使用点运算符触发强制转换运算符 [英] Trigger cast operator on use of the dot operator
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问题描述
我有一个类似这样的课程:
I have a class something like this:
template<typename T>
class wrapper
{
public:
operator const T & () const
{
return value;
}
private:
T value;
};
然后我将其与以下结构一起使用:
I then use it with a struct like this:
struct point { float x; float y; };
//...
wrapper<point> myPoint;
std::cout << myPoint.x;// error: no member x or whatever.
我想知道是否有一种无需这样做的方法((point)myPoint) 。X。我知道我可以重载->运算符,但我不希望这样做,因为它应该假装为非指针。
I'm wondering if there's a way to allow this without having to do ((point)myPoint).x. I know that I can overload the -> operator but I'd prefer not to since its supposed to "pretend" to be a non-pointer.
推荐答案
您可以使用->
而不是来实现相似。
:
You can achieve something similar with ->
instead of .
:
template<typename T>
class wrapper
{
public:
operator const T & () const // will this still be needed now?
{
return value;
}
T* operator->() { return &value; }
T const* operator->() const { return &value; }
private:
T value;
};
然后:
struct point { float x; float y; }
//...
wrapper<point> myPoint; // this needs to be initialised!
std::cout << myPoint->x;
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