a different object in each spot by doing:
var gameGrid = new Array(gridSize * gridSize).fill(null).map(i => ({
loc: null,
color: null,
index: null,
value: null
});
var gridSize = 8;
const colorname = ["Red", "Orange", "Green", "Blue", "Purple", "Yellow"];
var gameGrid = new Array(gridSize * gridSize).fill(null).map(i => ({
loc: null,
color: null,
index: null,
value: null
}));
fillTheGrid();
function fillTheGrid() {
for (var i = 0; i < gridSize * gridSize; i++) {
addElement(i)
}
}
// actual code Is big so im using I for index and value
function addElement(i){
gameGrid[i].loc = i;
let randomColor = Math.floor(Math.random() * colorname.length);
gameGrid[i].color = colorname[randomColor];
gameGrid[i].index = i;
gameGrid[i].value = i;
}
console.log(gameGrid);
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