如何在DirectX11中设置RenderState? [英] How to set RenderState in DirectX11?
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问题描述
如何在DirectX11中设置renderState?
How Do I set a renderState in DirectX11?
device-> SetRenderState()似乎不再存在。
device->SetRenderState() doesn't seem to exist anymore.
推荐答案
DirectX11中有多个渲染状态:
There are multiple render states in DirectX11:
- 混合状态-< a href = http://msdn.microsoft.com/en-us/library/ff476349.aspx rel = noreferrer> http://msdn.microsoft.com/en-us/library/ff476349.aspx
- 深度模具状态- http ://msdn.microsoft.com/zh-CN/library/ff476375.aspx
- 光栅器状态- http://msdn.microsoft.com/en-us/library/ff476580.aspx
- 采样器状态- http://msdn.microsoft.com/zh-cn/library /ff476588.aspx
- Blend State - http://msdn.microsoft.com/en-us/library/ff476349.aspx
- Depth Stencil State - http://msdn.microsoft.com/en-us/library/ff476375.aspx
- Rasterizer State - http://msdn.microsoft.com/en-us/library/ff476580.aspx
- Sampler State - http://msdn.microsoft.com/en-us/library/ff476588.aspx
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