Unity3D 5软件包冲突 [英] Unity3D 5 packages conflict

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本文介绍了Unity3D 5软件包冲突的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有 Unity 5.0.2f1 .首先,我已成功将 GooglePlayGamesPlugin-0.9.20.unitypackage 添加到我的项目.然后,我尝试导入 GoogleMobileAds.unitypackage ,但出现以下错误:

I have Unity 5.0.2f1. Firstly, I've successfully added GooglePlayGamesPlugin-0.9.20.unitypackage to my project. Then, I've tried to import GoogleMobileAds.unitypackage, but I got these errors:

Error importing folder (The pathName assets/plugins is already mapped to fce8a713f1e5a4cc4b9973d1ef630f31. But the meta data wants it to be mapped to cbde64d36fd994c458fffca9e931b232)
Error importing folder (The pathName assets/plugins/android is already mapped to b8f0d9a6a7f9240c981894807effddbc. But the meta data wants it to be mapped to 2f5d736f7c4cb4c1e80d0816d0e81625)
Error importing folder (The pathName assets/plugins/ios is already mapped to 6490bb8acab6f4f92b29615e7429b8df. But the meta data wants it to be mapped to da135550add3c4abca622bda5280d204)

该如何解决?

推荐答案

首先备份您的项目,然后删除资产项目文件夹和子项中的元数据文件.扩展名为.meta的文件

First make a backup of your project and delete your metadata files in your asset project folder and childs. Files with extension .meta

这篇关于Unity3D 5软件包冲突的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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